return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show :9
#1

hey when i put those cmds to my gm
Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext,"/ahouse",true)==0)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1201.8862,-1000.5042,128.9680);
GameTextForPlayer(playerid,"~g~Admins ~r~Only ~p~!!!",4000,6);
new string[256], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has teleported to the Admin House (/ahouse) ", pname);
SendClientMessageToAll(orange, string);
return 1;
}
if(strcmp(cmdtext,"/og1",true)==0)//gatesopen1
{
MoveObject(gate1, -1184.2901611328, -996.14276123047, 123.37306976318 , 5.00);
return 1;
}
if(strcmp(cmdtext,"/cg1",true)==0)//gatesclosed1
{
MoveObject(gate1, -1184.54418945, -996.06542969, 130.38134766, 5.00);
return 1;
}
if(strcmp(cmdtext,"/og2",true)==0)//second front gateopen
{
MoveObject(gate2, -1184.4669189453, -1008.0676269531, 123.59084320068 , 5.00);
return 1;
}
if(strcmp(cmdtext,"/cg2",true)==0)//second front gate closed
{
MoveObject(gate2, -1184.44836426, -1008.00482178, 130.54399109, 5.00);
return 1;
}
if(strcmp(cmdtext,"/ogroom",true)==0)//gunroom
{
MoveObject(gate3, -1071.5972900391, -960.85748291016, 122.61108398438, 5.00);
return 1;
}
if(strcmp(cmdtext,"/cgroom",true)==0)//gunroom
{
MoveObject(gate3, -1071.30688477, -960.65771484, 131.32711792, 5.00);
return 1;
}
if(strcmp(cmdtext,"/lup",true)==0)//lift
{
MoveObject(lift, -1012.09796143, -920.70776367, 144.30816650, 2.00);
return 1;
}
if(strcmp(cmdtext,"/ldown",true)==0)//lift
{
MoveObject(lift, -1012.55041504, -920.27337646, 129.93014526, 2.00);
return 1;
}
if(strcmp(cmdtext,"/pipe",true)==0)
{
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"Pipe-Stunt",4000,6);
new string[256], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has just teleported to the Pipe-Stunt (/pipe) ", pname);
SendClientMessageToAll(orange, string);
return SetVehiclePos(vehicleid,1394.7571,-2425.7009,525.6313);
}
SetPlayerPos(playerid,1394.7571,-2425.7009,525.6313);
return 1;
}
		if (strcmp("/Tele", cmdtext, true, 10) == 0)
		{
			ShowPlayerDialog(playerid, 234, DIALOG_STYLE_LIST, "Teleport Categories", "Los Santos\nSan Fierro\nLas Venturas\nOther", "Select", "Cancel");
			return 1;
		}

	if(strcmp(cmdtext, "/sfa", true) == 0)
  	{
	SetPlayerPos(playerid,-1475.3685,-153.9330,14.1484);
   	return 1;
    }
	new cmd[256];
	new tmp[256];
	new idx;
    cmd = strtok(cmdtext, idx);

	if(strcmp(cmd, "/call", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			if(CellState[playerid]==ESTA_LLAMANDO)
			{
				msgInfo(playerid, "You are already calling, to cancel press(/h).");
				return 1;
			}
			if(CellState[playerid]==LO_ESTAN_LLAMANDO)
			{
				msgInfo(playerid, "You are beeing call, to pickup(/p) to hangup	(/h)...");
				return 1;
			}
		    SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
			tmp = strtok(cmdtext, idx);
			if	(!strlen(tmp))
			{
				msgInfo(playerid, "USE: /call [player id]");
				SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
				return 1;
			}
			new numTel = strval(tmp);
			if (playerid == numTel)
			{
				msgInfo(playerid,"Busy tone...");
				SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
				return 1;
			}
			if	(!IsPlayerConnected(numTel))
			    {
	    			msgInfo(playerid, "That player disconnected!");
	      			SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
	      			return 1;
			    }
			if (CellState[numTel]==LIBRE)
			{
			    CellState[numTel] = LO_ESTAN_LLAMANDO;
			    CellState[playerid] = ESTA_LLAMANDO;
			    AuxiliarTel[playerid] = numTel;
			    AuxiliarTel[numTel] = playerid;
				TimerLLamando[playerid]=SetTimerEx("Llamando",2000,true,"ii",playerid,numTel);
				TimerLLamando[numTel]=TimerLLamando[playerid];
				return 1;
			}
			else
			{
				msgInfo(playerid, "Busy tone...");
				SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
				return 1;
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/pickup", true) == 0 || strcmp(cmd, "/p", true) == 0)
	{
        if(IsPlayerConnected(playerid))
		{
			if(CellState[playerid] != LO_ESTAN_LLAMANDO)
			{
				SendClientMessage(playerid, COLOR_CALL, "Nobody is calling you...");
				return 1;
			}
			SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
			msgInfo(playerid, "You picked up...");
			msgInfo(AuxiliarTel[playerid],"The player picked up...");
			TimerCaidaFicha[AuxiliarTel[playerid]]=SetTimerEx("CaidaDeFicha",500,true,"i",AuxiliarTel[playerid]);
			CellState[playerid]=ESTA_HABLANDO;
			CellState[AuxiliarTel[playerid]]=ESTA_HABLANDO;
			return 1;
		}
		return 1;
	}
	if(strcmp(cmd, "/hangup", true) == 0 || strcmp(cmd, "/h", true) == 0)
	{
		if  (CellState[playerid] == LIBRE)
		{
		    msgInfo(playerid, "You can't hangup if you are not using the phone.");
		    return 1;
		}
		if  (CellState[playerid] == ESTA_LLAMANDO)
		{
		    msgInfo(playerid, "You hangedup, you have cancelled the call.");
			msgInfo(AuxiliarTel[playerid], "The phone has sttoped ringing.");
			SetTimerEx("ColgarTelefonino",500,0,"d",playerid);
	    	KillTimer(TimerLLamando[playerid]);
	    	TimerLLamando[playerid]=DEAD_TIMER_ID;
	    	TimerLLamando[AuxiliarTel[playerid]]=DEAD_TIMER_ID;
	    	CellState[playerid]=LIBRE;
	    	CellState[AuxiliarTel[playerid]]=LIBRE;
		    return 1;
		}
		if  (CellState[playerid] == LO_ESTAN_LLAMANDO)
		{
		    msgInfo(playerid, "You hangedup, you have cancelled the call.");
			msgInfo(AuxiliarTel[playerid], "The player hangedup you!");
			SetTimerEx("ColgarTelefonino",500,0,"d",AuxiliarTel[playerid]);
	    	KillTimer(TimerLLamando[playerid]);
	    	TimerLLamando[playerid]=DEAD_TIMER_ID;
	    	TimerLLamando[AuxiliarTel[playerid]]=DEAD_TIMER_ID;
	    	CellState[playerid]=LIBRE;
	    	CellState[AuxiliarTel[playerid]]=LIBRE;
		    return 1;
		}
		if  (CellState[playerid] == ESTA_HABLANDO)
		{
		    msgInfo(playerid, "You hangedup, you have stoped the call.");
			msgInfo(AuxiliarTel[playerid], "The player hangedup!");
			SetTimerEx("ColgarTelefonino",500,0,"d",playerid);
			SetTimerEx("ColgarTelefonino",500,0,"d",AuxiliarTel[playerid]);
   			if  (TimerCaidaFicha[playerid]!=DEAD_TIMER_ID)
	    	{
	    		KillTimer(TimerLLamando[playerid]);
	    		TimerCaidaFicha[playerid]=DEAD_TIMER_ID;
	    		new msg[255];
	    		format(msg,sizeof(msg),"The call cost: $%d",CellTime[playerid]*PRECIO_FICHA);
	    		msgInfo(playerid, msg);
			}
			if  (TimerCaidaFicha[AuxiliarTel[playerid]]!=DEAD_TIMER_ID)
	    	{
	    		KillTimer(TimerLLamando[AuxiliarTel[playerid]]);
	    		TimerCaidaFicha[AuxiliarTel[playerid]]=DEAD_TIMER_ID;
	    		new msg[255];
	    		format(msg,sizeof(msg),"The call cost: $%d",CellTime[AuxiliarTel[playerid]]*PRECIO_FICHA);
	    		msgInfo(AuxiliarTel[playerid], msg);
			}
			CellState[playerid]=LIBRE;
	    	CellState[AuxiliarTel[playerid]]=LIBRE;
		}
		return 1;
	}



    if(!strcmp(cmdtext,"/SuperJump",true))
  {
SetPlayerPos(playerid,1498.1970,1717.2876,203.4958);
   return 1;
    }
    if(!strcmp(cmdtext,"/gs",true))
  {
SetPlayerPos(playerid,2484.5923,-1670.2986,13.3359);
   return 1;
    }
if(strcmp(cmdtext,"/lsa",true)==0)
{
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{

new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
return SetVehiclePos(vehicleid, 2113.4194,-2615.7351,13.5469);
}
SetPlayerPos(playerid,2113.4194,-2615.7351,13.5469);
return 1;
}

//==============================================================================
if(strcmp(cmdtext, "/rules", true) == 0)
{
    new DialogText[1024];
    strcat(DialogText, "             The Server Rules\n");
    strcat(DialogText, "           ______________________\n");
    strcat(DialogText, "        The Admins Rules\n");
    strcat(DialogText, "     ___________________________\n");
    strcat(DialogText, "(1)Admins Rules: Don't ban forever\n");
    strcat(DialogText, "(2)Admins Rules: Don't ban or kick or mute or freeze without reason\n");
    strcat(DialogText, "(3)Admins Rules: Don't Lagg\n");
    strcat(DialogText, "       The Players Rules\n");
    strcat(DialogText, "    _____________________\n");
    strcat(DialogText, "(1)Players Rules: Don't hack/cheat\n");
	strcat(DialogText, "(2)Players Rules: Don't ad\n");
	strcat(DialogText, "(3)Players Rules: Don't Ask to be Admin\n");
    strcat(DialogText, "(4)Players Rules: Don't say bad word\n");
	strcat(DialogText, "(5)Players Rules: Don't Tell Any Admin To Ban Player Without reason\n");
	strcat(DialogText, "(6)Players Rules: Don't  Lagg \n");
	strcat(DialogText, "________________________________________\n");
	strcat(DialogText, "Obey The Rules Please Or You Will Get Ban\n");
    ShowPlayerDialog(playerid, 701, DIALOG_STYLE_MSGBOX, "Rules", DialogText, "OK", "");
    return 1;
}
//==============================================================================
if(strcmp(cmdtext, "/cmds", true) == 0)
{
    new DialogText[1024];
    strcat(DialogText, "Account: /login /register /stats\n");
    strcat(DialogText, "Chat: /pm /me /do\n");
    strcat(DialogText, "Basic: /rules /report /stats\n");
    strcat(DialogText, "Teleports: /gs /pipe /lsa /lc  /minigames /bigfall /sfa \n");
    strcat(DialogText, "Other: /emenu /kill /healme /gang /call /hangup /pickup /flip /afk afklist /back /jobs /votekick /vote\n");
    strcat(DialogText, "Fun: /animlist  /lol\n");
    strcat(DialogText, "Cars: /tunecar /cars /vlock /vunlock /flip /vfix /vpark /vplate /vbuy /vsell /vcall /nitro /vfind /\n");
    strcat(DialogText, "House /Lockh /unlockh /enter /exit /buyh /sellh \n");
    ShowPlayerDialog(playerid, 700, DIALOG_STYLE_MSGBOX, "Commands", DialogText, "OK", "");
    return 1;
}

	if(strcmp(cmdtext, "/planes", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
	SetPlayerPos(playerid, 1290.0061,1343.2993,10.8203);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /planes - Fly!", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/nrgc", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
	    }
	nojump2[playerid] = 0;
	SetPlayerPos(playerid,1466.6409,-1350.5801,163.7188);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to - /nrgc - NRG Challenge ", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext,"/leavedm", true) == 0)
    {
    if(IsInDM[playerid] ==1)
    {
        SetPlayerPos(playerid, -544.0274,2592.5691,53.5156);
        SetPlayerFacingAngle(playerid, 270.7141);
        SetPlayerInterior(playerid, 0);
        SetPlayerWeather(playerid,1);
        SetPlayerVirtualWorld(playerid,0);
        IsInDM[playerid] = 0;
        nojump2[playerid] = 0;
        ResetPlayerWeapons(playerid);
        return 1;
        }
    SendClientMessage(playerid,COLOR_RED, "You're not in a DM Area");
    }
	if(strcmp(cmdtext, "/drift", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new driftscar;
	driftscar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(driftscar,-270.8715,1538.8048,75.3594);
	else SetPlayerPos(playerid,-270.8715,1538.8048,75.3594);
    nojump2[playerid] = 0;
    ResetPlayerWeapons(playerid);
    SetCameraBehindPlayer(playerid);
	SetPlayerHealth(playerid, 100);
	IsInDM[playerid] = 0;
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /drift - Desert Drift", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

	if(strcmp(cmdtext, "/skate", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
	SetPlayerPos(playerid, 1955.6227,-1407.0852,13.5703);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	IsInDM[playerid] = 0;
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /skate - Skate Park", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}


	if(strcmp(cmdtext, "/nrgc2", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    SetPlayerPos(playerid,-2278.6362,534.9813,44.7344);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /nrgc2 - NRG Challenge 2", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

	if(strcmp(cmdtext, "/pj2", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
	SetPlayerPos(playerid, -1791.3057,567.6715,332.8019);
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	GivePlayerWeapon(playerid,46,1);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /pj2", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/pj3", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
    ResetPlayerWeapons(playerid);
	SetPlayerPos(playerid, -1753.6351,885.9244,295.8750);
	SetPlayerHealth(playerid, 100);
	GivePlayerWeapon(playerid,46,1);
	SetCameraBehindPlayer(playerid);
	IsInDM[playerid] = 0;
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /pj3", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/pj4", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
    ResetPlayerWeapons(playerid);
	SetPlayerPos(playerid, -1520.1528,676.4984,139.2734);
	SetPlayerHealth(playerid, 100);
	SetCameraBehindPlayer(playerid);
	GivePlayerWeapon(playerid,46,1);
	IsInDM[playerid] = 0;
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /pj4", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/pj5", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
    ResetPlayerWeapons(playerid);
	SetPlayerPos(playerid, 1963.4402,1918.3645,130.9375);
	SetPlayerHealth(playerid, 100);
	GivePlayerWeapon(playerid,46,1);
	SetCameraBehindPlayer(playerid);
	IsInDM[playerid] = 0;
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /pj5", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/pj6", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
    ResetPlayerWeapons(playerid);
	SetPlayerPos(playerid, -2505.4189,-707.9603,279.7344);
	SetPlayerHealth(playerid, 100);
	GivePlayerWeapon(playerid,46,1);
	IsInDM[playerid] = 0;
	SetCameraBehindPlayer(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /pj6", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

	if(strcmp(cmdtext, "/ls", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new lscar;
	lscar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lscar,654.3109,-1272.2251,13.9923);
	else SetPlayerPos(playerid,654.3109,-1272.2251,13.9923);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /ls", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/sf", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new sfcar;
	sfcar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(sfcar,-1630.9572,670.8327,7.1875);
	else SetPlayerPos(playerid,-1630.9572,670.8327,7.1875);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	SetCameraBehindPlayer(playerid);
	ResetPlayerWeapons(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /sf", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/lv", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new lvcar;
	lvcar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lvcar,2106.9011,1350.8589,10.8203);
	else SetPlayerPos(playerid,2106.9011,1350.8589,10.8203);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	SetPlayerWeather(playerid,1);
	SetCameraBehindPlayer(playerid);
	ResetPlayerWeapons(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /lv", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

	if(strcmp(cmdtext, "/arch", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new archcar;
	archcar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,-2665.8770,290.5191,4.1797);
	else SetPlayerPos(playerid,-2665.8770,290.5191,4.1797);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	SetPlayerWeather(playerid,1);
	SetCameraBehindPlayer(playerid);
	ResetPlayerWeapons(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /arch - Tune your car!", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}	
if(strcmp(cmdtext, "/loco", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new archcar;
	archcar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,2710.2615,-2003.4767,13.3856);
	else SetPlayerPos(playerid,2710.2615,-2003.4767,13.3856);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	SetCameraBehindPlayer(playerid);
	SetPlayerWeather(playerid,1);
	ResetPlayerWeapons(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /loco - Low Rider Tune", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/trans", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new archcar;
	archcar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,2385.5559,996.4233,10.8203);
	else SetPlayerPos(playerid,2385.5559,996.4233,10.8203);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	SetCameraBehindPlayer(playerid);
	SetPlayerWeather(playerid,1);
	ResetPlayerWeapons(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /trans - LV Transfender", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

	if(strcmp(cmdtext, "/home", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new homecar;
	homecar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(homecar,-516.7958,2541.3340,53.5156);
    else SetPlayerPos(playerid,-516.7958,2541.3340,53.5156);
    nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	SetPlayerInterior(playerid, 0);
	SetVehicleZAngle(homecar,359.6796);
    SetPlayerFacingAngle(playerid,0.6182);
	SetCameraBehindPlayer(playerid);
	SetPlayerWeather(playerid,1);
	ResetPlayerWeapons(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /home - Spawn", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

	if(strcmp(cmdtext, "/lsa", true) == 0)
	            {
                if(IsInDM[playerid] ==1)
                {
                SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
                return 1;
                }
                new lsacar;
	            lsacar = GetPlayerVehicleID(playerid);
	            if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsacar,1791.6443,-2399.8740,13.5547);
	            else SetPlayerPos(playerid,1791.6443,-2399.8740,13.5547);
                nojump2[playerid] = 0;
	            SetPlayerHealth(playerid, 100);
	            SetPlayerInterior(playerid, 0);
	            SetCameraBehindPlayer(playerid);
	            ResetPlayerWeapons(playerid);
	            new string[128], playerName[MAX_PLAYER_NAME];
	            GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	            format(string, sizeof(string), "[Teleport] %s has teleported to /lsa - Airport Stunts", playerName);
	            for(new i=0; i<MAX_PLAYERS; i++)
		        {
			    if(IsPlayerConnected(i))
			    {
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			    }
		        }
   return 1;
   }


   if(strcmp(cmdtext, "/sfa", true) == 0)
	         {
             if(IsInDM[playerid] ==1)
            {
            SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
            return 1;
            }
            new sfacar;
	        sfacar = GetPlayerVehicleID(playerid);
        	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(sfacar,-1402.0730,-222.6857,14.1484);
        	else SetPlayerPos(playerid,-1402.0730,-222.6857,14.14843);
            nojump2[playerid] = 0;
        	SetPlayerHealth(playerid, 100);
        	SetPlayerInterior(playerid, 0);
        	ResetPlayerWeapons(playerid);
        	SetCameraBehindPlayer(playerid);
        	new string[128], playerName[MAX_PLAYER_NAME];
        	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
        	format(string, sizeof(string), "[Teleport] %s has teleported to /sfa - SF Airport", playerName);
        	for(new i=0; i<MAX_PLAYERS; i++)
		    {
			if(IsPlayerConnected(i))
			{
			if(ReceiveInfo[i] == true)
			{
			SendClientMessage(i, COLOR_LIGHTBLUE, string);
			}
			}
		    }
	        return 1;
	        }



             if(strcmp(cmdtext, "/lvs", true) == 0)
	         {
             if(IsInDM[playerid] ==1)
            {
      	    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
      	    return 1;
     	    }
	 	    new lvscar;
			lvscar = GetPlayerVehicleID(playerid);
			if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lvscar,1845.0686,602.0280,10.8203);
			else SetPlayerPos(playerid,1845.0686,602.0280,10.8203);
	  	    nojump2[playerid] = 0;
			SetPlayerPos(playerid, 1845.0686,602.0280,10.8203);
			SetPlayerHealth(playerid, 100);
			SetPlayerInterior(playerid, 0);
			ResetPlayerWeapons(playerid);
			SetCameraBehindPlayer(playerid);
			new string[128], playerName[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
			format(string, sizeof(string), "[Teleport] %s has teleported to /lvs - Las Venturas Stunts", playerName);
			for(new i=0; i<MAX_PLAYERS; i++)
			{
			if(IsPlayerConnected(i))
			{
			if(ReceiveInfo[i] == true)
   			{
			SendClientMessage(i, COLOR_LIGHTBLUE, string);
			}
			}
			}
			return 1;
			}


			if(strcmp(cmdtext, "/ds", true) == 0)
{
			if(IsInDM[playerid] ==1)
            {
            SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
            return 1;
       		}
  	        nojump2[playerid] = 0;
   		    SetCameraBehindPlayer(playerid);
   	        SetPlayerInterior(playerid,0);
			ResetPlayerWeapons(playerid);
			new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
			GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
			if (RandomSpawn == 0)
			{
            new dscar0;
	        dscar0 = GetPlayerVehicleID(playerid);
	        if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar0,-455.1362,2168.4377,48.2273);
     	    else SetPlayerPos(playerid,-455.1362,2168.4377,48.2273);
			SetCameraBehindPlayer(playerid);
			}
			if (RandomSpawn == 1)
			{
			new dscar1;
	        dscar1 = GetPlayerVehicleID(playerid);
	        if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar1,-455.1104,2194.5642,44.4697);
     	    else SetPlayerPos(playerid,-455.1104,2194.5642,44.4697);
			SetCameraBehindPlayer(playerid);
			}
			if (RandomSpawn == 2)
			{
			new dscar2;
	        dscar2 = GetPlayerVehicleID(playerid);
	        if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar2,-444.7334,2185.2607,43.6621);
     	    else SetPlayerPos(playerid,-444.7334,2185.2607,43.6621);
			SetCameraBehindPlayer(playerid);
			}
			if (RandomSpawn == 1)
			{
			new dscar3;
	        dscar3 = GetPlayerVehicleID(playerid);
	        if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar3,-461.8251,2204.2002,45.4744);
     	    else SetPlayerPos(playerid,-461.8251,2204.2002,45.4744);
			SetCameraBehindPlayer(playerid);
			}
			if (RandomSpawn == 2)
			{
			new dscar4;
	        dscar4 = GetPlayerVehicleID(playerid);
	        if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar4,-471.5741,2216.0430,46.9922);
     	    else SetPlayerPos(playerid,-471.5741,2216.0430,46.9922);
			SetCameraBehindPlayer(playerid);
			}
			SetPlayerHealth(playerid, 100);
			format(bj, sizeof(bj), "[Teleport] %s has teleported to /ds - Desert Stunts!", playerName);
			for(new i=0; i<MAX_PLAYERS; i++)
			{
			if(IsPlayerConnected(i))
			{
			if(ReceiveInfo[i] == true)
			{
			SendClientMessage(i, COLOR_LIGHTBLUE, bj);
			}
			}
	    	}
		    return 1;
			}


	if(strcmp(cmdtext, "/fs", true) == 0)
    {
	if(IsInDM[playerid] ==1)
    {
	SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
    nojump2[playerid] = 0;
    SetCameraBehindPlayer(playerid);
    new fs;
  	fs = GetPlayerVehicleID(playerid);
  	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(fs, 128.9167,135.7011,2.5122);
    else SetPlayerPos(playerid, 128.9167,135.7011,2.5122);
  	SetPlayerHealth(playerid, 100);
  	SetCameraBehindPlayer(playerid);
   	ResetPlayerWeapons(playerid);
   	SetPlayerInterior(playerid, 0);
   	new string[128], playerName[MAX_PLAYER_NAME];
   	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
   	format(string, sizeof(string), "[Teleport] %s has teleported to /fs - Farm Stunts", playerName);
   	for(new i=0; i<MAX_PLAYERS; i++)
    {
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, string);
	}
 	}
	}
	return 1;
	}


    if(strcmp(cmdtext, "/aa", true) == 0)
    {
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
    nojump2[playerid] = 0;
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
	ResetPlayerWeapons(playerid);
	new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(2);
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	if (RandomSpawn == 0)
	{
    new aacar0;
	aacar0 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(aacar0,391.3720,2443.5159,16.6424);
    else SetPlayerPos(playerid,391.3720,2443.5159,16.6424);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 1)
	{
	new aacar1;
	aacar1 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(aacar1,414.4029,2448.2703,16.6446);
    else SetPlayerPos(playerid,414.4029,2448.2703,16.6446);
	SetCameraBehindPlayer(playerid);
	}
	SetPlayerHealth(playerid, 100);
	format(bj, sizeof(bj), "[Teleport] %s has teleported to /aa - Abandonned Airport", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
    {
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, bj);
	}
 	}
	}
	return 1;
	}


	if(strcmp(cmdtext, "/jizzy", true) == 0)
    {
	if(IsInDM[playerid] ==1)
   	{
   	SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
  	return 1;
  	}
 	new jizzycar;
	jizzycar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(jizzycar,-2633.4846,1378.1807,7.1410);
	else SetPlayerPos(playerid,-2633.4846,1378.1807,7.1410);
  	nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 0);
	SetCameraBehindPlayer(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /jizzy - Jizzy Stunts", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, string);
	}
	}
	}
    return 1;
	}

	if(strcmp(cmdtext, "/cs", true) == 0)
    {
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
	new cscar;
	cscar = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cscar,934.9243,885.9683,13.3921);
	else SetPlayerPos(playerid,934.9243,885.9683,13.3921);
	nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /cs - Construction Stunts", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, string);
	}
	}
	}
 	return 1;
	}


    if(strcmp(cmdtext, "/oj", true) == 0)
    {
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
    nojump2[playerid] = 0;
    SetPlayerPos(playerid,-1776.3788,576.6566,234.8906);
   	SetPlayerHealth(playerid, 100);
   	SetCameraBehindPlayer(playerid);
   	ResetPlayerWeapons(playerid);
   	SetPlayerInterior(playerid, 0);
   	new string[128], playerName[MAX_PLAYER_NAME];
   	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
   	format(string, sizeof(string), "[Teleport] %s has teleported to /oj - Orange Ball Jump", playerName);
   	for(new i=0; i<MAX_PLAYERS; i++)
    {
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
 	{
	SendClientMessage(i, COLOR_LIGHTBLUE, string);
	}
	}
    }
	return 1;
	}


    if(strcmp(cmdtext, "/derby", true) == 0)
    {
    if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
    nojump2[playerid] = 0;
  	SetPlayerPos(playerid, 3209.1160,-771.0417,103.7438);
	SetPlayerHealth(playerid, 100);
	SetCameraBehindPlayer(playerid);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /derby", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, string);
	}
	}
    }
    return 1;
	}


	if(strcmp(cmdtext, "/lc", true) == 0)
    {
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
	SetPlayerPos(playerid,-729.276000,503.086944,1371.971801);
	nojump2[playerid] = 0;
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	SetPlayerInterior(playerid, 1);
	GivePlayerWeapon(playerid, 46, 1);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /lc - Liberty City", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, string);
	}
	}
	}
	return 1;
	}



    if(strcmp(cmdtext, "/cj", true) == 0)
    {

    if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
    nojump2[playerid] = 0;
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
	ResetPlayerWeapons(playerid);
	new cj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	if (RandomSpawn == 0)
	{
    new cjcar0;
	cjcar0 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar0,2340.4434,-449.0924,762.8892);
    else SetPlayerPos(playerid,2340.4434,-449.0924,762.8892);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 1)
	{
	new cjcar1;
	cjcar1 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar1,2331.9246,-449.1163,762.8892);
    else SetPlayerPos(playerid,2331.9246,-449.1163,762.8892);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 2)
	{
	new cjcar2;
	cjcar2 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar2,2348.7412,-449.3950,762.8968);
    else SetPlayerPos(playerid,2348.7412,-449.3950,762.8968);
	SetCameraBehindPlayer(playerid);
	}
	SetPlayerHealth(playerid, 100);
	format(cj, sizeof(cj), "[Teleport] %s has teleported to /cj - Country Jump!", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
    {
	SendClientMessage(i, COLOR_LIGHTBLUE, cj);
	}
	}
	}
	return 1;
	}


    if(strcmp(cmdtext, "/lsj", true) == 0)
    {
    if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
    nojump2[playerid] = 0;
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
	ResetPlayerWeapons(playerid);
	new lsj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	if (RandomSpawn == 0)
	{
    new lsjcar0;
	lsjcar0 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar0,973.8372,-1295.9272,480.9444);
    else SetPlayerPos(playerid,973.8372,-1295.9272,480.9444);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 1)
	{
	new lsjcar1;
	lsjcar1 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar1,974.6229,-1303.8088,480.9444);
    else SetPlayerPos(playerid,974.6229,-1303.8088,480.9444);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 2)
	{
    new lsjcar2;
    lsjcar2 = GetPlayerVehicleID(playerid);
    if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar2,974.8640,-1313.9028,480.9520);
    else SetPlayerPos(playerid,974.8640,-1313.9028,480.9520);
	SetCameraBehindPlayer(playerid);
	}
	SetPlayerHealth(playerid, 100);
	format(lsj, sizeof(lsj), "[Teleport] %s has teleported to /lsj - Los Santos Jump!", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, lsj);
	}
	}
	}
	return 1;
   	}


    if(strcmp(cmdtext, "/bj", true) == 0)
    {
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
    nojump2[playerid] = 0;
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
	ResetPlayerWeapons(playerid);
	new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	if (RandomSpawn == 0)
    {
    new bjcar0;
    bjcar0 = GetPlayerVehicleID(playerid);
    if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar0,836.3101,-2591.3220,410.8860);
    else SetPlayerPos(playerid,836.3101,-2591.3220,410.8860);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 1)
	{
	new bjcar1;
    bjcar1 = GetPlayerVehicleID(playerid);
    if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar1,826.8938,-2590.6416,410.8469);
    else SetPlayerPos(playerid,826.8938,-2590.6416,410.8469);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 2)
 	{
	new bjcar2;
    bjcar2 = GetPlayerVehicleID(playerid);
    if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar2,845.9762,-2590.5288,410.8545);
    else SetPlayerPos(playerid,845.9762,-2590.5288,410.8545);
	SetCameraBehindPlayer(playerid);
	}
	SetPlayerHealth(playerid, 100);
	format(bj, sizeof(bj), "[Teleport] %s has teleported to /bj - Beach Jump!", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, bj);
	}
	}
	}
	return 1;
	}



    if(strcmp(cmdtext, "/ms", true) == 0)
    {
    if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
	}
    nojump2[playerid] = 0;
    SetCameraBehindPlayer(playerid);
    SetPlayerInterior(playerid,0);
	ResetPlayerWeapons(playerid);
	new uif[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	if (RandomSpawn == 0)
	{
    new uif0;
	uif0 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif0,-2275.9636,2351.6826,4.8239);
    else SetPlayerPos(playerid,-2275.9636,2351.6826,4.8239);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 1)
	{
	new uif1;
	uif1 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif1,-2264.0457,2345.9849,4.8125);
    else SetPlayerPos(playerid,-2264.0457,2345.9849,4.8125);
	SetCameraBehindPlayer(playerid);
	}
	if (RandomSpawn == 2)
	{
	new uif2;
	uif2 = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif2,-2244.4050,2289.8652,4.9685);
    else SetPlayerPos(playerid,-2244.4050,2289.8652,4.9685);
	SetCameraBehindPlayer(playerid);
	}
	SetPlayerHealth(playerid, 100);
	format(uif, sizeof(uif), "[Teleport] %s has teleported to /ms - Marina Stunts", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, uif);
	}
	}
	}
	return 1;
	}


    if(strcmp(cmdtext, "/tr", true) == 0)
    {
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
	nojump2[playerid] = 0;
	SetPlayerPos(playerid, -1836.7034,819.0640,113.2891);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 0);
	SetCameraBehindPlayer(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /tr - Tunnel Ride", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
	{
	if(IsPlayerConnected(i))
	{
	if(ReceiveInfo[i] == true)
	{
	SendClientMessage(i, COLOR_LIGHTBLUE, string);
	}
	}
	}
	return 1;
    }

	if(!strcmp(cmdtext, "/zdm", true))
{
	ShowPlayerDialog(playerid,7777, DIALOG_STYLE_LIST, "~r~Zombies War", "~r~Zombie \n~g~FBI", "Select", "Cancel");
    }
    return 1;


            if(strcmp(cmdtext, "/css", true) == 0)
            {
            if(IsInDM[playerid] ==1)
        {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
        nojump2[playerid] = 0;
        SetCameraBehindPlayer(playerid);
		ResetPlayerWeapons(playerid);
		SetPlayerVirtualWorld(playerid,5);
		new CSS[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11);
		GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
		if (RandomSpawn == 0)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 30.3971,1569.4806,12.7960);
			SetPlayerFacingAngle(playerid, 179.3254);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,285);
		}
		if (RandomSpawn == 1)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -6.7110,1562.5524,12.7900);
			SetPlayerFacingAngle(playerid, 52.7610);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,292);
		}
		if (RandomSpawn == 2)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -25.0410,1552.8302,12.7900);
			SetPlayerFacingAngle(playerid, 46.7841);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,285);
		}
		if (RandomSpawn == 3)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -41.1229,1514.2462,12.7900);
			SetPlayerFacingAngle(playerid, 331.2935);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,292);
		}
		if (RandomSpawn == 4)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -26.2702,1491.1162,12.7900);
			SetPlayerFacingAngle(playerid, 222.2524);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,285);
		}
		if (RandomSpawn == 5)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -0.6597,1493.4347,12.7900);
			SetPlayerFacingAngle(playerid, 331.2935);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,292);
		}
		if (RandomSpawn == 6)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -6.8291,1506.0853,12.7900);
			SetPlayerFacingAngle(playerid, 222.2524);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,285);
		}
		if (RandomSpawn == 7)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 31.0777,1496.0863,12.7900);
			SetPlayerFacingAngle(playerid, 222.2524);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,292);
		}
  		if (RandomSpawn == 8)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 51.3692,1530.6277,12.7960);
			SetPlayerFacingAngle(playerid, 52.7610);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,285);
		}
		if (RandomSpawn == 9)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 15.4309,1530.8241,12.7900);
			SetPlayerFacingAngle(playerid, 46.7841);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,292);
		}
		if (RandomSpawn == 10)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 8.5201,1549.0991,12.7960);
			SetPlayerFacingAngle(playerid, 331.2935);
			SetCameraBehindPlayer(playerid);
			SetPlayerSkin(playerid,285);
		}
		GivePlayerWeapon(playerid, 24, 40);
		GivePlayerWeapon(playerid, 30, 300);
		GivePlayerWeapon(playerid,34,10);
		GivePlayerWeapon(playerid, 16, 2);
		SetPlayerInterior(playerid, 0);
		SetPlayerHealth(playerid, 100);
		SetPlayerArmour(playerid, 0);
		IsInDM[playerid] = 1;
		SendClientMessage(playerid, COLOR_RED, "Welcome to Counter Strike DM");
		format(CSS, sizeof(CSS), "[Teleport] %s has teleported to /css - Counter Strike", playerName);
		for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, CSS);
				}
			}
		}
		return 1;
			}



			if(strcmp(cmdtext, "/minigun", true) == 0)
            {
				if(IsInDM[playerid] ==1)
        {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
        nojump2[playerid] = 0;
        SetCameraBehindPlayer(playerid);
        SetPlayerVirtualWorld(playerid,2);
	    ResetPlayerWeapons(playerid);
		new MinigunDM[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11);
		GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
		if (RandomSpawn == 0)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 1332.1469,2213.2004,18.9766,199.9778);
			SetPlayerFacingAngle(playerid, 247.9706);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 1)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 1412.5846,2103.7671,18.9766,90.9835);
			SetPlayerFacingAngle(playerid, 329.4380);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 2)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 1332.1469,2213.2004,18.9766,199.9778);
			SetPlayerFacingAngle(playerid, 46.8321);
			SetCameraBehindPlayer(playerid);
		}

		GivePlayerWeapon(playerid, 38, 20000);
		SetPlayerInterior(playerid, 0);
		SetPlayerHealth(playerid, 100);
		SetPlayerArmour(playerid, 0);
		IsInDM[playerid] = 1;
		SendClientMessage(playerid, COLOR_RED, "Welcome to Minigun Deathmatch");
		format(MinigunDM, sizeof(MinigunDM), "[Teleport] %s has teleported to /minigun", playerName);
		for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, MinigunDM);
				}
			}
		}
		return 1;
			}



		if(strcmp(cmdtext, "/tf", true) == 0)
{
		if(IsInDM[playerid] ==1)
        {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
        nojump2[playerid] = 0;
        SetPlayerVirtualWorld(playerid,7);
        SetCameraBehindPlayer(playerid);
	    ResetPlayerWeapons(playerid);
		new tfdm[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(14);
		GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
		if (RandomSpawn == 0)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,-2420.5967,2288.3796,9.5565);
			SetPlayerFacingAngle(playerid, 182.8171);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,37,9999);
			GivePlayerWeapon(playerid,42,150);
			SetPlayerSkin(playerid,181);
			SendClientMessage(playerid, COLOR_RED, "TEAM RED: Pyroman");
		}
		if (RandomSpawn == 1)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,-2347.6250,2292.5000,9.5706);
			SetPlayerFacingAngle(playerid,179.0337);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,37,9999);
			GivePlayerWeapon(playerid,42,150);
			SetPlayerSkin(playerid,181);
			SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Pyroman");
		}
		if (RandomSpawn == 2)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2409.3232,2289.4658,9.5565);
			SetPlayerFacingAngle(playerid, 12.9889);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,31,5000);
			GivePlayerWeapon(playerid,6,1);
			SetPlayerSkin(playerid,287);
			SendClientMessage(playerid, COLOR_RED, "TEAM RED: Soldier");

		}
		if (RandomSpawn == 3)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2339.7314,2291.9282,9.5706);
			SetPlayerFacingAngle(playerid, 351.9953);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,31,5000);
			GivePlayerWeapon(playerid,6,1);
			SetPlayerSkin(playerid,287);
			SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Soldier");
		}
		if (RandomSpawn == 4)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2425.2900,2295.9226,9.5565);
			SetPlayerFacingAngle(playerid,55.9158);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,24,500);
			GivePlayerWeapon(playerid,5,1);
			SetPlayerSkin(playerid,26);
			SendClientMessage(playerid, COLOR_RED, "TEAM RED: Scout");
		}
		if (RandomSpawn == 5)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,-2356.8726,2292.0042,9.5706);
			SetPlayerFacingAngle(playerid, 181.5637);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,24,500);
			GivePlayerWeapon(playerid,5,1);
			SetPlayerSkin(playerid,26);
			SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Scout");
		}
		if (RandomSpawn == 6)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2428.0535,2302.2905,9.9565);
			SetPlayerFacingAngle(playerid, 351.9953);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,34,100);
			GivePlayerWeapon(playerid,8,1);
			SetPlayerSkin(playerid,23);
			SendClientMessage(playerid, COLOR_RED, "TEAM RED: Sniper");
		}
		if (RandomSpawn == 7)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2358.2617,2303.1042,9.3706);
			SetPlayerFacingAngle(playerid,55.9158);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,34,100);
			GivePlayerWeapon(playerid,8,1);
			SetPlayerSkin(playerid,23);
			SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Sniper");
		}
		if (RandomSpawn == 8)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2416.7991,2301.3601,9.9565);
			SetPlayerFacingAngle(playerid, 181.5637);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,23,300);
			GivePlayerWeapon(playerid,4,1);
			SetPlayerSkin(playerid,165);
			SendClientMessage(playerid, COLOR_RED, "TEAM RED: Spy");
		}
		if (RandomSpawn == 9)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2347.8547,2302.5498,9.2706);
			SetPlayerFacingAngle(playerid, 351.9953);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,23,300);
			GivePlayerWeapon(playerid,4,1);
			SetPlayerSkin(playerid,165);
			SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Spy");
		}
		if (RandomSpawn == 10)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2407.3206,2295.4702,9.2565);
			SetPlayerFacingAngle(playerid,55.9158);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,27,300);
			GivePlayerWeapon(playerid,1,1);
			SetPlayerSkin(playerid,264);
			SendClientMessage(playerid, COLOR_RED, "TEAM RED: Heavy");
		}
		if (RandomSpawn == 11)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2338.3374,2302.0210,9.2706);
			SetPlayerFacingAngle(playerid, 181.5637);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,27,300);
			GivePlayerWeapon(playerid,1,1);
			SetPlayerSkin(playerid,264);
			SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Heavy");
		}
		if (RandomSpawn == 12)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2407.4160,2303.3901,9.2565);
			SetPlayerFacingAngle(playerid,55.9158);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,16,25);
			GivePlayerWeapon(playerid,8,1);
			SetPlayerSkin(playerid,260);
			SendClientMessage(playerid, COLOR_RED, "TEAM RED: Demoman");
		}
		if (RandomSpawn == 13)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, -2356.5339,2283.6399,9.9706);
			SetPlayerFacingAngle(playerid, 181.5637);
			SetCameraBehindPlayer(playerid);
			GivePlayerWeapon(playerid,16,25);
			GivePlayerWeapon(playerid,8,1);
			SetPlayerSkin(playerid,260);
			SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Demoman");
		}
		SetPlayerInterior(playerid, 0);
		SetPlayerHealth(playerid, 100);
		SetPlayerArmour(playerid, 0);
		IsInDM[playerid] = 1;
		format(tfdm, sizeof(tfdm), "[Teleport] %s has teleported to /tf", playerName);
		for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, tfdm);
				}
			}
		}
		return 1;
		}


			if(strcmp(cmdtext, "/rocket", true) == 0)
{
				if(IsInDM[playerid] ==1)
        {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
        nojump2[playerid] = 0;
        SetPlayerVirtualWorld(playerid,7);
        SetCameraBehindPlayer(playerid);
	    ResetPlayerWeapons(playerid);
		new rocketdm[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11);
		GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
		if (RandomSpawn == 0)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,2618.1104,2721.5310,36.5386);
			SetPlayerFacingAngle(playerid, 182.8171);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 1)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,2608.7087,2769.7107,23.8222);
			SetPlayerFacingAngle(playerid,179.0337);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 2)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2652.5449,2699.1731,19.3222);
			SetPlayerFacingAngle(playerid, 12.9889);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 3)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2619.5269,2792.4536,10.8203);
			SetPlayerFacingAngle(playerid, 351.9953);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 4)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2564.4573,2815.7114,10.8203);
			SetPlayerFacingAngle(playerid,55.9158);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 5)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2523.6716,2825.9155,10.8203);
			SetPlayerFacingAngle(playerid, 181.5637);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 6)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2586.1956,2772.7607,10.8203);
			SetPlayerFacingAngle(playerid, 88.8161);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 7)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,2613.3259,2661.8582,37.9935);
			SetPlayerFacingAngle(playerid, 355.7553);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 8)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,2689.5447,2687.5215,28.1563);
			SetPlayerFacingAngle(playerid, 24.8956);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 9)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,2729.3088,2685.6765,59.0234);
			SetPlayerFacingAngle(playerid, 38.0791);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 10)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid,2650.0364,2825.8066,36.3222);
			SetPlayerFacingAngle(playerid, 180.0204);
			SetCameraBehindPlayer(playerid);
		}
		GivePlayerWeapon(playerid,35,500);
		SetPlayerInterior(playerid, 0);
		SetPlayerHealth(playerid, 110);
		SetPlayerArmour(playerid, 0);
		IsInDM[playerid] = 1;
		SendClientMessage(playerid, COLOR_RED, "Welcome to Rocket DM");
		format(rocketdm, sizeof(rocketdm), "[Teleport] %s has teleported to /rocket", playerName);
		for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, rocketdm);
				}
			}
		}
		return 1;
			}


			if(strcmp(cmdtext, "/arena", true) == 0)
{
				if(IsInDM[playerid] ==1)
        {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
        nojump2[playerid] = 0;
        SetCameraBehindPlayer(playerid);
        IsInDM[playerid] = 1;
        SetPlayerVirtualWorld(playerid,4);
		ResetPlayerWeapons(playerid);
		new fight[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(4);
		GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
		if (RandomSpawn == 0)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2235.3196,1091.4121,41.0979);
			SetPlayerFacingAngle(playerid, 325.6300);
			SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
			SetPlayerSkin(playerid,203);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 1)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2233.4895,1087.5908,41.0979);
			SetPlayerSkin(playerid,81);
			SetPlayerFacingAngle(playerid, 40.2041);
			SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 2)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2229.6316,1089.6366,41.0979);
			SetPlayerFacingAngle(playerid, 325.6300);
			SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
			SetPlayerSkin(playerid,204);
			SetCameraBehindPlayer(playerid);
		}
		if (RandomSpawn == 3)
		{
			InCar[playerid] = false;
			SetPlayerPos(playerid, 2231.7522,1093.6510,41.0979);
			SetPlayerSkin(playerid,80);
			SetPlayerFacingAngle(playerid, 40.2041);
			SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
			SetCameraBehindPlayer(playerid);
		}
		SetPlayerInterior(playerid, 0);
		SetPlayerHealth(playerid, 100);
		SetPlayerArmour(playerid, 0);
		SendClientMessage(playerid, COLOR_RED,"Welcome to the Arena! RMB + Enter");
		format(fight, sizeof(fight), "[Teleport]*%s has teleported to the /arena", playerName);
		for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, fight);
				}
			}
		}
		return 1;
			}



	if(strcmp(cmdtext, "/pj1", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
	SetPlayerPos(playerid, 1543.9169,-1355.2810,329.4709);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	GivePlayerWeapon(playerid, 46, 1);
	SetCameraBehindPlayer(playerid);
	SetPlayerInterior(playerid, 0);
	GivePlayerWeapon(playerid,46,1);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /pj1", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/pj7", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
    }
    nojump2[playerid] = 0;
    ResetPlayerWeapons(playerid);
	SetPlayerPos(playerid, -2669.3911,1595.1528,217.2739);
	SetPlayerHealth(playerid, 100);
	SetCameraBehindPlayer(playerid);
	GivePlayerWeapon(playerid, 46, 1);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /pj7 ", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/race1", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new race1car;
	race1car = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(race1car,777.7574,-2628.3093,105.88884);
	else SetPlayerPos(playerid,777.7574,-2628.3093,105.88884);
    nojump2[playerid] = 1;
    SetCameraBehindPlayer(playerid);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /race1 - Sky", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/race2", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new race2car;
	race2car = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(race2car,1035.5735,507.8015,19.8828);
	else SetPlayerPos(playerid,1035.5735,507.8015,19.8828);
    nojump2[playerid] = 1;
	SetPlayerHealth(playerid, 100);
	SetCameraBehindPlayer(playerid);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /race2 - Los Santos", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/drag2", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new drag2car;
	drag2car = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(drag2car,577.0596,-1392.1021,14.2137);
	else SetPlayerPos(playerid,577.0596,-1392.1021,14.2137);
    nojump2[playerid] = 1;
    SetCameraBehindPlayer(playerid);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /drag2 - Los Santos", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/drag1", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    new drag1car;
	drag1car = GetPlayerVehicleID(playerid);
	if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(drag1car,-1099.9956,1150.2324,37.7972);
	else SetPlayerPos(playerid,-1099.9956,1150.2324,37.7972);
    nojump2[playerid] = 1;
    SetCameraBehindPlayer(playerid);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 0);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /drag1 - San Fierro", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

 	if(strcmp(cmdtext, "/kill", true) == 0)
	{
        ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
		InCar[playerid] = false;
		IsInDM[playerid] = 0;
		nojump2[playerid] = 0;
		SetPlayerHealth(playerid, 0);
		return 1;
	}
	if(strcmp(cmdtext, "/explore1", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
	SetPlayerPos(playerid, -1827.147338,7.207418,1061.143554);
	SetPlayerHealth(playerid, 100);
	SetCameraBehindPlayer(playerid);
	ResetPlayerWeapons(playerid);
	SetPlayerInterior(playerid, 14);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /explore1", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}
	if(strcmp(cmdtext, "/explore2", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
        return 1;
        }
    nojump2[playerid] = 0;
	SetPlayerPos(playerid, -2006.5679,224.8392,27.9742);
	SetPlayerHealth(playerid, 100);
	ResetPlayerWeapons(playerid);
	SetCameraBehindPlayer(playerid);
	SetPlayerInterior(playerid, 14);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] %s has teleported to /explore2", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
	}

	if(strcmp(cmdtext, "/tdoff", true) == 0)
	{
        TextDrawHideForPlayer(playerid,Textdraw1);
		return 1;
	}
	if(strcmp(cmdtext, "/tdon", true) == 0)
	{
        TextDrawShowForPlayer(playerid,Textdraw1);
		return 1;
	}
	if(strcmp(cmdtext, "/fix", true) == 0)
	{
    	if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    	{
                RepairVehicle(GetPlayerVehicleID(playerid));
                SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
            	PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
    	}
    	else
    	{
        	SendClientMessage(playerid, COLOR_RED, "You're not in a Vehicle");
    	}
    	return 1;
	}
    if(strcmp(cmdtext, "/teleson", true) == 0)
    {
        if(ReceiveInfo[playerid] == false)
        {
            ReceiveInfo[playerid] = true;
            SendClientMessage(playerid, COLOR_GREEN, "You will see where others teleport!");
            PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
        }
        else
        {
            SendClientMessage(playerid, COLOR_GREEN, "It's already on!");
        }
        return 1;
    }

    if(strcmp(cmdtext, "/telesoff", true) == 0)
    {
        if(ReceiveInfo[playerid] == true)
        {
	        ReceiveInfo[playerid] = false;
	        SendClientMessage(playerid, COLOR_RED, "You won't see where others teleport!");
	        PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
        }
        else
        {
            SendClientMessage(playerid, COLOR_RED, "It's already off!");
        }
        return 1;
    }
	if (strcmp(cmdtext, "/flip", true)==0)
	{
		if(IsPlayerInAnyVehicle(playerid))
		{
			new Float:PX, Float:PY, Float:PZ, Float:PA;
			GetPlayerPos(playerid, PX, PY, PZ);
			GetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
			SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1);
			SetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
			PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
		}
		else
		{
			SendClientMessage(playerid, COLOR_RED,"You can't flip yourself");
		}
		return 1;
	}



    if(strcmp("/tagson", cmdtext, true) == 0)
    {
    SendClientMessage(playerid,COLOR_GREEN,"Player name tags have been enabled. To disable them, use /tagsoff");
    for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true);
    return GameTextForPlayer(playerid,"~g~Nametags on!",3000,3);
    }
    if(strcmp("/tagsoff",cmdtext, true) == 0)
    {
    SendClientMessage(playerid,COLOR_RED,"Player name tags have been disabled. To disable them, use /tagson");
    for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
    return GameTextForPlayer(playerid,"~r~Nametags off!",3000,3);
    }
    if(strcmp(cmdtext, "/off", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to use commands, /leavedm");
    return 1;
    }
	return 1;
 	}


 	if(strcmp(cmdtext, "/skin", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to use commands, /leavedm");
    return 1;
    }
	ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Skin ID Selection", "Please type the Skin ID [0-299]", "Select", "Cancel");
	return 1;
	}

 	if(strcmp(cmdtext, "/drink", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
    SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
    return 1;
    }
	SetPlayerDrunkLevel(playerid, 5000);
	SendClientMessage(playerid, COLOR_CYAN, "Use /sober if you don't want to be drunk anymore!");
	return 1;
 	}
 	if(strcmp(cmdtext, "/sober", true) == 0)
	{
	    SetPlayerDrunkLevel(playerid, 0);
		return 1;
 	}
 	if(strcmp(cmdtext, "/buyscore", true) == 0)
	{
	    SendClientMessage(playerid, COLOR_RED, "CORRECT: /buyscore 1-10");
		return 1;
 	}
 	if(strcmp(cmdtext, "/buyscore 1", true) == 0)
	{
    	if (GetPlayerMoney(playerid) < 70000) return SendClientMessage(playerid,COLOR_RED, "You need 70.000$ for 1 point");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+1);
	    GivePlayerMoney(playerid, -70000);
		return 1;
 	}
 	if(strcmp(cmdtext, "/buyscore 2", true) == 0)
	{
    	if (GetPlayerMoney(playerid) < 140000) return SendClientMessage(playerid,COLOR_RED, "You need 140.000$ for 2 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+2);
	    GivePlayerMoney(playerid, -140000);
		return 1;
 	}
	if(strcmp(cmdtext, "/buyscore 3", true) == 0)
	{
    	if (GetPlayerMoney(playerid) < 210000) return SendClientMessage(playerid,COLOR_RED, "You need 210.000$ for 3 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+3);
	    GivePlayerMoney(playerid, -210000);
		return 1;
 	}
	if(strcmp(cmdtext, "/buyscore 4", true) == 0)
	{
	    if (GetPlayerMoney(playerid) < 280000) return SendClientMessage(playerid,COLOR_RED, "You need 280.000$ for 4 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+4);
	    GivePlayerMoney(playerid, -280000);
		return 1;
 	}
 	if(strcmp(cmdtext, "/buyscore 5", true) == 0)
	{
    	if (GetPlayerMoney(playerid) < 350000) return SendClientMessage(playerid,COLOR_RED, "You need 350.000$ for 5 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+5);
	    GivePlayerMoney(playerid, -350000);
		return 1;
 	}
 	if(strcmp(cmdtext, "/buyscore 6", true) == 0)
	{
    	if (GetPlayerMoney(playerid) < 420000) return SendClientMessage(playerid,COLOR_RED, "You need 420.000$ for 6 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+6);
	    GivePlayerMoney(playerid, -420000);
		return 1;
 	}
 	if(strcmp(cmdtext, "/buyscore 7", true) == 0)
	{
    	if (GetPlayerMoney(playerid) < 490000) return SendClientMessage(playerid,COLOR_RED, "You need 490.000$ for 7 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+7);
	    GivePlayerMoney(playerid, -490000);
		return 1;
 	}
	if(strcmp(cmdtext, "/buyscore 8", true) == 0)
	{
    	if (GetPlayerMoney(playerid) < 560000) return SendClientMessage(playerid,COLOR_RED, "You need 560.000$ for 8 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+8);
	    GivePlayerMoney(playerid, -560000);
		return 1;
 	}
 	if(strcmp(cmdtext, "/buyscore 9", true) == 0)
	{
	    if (GetPlayerMoney(playerid) < 630000) return SendClientMessage(playerid,COLOR_RED, "You need 630.000$ for 9 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+9);
	    GivePlayerMoney(playerid, -630000);
		return 1;
 	}
	if(strcmp(cmdtext, "/buyscore 10", true) == 0)
	{
	    if (GetPlayerMoney(playerid) < 700000) return SendClientMessage(playerid,COLOR_RED, "You need 700.000$ for 10 points");
	    SetPlayerScore(playerid,GetPlayerScore(playerid)+10);
	    GivePlayerMoney(playerid, -700000);
		return 1;
 	}

 	if(strcmp(cmdtext, "/party", true) == 0)
	{
	if(IsInDM[playerid] ==1)
    {
        SendClientMessage(playerid,COLOR_RED,"You can't use this command in a DM!");
        return 1;
        }
	ResetPlayerWeapons(playerid);
	nojump2[playerid] = 0;
	SetPlayerInterior(playerid,17);
	SetPlayerPos(playerid,493.390991,-22.722799,1000.679687);
	SendClientMessage(playerid,COLOR_CYAN,"Get drunk, do /drink");
	SetCameraBehindPlayer(playerid);
	new string[128], playerName[MAX_PLAYER_NAME];
	GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
	format(string, sizeof(string), "[Teleport] *%s went to the /party", playerName);
	for(new i=0; i<MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i))
			{
				if(ReceiveInfo[i] == true)
				{
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
			}
		}
	return 1;
 	}

	if(strcmp(cmdtext, "/bigfall", true) == 0) {
				if(IsPlayerInAnyVehicle(playerid)) {
				    new Float:X;
					new Float:Y;
					new Float:Z;
				    new VehicleID;
				    GetPlayerPos(playerid, X, Y, Z);
				    VehicleID = GetPlayerVehicleID(playerid);
					SetVehiclePos(VehicleID, X, Y, Z + 800.00);
					GivePlayerWeapon(playerid,46,1);
				} else {
					new Float:X;
					new Float:Y;
					new Float:Z;
					GetPlayerPos(playerid, X, Y, Z);
					SetPlayerPos(playerid, X, Y, Z + 800.00);
                    GivePlayerWeapon(playerid,46,1);
					GameTextForPlayer(playerid, "~w~Weeeeeeeeeeeeeeeeee!!",8000,5);
 				 }
			return 1;
		}

if(strcmp(cmdtext, "/healme", true) == 0)
{
SetPlayerHealth(playerid,100.0);
SendClientMessage (playerid,GREEN,"Your Health Is Now 100");
return 1;
}
if(!strcmp(cmdtext, "/do", true, 3)) // 3 is the length of /do
    {
        if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /do [action]");
        new str[128];
        GetPlayerName(playerid, str, sizeof(str));
        format(str, sizeof(str), "* %s (( %s ))", str, cmdtext[4]);
        SendClientMessageToAll(0xFFFF00AA, str);
        return 1;
    }
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
    {
        if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
        new str[128];
        GetPlayerName(playerid, str, sizeof(str));
        format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
        SendClientMessageToAll(0xFFFF00AA, str);
        return 1;
    }
if(strcmp(cmdtext,"/nitro",true)==0)
{
	if(IsPlayerInAnyVehicle(playerid))
	{
		if(GetPlayerState(playerid) == 2)
		{
			new vid = GetPlayerVehicleID(playerid);
			AddVehicleComponent(vid, 1010);
			Timers[playerid] = SetTimerEx("Update", 20000, true, "i", playerid);
			SendClientMessage(playerid,COLOR_WHITE,"Your Car Now Has Unlimited Nitro!");
		}
		else
		{
		    return SendClientMessage(playerid,COLOR_WHITE,"You Can Not Add Nos To The Car As The Passenger!");
		}
	}
	else
	{
		SendClientMessage(playerid,COLOR_WHITE,"You Cant Add Nitro To Your Body! Get In A Car!");
	}
	return 1;
}
//===========================================================================================================================================
		if (strcmp("/fb", cmdtext, true) == 0)
        {
		ShowPlayerDialog(playerid,125,DIALOG_STYLE_LIST,"Funny Bones","Funny Bone 1 \nFunny Bone 2 \nFunny Bone 3 \nFunny Bone 4 \nFunny Bone 5 \nFunny Bone 6 \nFunny Bone 7 \nFunny Bone 8 \nFunny Bone 9 \nFunny Bone 10 \nFunny Bone 11 \nFunny Bone 12 \nRemove All Funny Bones","Open","Close");
		return 1;
 		}

  if(strcmp(cmdtext, "/flip", true) == 0)
  {
  if(IsPlayerInAnyVehicle(playerid))
  {
    new currentveh;
    new Float:angle;
    currentveh = GetPlayerVehicleID(playerid);
    GetVehicleZAngle(currentveh, angle);
    SetVehicleZAngle(currentveh, angle);
    SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
    return 1;
  }
  else
  {
    SendClientMessage(playerid, 0xFFFFFFFF, "You are not in any vehicle!");
    return 1;
  }
  }





//==========================================================================================================================================

	        if (strcmp(cmdtext, "/lock", true)==0){
        if(IsPlayerInAnyVehicle(playerid)){
        new State=GetPlayerState(playerid);
        if(State!=PLAYER_STATE_DRIVER){
        SendClientMessage(playerid,COLOR_GREY,"You can only lock the doors as the driver.");
        return 1;
        }

        new i;
        for(i=0;i<MAX_PLAYERS;i++){
        if(i != playerid)
        {
        SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
        }
        }
        SendClientMessage(playerid, COLOR_GREY, "Vehicle locked!");
        new Float:pX, Float:pY, Float:pZ;
        GetPlayerPos(playerid,pX,pY,pZ);
        PlayerPlaySound(playerid,1056,pX,pY,pZ);
        }else{
        SendClientMessage(playerid, COLOR_GREY, "You're not in a vehicle!");
        }
        return 1;
        }

                if (strcmp(cmdtext, "/unlock", true)==0){
        if(IsPlayerInAnyVehicle(playerid)){
        new State=GetPlayerState(playerid);
        if(State!=PLAYER_STATE_DRIVER){
        SendClientMessage(playerid, COLOR_GREY,"You can only unlock the doors as the driver.");
        return 1;
        }
        new i;
        for(i=0;i<MAX_PLAYERS;i++){
        SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
        }
        SendClientMessage(playerid, COLOR_GREY, "Vehicle unlocked!");
        new Float:pX, Float:pY, Float:pZ;
        GetPlayerPos(playerid,pX,pY,pZ);
        PlayerPlaySound(playerid,1057,pX,pY,pZ);
        }else{
        SendClientMessage(playerid, COLOR_GREY, "You're not in a vehicle!");
        }
        return 1;
        }

	if(strcmp(cmdtext, "/fix", true) == 0)
	{
    	if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
    	{
                RepairVehicle(GetPlayerVehicleID(playerid));
                SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
            	PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
    	}
    	else
    	{
        	SendClientMessage(playerid, COLOR_RED, "You're not in a Vehicle");
    	}
    	return 1;
	}
if(strcmp(cmdtext, "/lol", true) == 0)
{
SendClientMessage(playerid,grey,"Sup Man");
SendClientMessage(playerid,grey,"WeLCOME");
SendClientMessage(playerid,grey,";)");
SendClientMessage(playerid,grey,"lol");
SendClientMessage(playerid,grey,"If You Like red I hate Red If You Hate Red So I Like Red Lol");
SendClientMessage(playerid,grey,"I Love You");
return 1;
}
    if (strcmp("/afk", cmdtext, true, 10) == 0)
    {
        if(afk[playerid] == 1)
        {
            SendClientMessage(playerid, COLOR_NORMALRED, "You are already in AFK mode. Type /back to return");
        }
        else
        {
            afk[playerid] = 1;
            currentcolor[playerid] = GetPlayerColor(playerid);
            SetPlayerColor(playerid, COLOR_GREY);
            currentvw = GetPlayerVirtualWorld(playerid);
            SetPlayerVirtualWorld(playerid, AFKVW);
            TogglePlayerControllable(playerid, 0);
            new name[MAX_PLAYER_NAME], string[44];
            GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "%s is now in AFK mode",name);
            SendClientMessageToAll(COLOR_GREY, string);
            Textdraw0 = TextDrawCreate(266.000000, 145.000000, "Type /back to return");
            TextDrawFont(Textdraw0, 1);
            TextDrawLetterSize(Textdraw0, 0.300000, 0.799998);
            TextDrawColor(Textdraw0, -1);
            TextDrawSetOutline(Textdraw0, 1);
            TextDrawSetProportional(Textdraw0, 1);
            Textdraw1 = TextDrawCreate(268.000000, 124.000000, "AFK Mode");
            TextDrawBackgroundColor(Textdraw1, 255);
            TextDrawFont(Textdraw1, 2);
            TextDrawLetterSize(Textdraw1, 0.500000, 2.599998);
            TextDrawColor(Textdraw1, 65535);
            TextDrawSetOutline(Textdraw1, 1);
            TextDrawSetProportional(Textdraw1, 1);
            TextDrawShowForPlayer(playerid, Textdraw0);
            TextDrawShowForPlayer(playerid, Textdraw1);
        }
        return 1;
    }

    if (strcmp("/back", cmdtext, true, 10) == 0)
    {
        if(afk[playerid] == 1)
        {
            afk[playerid] = 0;
            SetPlayerVirtualWorld(playerid, currentvw);
            TogglePlayerControllable(playerid, 1);
            GameTextForPlayer(playerid, "Welcome back", 3000, 5);
            new name[MAX_PLAYER_NAME], string[44];
            GetPlayerName(playerid, name, sizeof(name));
            format(string, sizeof(string), "%s is back from AFK mode",name);
            SendClientMessageToAll(COLOR_GREY, string);
            TextDrawHideForPlayer(playerid, Textdraw0);
            TextDrawDestroy(Textdraw0);
            TextDrawHideForPlayer(playerid, Textdraw1);
            TextDrawDestroy(Textdraw1);
            return 1;
        }
        else SendClientMessage(playerid, COLOR_NORMALRED, "You need to be in AFK mode to use this command. Type /afk to go AFK");
        return 1;
    }

    new string[256];

    if (strcmp("/afklist", cmdtext, true) == 0)
    {
            SendClientMessage(playerid, COLOR_YELLOW, "-----------------------------------");
            SendClientMessage(playerid, COLOR_GREEN, "AFK LIST:");
            for(new i = 0; i < MAX_PLAYERS; i++)
            {
                if(IsPlayerConnected(i))
                {
                    if(afk[i] == 1)
                    {
                            new name[128];
                            GetPlayerName(i,name,128);
                            format(string, 256, "%s", name);
                            SendClientMessage(playerid, COLOR_GREY, string);
                    }
                }
            }
            SendClientMessage(playerid, COLOR_YELLOW, "-----------------------------------");
            return 1;

     }
   return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds");
}
this don't show
pawn Code:
return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds");
}
help me plz
Reply
#2

Because SendClientMessage returns 1. Use this instead:

pawn Code:
SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds");
    return 0;
}
Reply
#3

it don't show
Reply
#4

Oops, my bad - ignore my last post, I didn't think properly.

Are you using any filterscripts?
Reply
#5

i am using gm
Reply
#6

so whats the problem?
Reply
#7

Try this, If still dosnt work, do you get any warnings?

return SendClientMessage(playerid, COLOR_RED, "Unknown command, Unkown Command: Use /cmds");
}
Reply
#8

don't work and i have warning
Reply
#9

Indent, indent, indent. Just do it.
Reply
#10

pawn Code:
}
else
{
    SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds");
    return 1;
}
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)