Player Markers and Colors - Printable Version
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Player Markers and Colors -
Skribblez - 17.04.2012
From what I've read and personally know,
SetPlayerColor and
SetPlayerMarkerForPlayer are connected or related to one another. Is there any way to prevent that? I mean, like setting someone's color without having a marker on the radar.
I've already tried setting them up under
OnPlayerStreamIn by making their markers transparent but still, the markers appear for a certain player. Everyone's markers are also transparent even if they have different player colors when they spawn and connect.
So back to my question, is there a way to make these functions NOT CONNECTED or RELATED at all?
Edit: I'm currently using the latest client and server for 0.3e but I've also tested this out on earlier versions and still get the same result.
Re: Player Markers and Colors -
ViniBorn - 17.04.2012
This help you?
https://sampwiki.blast.hk/wiki/Colors_Li...ransparency.29
Re: Player Markers and Colors -
Skribblez - 17.04.2012
Not at all, I know how to make hexadecimal values transparent. Did you even read my post? It's about the functions being related or connected with one another.
Re: Player Markers and Colors -
Skribblez - 18.04.2012
Bump bump, anyone?
Re: Player Markers and Colors -
Shetch - 18.04.2012
Код:
LimitPlayerMarkerRadius(0);
Re: Player Markers and Colors -
SuperViper - 19.04.2012
in OnGameModeInit.