Dynamic CP question - Printable Version
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Dynamic CP question -
Jstylezzz - 14.04.2012
Hello all,
Is it possible, to use the function TogglePlayerAllDynamicCP for only one script?
I want my GameMode CP's to be ''not visible" but in a house filterscript, they use cp's, I want the visible, because else no one can use houses.
Does anyone have any idea?
Re: Dynamic CP question -
Shetch - 14.04.2012
Use a CP streamer. The checkpoints will be there, but they will show up only when you get close enought to them.
Re: Dynamic CP question -
Jstylezzz - 14.04.2012
Quote:
Originally Posted by Shetch
Use a CP streamer. The checkpoints will be there, but they will show up only when you get close enought to them.
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mm.. I have a CP streamer, Incognito's Streamer.. But if I use TogglePlayerAllDynamicCPs in my gamemode, does it mean that the cp's from a filterscript are visible?
I want the checkpoints from my GM to be not visible, because it's for jobs only, like sweeper job and stuff..
EDIT: nVm, I solved the problem.. Thanks for helping!