Public problem
#1

Hi,

I want to dont use the next publics

pawn Код:
C:\Users\Valentino\Desktop\Rat's propiety\0.3b Server Samp1\pawno\include\vida.inc(180) : error 004: function "UnJugadorHaHackeadoVida" is not implemented
C:\Users\Valentino\Desktop\Rat'
s propiety\0.3b Server Samp1\pawno\include\vida.inc(201) : error 004: function "UnJugadorHaHackeadoChaleco" is not implemented
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


2 Errors.
Reply
#2

That cant be fixed with your mode, go to the topic of the include and blame the auther for not knowing how to write a good include!

But what you can do is
1. You change the include
2. You put the publics in your mode without something inside
Reply
#3

And, how to fix it? i dont want to put that publics in my GM.. how to?

EDIT: If i don't put anthung in the include, it make something weird..
Reply
#4

Just open the include search for "UnJugadorHaHackeadoVida" and "UnJugadorHaHackeadoChaleco" and delete every line you find it
Reply
#5

But i need that publics because i need it, its a anti health and armour hack..
Reply
#6

Post the problem in the topic where you got this script.
Reply
#7

I already but no one reply..
Reply
#8

Sorry for double post

But if i define that publics in my FS, when i spawn IG i automatically die.

Thats why i need to no define that publics

Someone know?
Reply
#9

If you put them in your mode and you die than the include is broken

Because if you put these publics in your mode without any code you dont change anything at all
Reply
#10

Hmm, maybe there are something in OnplayerSpawn, this is the code from the inc.

inc:
pawn Код:
//===============[OnPlayerSpawn]================================
public OnPlayerSpawn(playerid)
{
    Spawned[playerid]=true;
    return CallLocalFunction("OnPlayerSpawn2","i",playerid);
}
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)