02.03.2012, 08:02
Hello,
I have a piece of code right here for spawning vehicles and i'm having problem to delete the previously created vehicle when another one is created.
here's the code.
Thank You!
I have a piece of code right here for spawning vehicles and i'm having problem to delete the previously created vehicle when another one is created.
here's the code.
pawn Код:
if(listitem == 0)
{
new Float:x, Float:y, Float:z, Float:a;
new car;
GetPlayerFacingAngle(playerid,a);
GetPlayerPos(playerid, x, y, z);
car=CreateVehicle(411,x,y,z+4,a,-1,-1,30000);
PutPlayerInVehicle(playerid,car,0);
SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Infernus");
}
if(listitem == 1)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerFacingAngle(playerid,a);
GetPlayerPos(playerid, x, y, z);
new car;
car=CreateVehicle(560,x,y,z+4,a,-1,-1,30000);
PutPlayerInVehicle(playerid,car,0);
SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Sultan");
}
if(listitem == 2)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerFacingAngle(playerid,a);
GetPlayerPos(playerid, x, y, z);
new car;
car=CreateVehicle(562,x,y,z+4,a,-1,-1,30000);
PutPlayerInVehicle(playerid,car,0);
SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Elegy");
}
if(listitem == 3)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerFacingAngle(playerid,a);
GetPlayerPos(playerid, x, y, z);
new car;
car=CreateVehicle(402,x,y,z+4,a,-1,-1,30000);
PutPlayerInVehicle(playerid,car,0);
SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Buffalo");
}
if(listitem == 4)
{
new Float:x, Float:y, Float:z, Float:a;
GetPlayerFacingAngle(playerid,a);
GetPlayerPos(playerid, x, y, z);
new car;
car=CreateVehicle(415,x,y,z+4,a,-1,-1,30000);
PutPlayerInVehicle(playerid,car,0);
SendClientMessage(playerid, 0x33AA33AA, "You Have Selected Cheetah");
}