15.09.2011, 20:06
for(new i = 300; i < 15000; i++)
{
if(IsValidObject(i))
{
RemoveBuildingForPlayer(playerid, i, 0.0, 0.0, 0.0, 6000.0);
}
}
Somehow this is not working, it won't remove every building for the player.
{
if(IsValidObject(i))
{
RemoveBuildingForPlayer(playerid, i, 0.0, 0.0, 0.0, 6000.0);
}
}
Somehow this is not working, it won't remove every building for the player.