30.03.2012, 16:14
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT #define TEAM_PAKISTAN 1 #define TEAM_GERMNAY 2 #define TEAM_USA 3 #define TEAM_RUSSIA 4 #define TEAM_FRANCE 5 #define TEAM_PAKISTAN_COLOR 0x00FF00AA // Bright Green (in RGBA format) #define TEAM_GERMANY_COLOR 0xFF00FFAA // Bright Purple #define TEAM_USA_COLOR 0x0000BBAA // BLUE #define TEAM_RUSSIA_COLOR 0xAA3333AA // RED #define TEAM_FRANCE_COLOR 0xFFFF00AA // YELLOW public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Under Wars"); AddPlayerClass(179, -244.1129,2603.0706,62.7031,266.5396, 27, 100, 31, 50, 35, 1);//Pak AddPlayerClass(30, 407.5169,2534.9177,16.5466,107.4412, 27, 100, 31, 50, 35, 1);//Germ AddPlayerClass(287, 202.8831,1869.5048,13.1406,256.6423, 27, 100, 31, 50, 35, 1);//USA AddPlayerClass(285, -1395.4357,2643.0981,55.8591,90.9234, 27, 100, 31, 50, 35, 1);//Russ AddPlayerClass(123,-308.5693,1537.7119,75.5625,133.5902,27,100,31,50,35,1);//France return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 408.1266,2532.2192,17.7708); SetPlayerFacingAngle(playerid,87.1413); SetPlayerCameraPos(playerid, 401.6212,2532.2688,16.5452); SetPlayerCameraLookAt(playerid, 401.6212,2532.2688,16.5452); return 1; } public OnPlayerConnect(playerid) { new string[64], pName[MAX_PLAYER_NAME]; GetPlayerName(playerid,pName,MAX_PLAYER_NAME); format(string,sizeof string,"%s has joined the server. Welcome!",pName); SendClientMessageToAll(0xFFFFFFAA,string); return 1; } public OnPlayerDisconnect(playerid, reason) { new string[64], name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s left the server. (Timed out)",name); case 1: format(string,sizeof string,"%s left the server. (Leaving)",name); case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name); } SendClientMessageToAll(0xFFFFFFAA,string); return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
it for me....