Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
#define TEAM_PAKISTAN 1
#define TEAM_GERMNAY 2
#define TEAM_USA 3
#define TEAM_RUSSIA 4
#define TEAM_FRANCE 5
#define TEAM_PAKISTAN_COLOR 0x00FF00AA // Bright Green (in RGBA format)
#define TEAM_GERMANY_COLOR 0xFF00FFAA // Bright Purple
#define TEAM_USA_COLOR 0x0000BBAA // BLUE
#define TEAM_RUSSIA_COLOR 0xAA3333AA // RED
#define TEAM_FRANCE_COLOR 0xFFFF00AA // YELLOW
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Under Wars");
AddPlayerClass(179, -244.1129,2603.0706,62.7031,266.5396, 27, 100, 31, 50, 35, 1);//Pak
AddPlayerClass(30, 407.5169,2534.9177,16.5466,107.4412, 27, 100, 31, 50, 35, 1);//Germ
AddPlayerClass(287, 202.8831,1869.5048,13.1406,256.6423, 27, 100, 31, 50, 35, 1);//USA
AddPlayerClass(285, -1395.4357,2643.0981,55.8591,90.9234, 27, 100, 31, 50, 35, 1);//Russ
AddPlayerClass(123,-308.5693,1537.7119,75.5625,133.5902,27,100,31,50,35,1);//France
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 408.1266,2532.2192,17.7708);
SetPlayerFacingAngle(playerid,87.1413);
SetPlayerCameraPos(playerid, 401.6212,2532.2688,16.5452);
SetPlayerCameraLookAt(playerid, 401.6212,2532.2688,16.5452);
return 1;
}
public OnPlayerConnect(playerid)
{
new string[64], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
format(string,sizeof string,"%s has joined the server. Welcome!",pName);
SendClientMessageToAll(0xFFFFFFAA,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new
string[64],
name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,MAX_PLAYER_NAME);
switch(reason)
{
case 0: format(string,sizeof string,"%s left the server. (Timed out)",name);
case 1: format(string,sizeof string,"%s left the server. (Leaving)",name);
case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name);
}
SendClientMessageToAll(0xFFFFFFAA,string);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
====> I am making this script!!. I added spawn points and player classes> But how to name Teams can anyone done