RemoveBuildingForPlayer (Everything in the map?) - Printable Version
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RemoveBuildingForPlayer (Everything in the map?) -
Baboon - 15.09.2011
for(new i = 300; i < 15000; i++)
{
if(IsValidObject(i))
{
RemoveBuildingForPlayer(playerid, i, 0.0, 0.0, 0.0, 6000.0);
}
}
Somehow this is not working, it won't remove every building for the player.
Re: RemoveBuildingForPlayer (Everything in the map?) -
Mean - 15.09.2011
Maybe there are more than 15000 objects in GTASA (which there surely are).
Re: RemoveBuildingForPlayer (Everything in the map?) -
Jay_ - 15.09.2011
IsValidObject checks that the specified object ID is valid, not model ID.
Re: RemoveBuildingForPlayer (Everything in the map?) -
Baboon - 15.09.2011
oh so I should try to use the model id function?
Re: RemoveBuildingForPlayer (Everything in the map?) -
Retardedwolf - 15.09.2011
Yes, I have tried this and there are 17000+ models, try doing 300-20000