Dynamic CP question
#1

Hello all,

Is it possible, to use the function TogglePlayerAllDynamicCP for only one script?
I want my GameMode CP's to be ''not visible" but in a house filterscript, they use cp's, I want the visible, because else no one can use houses.

Does anyone have any idea?
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#2

Use a CP streamer. The checkpoints will be there, but they will show up only when you get close enought to them.
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#3

Quote:
Originally Posted by Shetch
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Use a CP streamer. The checkpoints will be there, but they will show up only when you get close enought to them.
mm.. I have a CP streamer, Incognito's Streamer.. But if I use TogglePlayerAllDynamicCPs in my gamemode, does it mean that the cp's from a filterscript are visible?

I want the checkpoints from my GM to be not visible, because it's for jobs only, like sweeper job and stuff..

EDIT: nVm, I solved the problem.. Thanks for helping!
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