26.01.2012, 21:16
Why to use a /sync command? GetPlayerPos and SetPlayerPos.
dcmd_sync(playerid, params[])
{
new Float:A;
GetPlayerPos(playerid,X,Y,Z);
GetPlayerFacingAngle(playerid,A);
SetPlayerPos(playerid,X,Y,Z);
SetPlayerFacingAngle(playerid,A);
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
SendClientMessage(playerid,0xD8F6F6FF,"You are now synched.");
return 1;
}