Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext,"/ahouse",true)==0)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1201.8862,-1000.5042,128.9680);
GameTextForPlayer(playerid,"~g~Admins ~r~Only ~p~!!!",4000,6);
new string[256], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has teleported to the Admin House (/ahouse) ", pname);
SendClientMessageToAll(orange, string);
return 1;
}
if(strcmp(cmdtext,"/og1",true)==0)//gatesopen1
{
MoveObject(gate1, -1184.2901611328, -996.14276123047, 123.37306976318 , 5.00);
return 1;
}
if(strcmp(cmdtext,"/cg1",true)==0)//gatesclosed1
{
MoveObject(gate1, -1184.54418945, -996.06542969, 130.38134766, 5.00);
return 1;
}
if(strcmp(cmdtext,"/og2",true)==0)//second front gateopen
{
MoveObject(gate2, -1184.4669189453, -1008.0676269531, 123.59084320068 , 5.00);
return 1;
}
if(strcmp(cmdtext,"/cg2",true)==0)//second front gate closed
{
MoveObject(gate2, -1184.44836426, -1008.00482178, 130.54399109, 5.00);
return 1;
}
if(strcmp(cmdtext,"/ogroom",true)==0)//gunroom
{
MoveObject(gate3, -1071.5972900391, -960.85748291016, 122.61108398438, 5.00);
return 1;
}
if(strcmp(cmdtext,"/cgroom",true)==0)//gunroom
{
MoveObject(gate3, -1071.30688477, -960.65771484, 131.32711792, 5.00);
return 1;
}
if(strcmp(cmdtext,"/lup",true)==0)//lift
{
MoveObject(lift, -1012.09796143, -920.70776367, 144.30816650, 2.00);
return 1;
}
if(strcmp(cmdtext,"/ldown",true)==0)//lift
{
MoveObject(lift, -1012.55041504, -920.27337646, 129.93014526, 2.00);
return 1;
}
if(strcmp(cmdtext,"/pipe",true)==0)
{
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"Pipe-Stunt",4000,6);
new string[256], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(string, sizeof(string), "%s has just teleported to the Pipe-Stunt (/pipe) ", pname);
SendClientMessageToAll(orange, string);
return SetVehiclePos(vehicleid,1394.7571,-2425.7009,525.6313);
}
SetPlayerPos(playerid,1394.7571,-2425.7009,525.6313);
return 1;
}
if (strcmp("/Tele", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid, 234, DIALOG_STYLE_LIST, "Teleport Categories", "Los Santos\nSan Fierro\nLas Venturas\nOther", "Select", "Cancel");
return 1;
}
if(strcmp(cmdtext, "/sfa", true) == 0)
{
SetPlayerPos(playerid,-1475.3685,-153.9330,14.1484);
return 1;
}
new cmd[256];
new tmp[256];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/call", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(CellState[playerid]==ESTA_LLAMANDO)
{
msgInfo(playerid, "You are already calling, to cancel press(/h).");
return 1;
}
if(CellState[playerid]==LO_ESTAN_LLAMANDO)
{
msgInfo(playerid, "You are beeing call, to pickup(/p) to hangup (/h)...");
return 1;
}
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
tmp = strtok(cmdtext, idx);
if (!strlen(tmp))
{
msgInfo(playerid, "USE: /call [player id]");
SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
return 1;
}
new numTel = strval(tmp);
if (playerid == numTel)
{
msgInfo(playerid,"Busy tone...");
SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
return 1;
}
if (!IsPlayerConnected(numTel))
{
msgInfo(playerid, "That player disconnected!");
SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
return 1;
}
if (CellState[numTel]==LIBRE)
{
CellState[numTel] = LO_ESTAN_LLAMANDO;
CellState[playerid] = ESTA_LLAMANDO;
AuxiliarTel[playerid] = numTel;
AuxiliarTel[numTel] = playerid;
TimerLLamando[playerid]=SetTimerEx("Llamando",2000,true,"ii",playerid,numTel);
TimerLLamando[numTel]=TimerLLamando[playerid];
return 1;
}
else
{
msgInfo(playerid, "Busy tone...");
SetTimerEx("ColgarTelefonino",1200,0,"d",playerid);
return 1;
}
}
return 1;
}
if(strcmp(cmd, "/pickup", true) == 0 || strcmp(cmd, "/p", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(CellState[playerid] != LO_ESTAN_LLAMANDO)
{
SendClientMessage(playerid, COLOR_CALL, "Nobody is calling you...");
return 1;
}
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
msgInfo(playerid, "You picked up...");
msgInfo(AuxiliarTel[playerid],"The player picked up...");
TimerCaidaFicha[AuxiliarTel[playerid]]=SetTimerEx("CaidaDeFicha",500,true,"i",AuxiliarTel[playerid]);
CellState[playerid]=ESTA_HABLANDO;
CellState[AuxiliarTel[playerid]]=ESTA_HABLANDO;
return 1;
}
return 1;
}
if(strcmp(cmd, "/hangup", true) == 0 || strcmp(cmd, "/h", true) == 0)
{
if (CellState[playerid] == LIBRE)
{
msgInfo(playerid, "You can't hangup if you are not using the phone.");
return 1;
}
if (CellState[playerid] == ESTA_LLAMANDO)
{
msgInfo(playerid, "You hangedup, you have cancelled the call.");
msgInfo(AuxiliarTel[playerid], "The phone has sttoped ringing.");
SetTimerEx("ColgarTelefonino",500,0,"d",playerid);
KillTimer(TimerLLamando[playerid]);
TimerLLamando[playerid]=DEAD_TIMER_ID;
TimerLLamando[AuxiliarTel[playerid]]=DEAD_TIMER_ID;
CellState[playerid]=LIBRE;
CellState[AuxiliarTel[playerid]]=LIBRE;
return 1;
}
if (CellState[playerid] == LO_ESTAN_LLAMANDO)
{
msgInfo(playerid, "You hangedup, you have cancelled the call.");
msgInfo(AuxiliarTel[playerid], "The player hangedup you!");
SetTimerEx("ColgarTelefonino",500,0,"d",AuxiliarTel[playerid]);
KillTimer(TimerLLamando[playerid]);
TimerLLamando[playerid]=DEAD_TIMER_ID;
TimerLLamando[AuxiliarTel[playerid]]=DEAD_TIMER_ID;
CellState[playerid]=LIBRE;
CellState[AuxiliarTel[playerid]]=LIBRE;
return 1;
}
if (CellState[playerid] == ESTA_HABLANDO)
{
msgInfo(playerid, "You hangedup, you have stoped the call.");
msgInfo(AuxiliarTel[playerid], "The player hangedup!");
SetTimerEx("ColgarTelefonino",500,0,"d",playerid);
SetTimerEx("ColgarTelefonino",500,0,"d",AuxiliarTel[playerid]);
if (TimerCaidaFicha[playerid]!=DEAD_TIMER_ID)
{
KillTimer(TimerLLamando[playerid]);
TimerCaidaFicha[playerid]=DEAD_TIMER_ID;
new msg[255];
format(msg,sizeof(msg),"The call cost: $%d",CellTime[playerid]*PRECIO_FICHA);
msgInfo(playerid, msg);
}
if (TimerCaidaFicha[AuxiliarTel[playerid]]!=DEAD_TIMER_ID)
{
KillTimer(TimerLLamando[AuxiliarTel[playerid]]);
TimerCaidaFicha[AuxiliarTel[playerid]]=DEAD_TIMER_ID;
new msg[255];
format(msg,sizeof(msg),"The call cost: $%d",CellTime[AuxiliarTel[playerid]]*PRECIO_FICHA);
msgInfo(AuxiliarTel[playerid], msg);
}
CellState[playerid]=LIBRE;
CellState[AuxiliarTel[playerid]]=LIBRE;
}
return 1;
}
if(!strcmp(cmdtext,"/SuperJump",true))
{
SetPlayerPos(playerid,1498.1970,1717.2876,203.4958);
return 1;
}
if(!strcmp(cmdtext,"/gs",true))
{
SetPlayerPos(playerid,2484.5923,-1670.2986,13.3359);
return 1;
}
if(strcmp(cmdtext,"/lsa",true)==0)
{
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
return SetVehiclePos(vehicleid, 2113.4194,-2615.7351,13.5469);
}
SetPlayerPos(playerid,2113.4194,-2615.7351,13.5469);
return 1;
}
//==============================================================================
if(strcmp(cmdtext, "/rules", true) == 0)
{
new DialogText[1024];
strcat(DialogText, " The Server Rules\n");
strcat(DialogText, " ______________________\n");
strcat(DialogText, " The Admins Rules\n");
strcat(DialogText, " ___________________________\n");
strcat(DialogText, "(1)Admins Rules: Don't ban forever\n");
strcat(DialogText, "(2)Admins Rules: Don't ban or kick or mute or freeze without reason\n");
strcat(DialogText, "(3)Admins Rules: Don't Lagg\n");
strcat(DialogText, " The Players Rules\n");
strcat(DialogText, " _____________________\n");
strcat(DialogText, "(1)Players Rules: Don't hack/cheat\n");
strcat(DialogText, "(2)Players Rules: Don't ad\n");
strcat(DialogText, "(3)Players Rules: Don't Ask to be Admin\n");
strcat(DialogText, "(4)Players Rules: Don't say bad word\n");
strcat(DialogText, "(5)Players Rules: Don't Tell Any Admin To Ban Player Without reason\n");
strcat(DialogText, "(6)Players Rules: Don't Lagg \n");
strcat(DialogText, "________________________________________\n");
strcat(DialogText, "Obey The Rules Please Or You Will Get Ban\n");
ShowPlayerDialog(playerid, 701, DIALOG_STYLE_MSGBOX, "Rules", DialogText, "OK", "");
return 1;
}
//==============================================================================
if(strcmp(cmdtext, "/cmds", true) == 0)
{
new DialogText[1024];
strcat(DialogText, "Account: /login /register /stats\n");
strcat(DialogText, "Chat: /pm /me /do\n");
strcat(DialogText, "Basic: /rules /report /stats\n");
strcat(DialogText, "Teleports: /gs /pipe /lsa /lc /minigames /bigfall /sfa \n");
strcat(DialogText, "Other: /emenu /kill /healme /gang /call /hangup /pickup /flip /afk afklist /back /jobs /votekick /vote\n");
strcat(DialogText, "Fun: /animlist /lol\n");
strcat(DialogText, "Cars: /tunecar /cars /vlock /vunlock /flip /vfix /vpark /vplate /vbuy /vsell /vcall /nitro /vfind /\n");
strcat(DialogText, "House /Lockh /unlockh /enter /exit /buyh /sellh \n");
ShowPlayerDialog(playerid, 700, DIALOG_STYLE_MSGBOX, "Commands", DialogText, "OK", "");
return 1;
}
if(strcmp(cmdtext, "/planes", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, 1290.0061,1343.2993,10.8203);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /planes - Fly!", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/nrgc", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid,1466.6409,-1350.5801,163.7188);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to - /nrgc - NRG Challenge ", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext,"/leavedm", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SetPlayerPos(playerid, -544.0274,2592.5691,53.5156);
SetPlayerFacingAngle(playerid, 270.7141);
SetPlayerInterior(playerid, 0);
SetPlayerWeather(playerid,1);
SetPlayerVirtualWorld(playerid,0);
IsInDM[playerid] = 0;
nojump2[playerid] = 0;
ResetPlayerWeapons(playerid);
return 1;
}
SendClientMessage(playerid,COLOR_RED, "You're not in a DM Area");
}
if(strcmp(cmdtext, "/drift", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new driftscar;
driftscar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(driftscar,-270.8715,1538.8048,75.3594);
else SetPlayerPos(playerid,-270.8715,1538.8048,75.3594);
nojump2[playerid] = 0;
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
SetPlayerHealth(playerid, 100);
IsInDM[playerid] = 0;
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /drift - Desert Drift", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/skate", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, 1955.6227,-1407.0852,13.5703);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
IsInDM[playerid] = 0;
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /skate - Skate Park", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/nrgc2", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
SetPlayerPos(playerid,-2278.6362,534.9813,44.7344);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /nrgc2 - NRG Challenge 2", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/pj2", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, -1791.3057,567.6715,332.8019);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,46,1);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /pj2", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/pj3", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid, -1753.6351,885.9244,295.8750);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid,46,1);
SetCameraBehindPlayer(playerid);
IsInDM[playerid] = 0;
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /pj3", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/pj4", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid, -1520.1528,676.4984,139.2734);
SetPlayerHealth(playerid, 100);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,46,1);
IsInDM[playerid] = 0;
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /pj4", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/pj5", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid, 1963.4402,1918.3645,130.9375);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid,46,1);
SetCameraBehindPlayer(playerid);
IsInDM[playerid] = 0;
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /pj5", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/pj6", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid, -2505.4189,-707.9603,279.7344);
SetPlayerHealth(playerid, 100);
GivePlayerWeapon(playerid,46,1);
IsInDM[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /pj6", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/ls", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new lscar;
lscar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lscar,654.3109,-1272.2251,13.9923);
else SetPlayerPos(playerid,654.3109,-1272.2251,13.9923);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /ls", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/sf", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new sfcar;
sfcar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(sfcar,-1630.9572,670.8327,7.1875);
else SetPlayerPos(playerid,-1630.9572,670.8327,7.1875);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /sf", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/lv", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new lvcar;
lvcar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lvcar,2106.9011,1350.8589,10.8203);
else SetPlayerPos(playerid,2106.9011,1350.8589,10.8203);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerWeather(playerid,1);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /lv", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/arch", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new archcar;
archcar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,-2665.8770,290.5191,4.1797);
else SetPlayerPos(playerid,-2665.8770,290.5191,4.1797);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetPlayerWeather(playerid,1);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /arch - Tune your car!", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/loco", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new archcar;
archcar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,2710.2615,-2003.4767,13.3856);
else SetPlayerPos(playerid,2710.2615,-2003.4767,13.3856);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
SetPlayerWeather(playerid,1);
ResetPlayerWeapons(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /loco - Low Rider Tune", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/trans", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new archcar;
archcar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(archcar,2385.5559,996.4233,10.8203);
else SetPlayerPos(playerid,2385.5559,996.4233,10.8203);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
SetPlayerWeather(playerid,1);
ResetPlayerWeapons(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /trans - LV Transfender", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/home", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new homecar;
homecar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(homecar,-516.7958,2541.3340,53.5156);
else SetPlayerPos(playerid,-516.7958,2541.3340,53.5156);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetVehicleZAngle(homecar,359.6796);
SetPlayerFacingAngle(playerid,0.6182);
SetCameraBehindPlayer(playerid);
SetPlayerWeather(playerid,1);
ResetPlayerWeapons(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /home - Spawn", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/lsa", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new lsacar;
lsacar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsacar,1791.6443,-2399.8740,13.5547);
else SetPlayerPos(playerid,1791.6443,-2399.8740,13.5547);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /lsa - Airport Stunts", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/sfa", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new sfacar;
sfacar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(sfacar,-1402.0730,-222.6857,14.1484);
else SetPlayerPos(playerid,-1402.0730,-222.6857,14.14843);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /sfa - SF Airport", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/lvs", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new lvscar;
lvscar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lvscar,1845.0686,602.0280,10.8203);
else SetPlayerPos(playerid,1845.0686,602.0280,10.8203);
nojump2[playerid] = 0;
SetPlayerPos(playerid, 1845.0686,602.0280,10.8203);
SetPlayerHealth(playerid, 100);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /lvs - Las Venturas Stunts", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/ds", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
ResetPlayerWeapons(playerid);
new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
new dscar0;
dscar0 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar0,-455.1362,2168.4377,48.2273);
else SetPlayerPos(playerid,-455.1362,2168.4377,48.2273);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
new dscar1;
dscar1 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar1,-455.1104,2194.5642,44.4697);
else SetPlayerPos(playerid,-455.1104,2194.5642,44.4697);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
new dscar2;
dscar2 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar2,-444.7334,2185.2607,43.6621);
else SetPlayerPos(playerid,-444.7334,2185.2607,43.6621);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
new dscar3;
dscar3 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar3,-461.8251,2204.2002,45.4744);
else SetPlayerPos(playerid,-461.8251,2204.2002,45.4744);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
new dscar4;
dscar4 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(dscar4,-471.5741,2216.0430,46.9922);
else SetPlayerPos(playerid,-471.5741,2216.0430,46.9922);
SetCameraBehindPlayer(playerid);
}
SetPlayerHealth(playerid, 100);
format(bj, sizeof(bj), "[Teleport] %s has teleported to /ds - Desert Stunts!", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, bj);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/fs", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
new fs;
fs = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(fs, 128.9167,135.7011,2.5122);
else SetPlayerPos(playerid, 128.9167,135.7011,2.5122);
SetPlayerHealth(playerid, 100);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /fs - Farm Stunts", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/aa", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
ResetPlayerWeapons(playerid);
new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(2);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
new aacar0;
aacar0 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(aacar0,391.3720,2443.5159,16.6424);
else SetPlayerPos(playerid,391.3720,2443.5159,16.6424);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
new aacar1;
aacar1 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(aacar1,414.4029,2448.2703,16.6446);
else SetPlayerPos(playerid,414.4029,2448.2703,16.6446);
SetCameraBehindPlayer(playerid);
}
SetPlayerHealth(playerid, 100);
format(bj, sizeof(bj), "[Teleport] %s has teleported to /aa - Abandonned Airport", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, bj);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/jizzy", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new jizzycar;
jizzycar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(jizzycar,-2633.4846,1378.1807,7.1410);
else SetPlayerPos(playerid,-2633.4846,1378.1807,7.1410);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /jizzy - Jizzy Stunts", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/cs", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new cscar;
cscar = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cscar,934.9243,885.9683,13.3921);
else SetPlayerPos(playerid,934.9243,885.9683,13.3921);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /cs - Construction Stunts", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/oj", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid,-1776.3788,576.6566,234.8906);
SetPlayerHealth(playerid, 100);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /oj - Orange Ball Jump", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/derby", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, 3209.1160,-771.0417,103.7438);
SetPlayerHealth(playerid, 100);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /derby", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/lc", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
SetPlayerPos(playerid,-729.276000,503.086944,1371.971801);
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid, 1);
GivePlayerWeapon(playerid, 46, 1);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /lc - Liberty City", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/cj", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
ResetPlayerWeapons(playerid);
new cj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
new cjcar0;
cjcar0 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar0,2340.4434,-449.0924,762.8892);
else SetPlayerPos(playerid,2340.4434,-449.0924,762.8892);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
new cjcar1;
cjcar1 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar1,2331.9246,-449.1163,762.8892);
else SetPlayerPos(playerid,2331.9246,-449.1163,762.8892);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
new cjcar2;
cjcar2 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(cjcar2,2348.7412,-449.3950,762.8968);
else SetPlayerPos(playerid,2348.7412,-449.3950,762.8968);
SetCameraBehindPlayer(playerid);
}
SetPlayerHealth(playerid, 100);
format(cj, sizeof(cj), "[Teleport] %s has teleported to /cj - Country Jump!", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, cj);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/lsj", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
ResetPlayerWeapons(playerid);
new lsj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
new lsjcar0;
lsjcar0 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar0,973.8372,-1295.9272,480.9444);
else SetPlayerPos(playerid,973.8372,-1295.9272,480.9444);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
new lsjcar1;
lsjcar1 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar1,974.6229,-1303.8088,480.9444);
else SetPlayerPos(playerid,974.6229,-1303.8088,480.9444);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
new lsjcar2;
lsjcar2 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(lsjcar2,974.8640,-1313.9028,480.9520);
else SetPlayerPos(playerid,974.8640,-1313.9028,480.9520);
SetCameraBehindPlayer(playerid);
}
SetPlayerHealth(playerid, 100);
format(lsj, sizeof(lsj), "[Teleport] %s has teleported to /lsj - Los Santos Jump!", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, lsj);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/bj", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
ResetPlayerWeapons(playerid);
new bj[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
new bjcar0;
bjcar0 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar0,836.3101,-2591.3220,410.8860);
else SetPlayerPos(playerid,836.3101,-2591.3220,410.8860);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
new bjcar1;
bjcar1 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar1,826.8938,-2590.6416,410.8469);
else SetPlayerPos(playerid,826.8938,-2590.6416,410.8469);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
new bjcar2;
bjcar2 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(bjcar2,845.9762,-2590.5288,410.8545);
else SetPlayerPos(playerid,845.9762,-2590.5288,410.8545);
SetCameraBehindPlayer(playerid);
}
SetPlayerHealth(playerid, 100);
format(bj, sizeof(bj), "[Teleport] %s has teleported to /bj - Beach Jump!", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, bj);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/ms", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
ResetPlayerWeapons(playerid);
new uif[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(3);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
new uif0;
uif0 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif0,-2275.9636,2351.6826,4.8239);
else SetPlayerPos(playerid,-2275.9636,2351.6826,4.8239);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
new uif1;
uif1 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif1,-2264.0457,2345.9849,4.8125);
else SetPlayerPos(playerid,-2264.0457,2345.9849,4.8125);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
new uif2;
uif2 = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(uif2,-2244.4050,2289.8652,4.9685);
else SetPlayerPos(playerid,-2244.4050,2289.8652,4.9685);
SetCameraBehindPlayer(playerid);
}
SetPlayerHealth(playerid, 100);
format(uif, sizeof(uif), "[Teleport] %s has teleported to /ms - Marina Stunts", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, uif);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/tr", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, -1836.7034,819.0640,113.2891);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /tr - Tunnel Ride", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(!strcmp(cmdtext, "/zdm", true))
{
ShowPlayerDialog(playerid,7777, DIALOG_STYLE_LIST, "~r~Zombies War", "~r~Zombie \n~g~FBI", "Select", "Cancel");
}
return 1;
if(strcmp(cmdtext, "/css", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
SetPlayerVirtualWorld(playerid,5);
new CSS[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 30.3971,1569.4806,12.7960);
SetPlayerFacingAngle(playerid, 179.3254);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,285);
}
if (RandomSpawn == 1)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -6.7110,1562.5524,12.7900);
SetPlayerFacingAngle(playerid, 52.7610);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,292);
}
if (RandomSpawn == 2)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -25.0410,1552.8302,12.7900);
SetPlayerFacingAngle(playerid, 46.7841);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,285);
}
if (RandomSpawn == 3)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -41.1229,1514.2462,12.7900);
SetPlayerFacingAngle(playerid, 331.2935);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,292);
}
if (RandomSpawn == 4)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -26.2702,1491.1162,12.7900);
SetPlayerFacingAngle(playerid, 222.2524);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,285);
}
if (RandomSpawn == 5)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -0.6597,1493.4347,12.7900);
SetPlayerFacingAngle(playerid, 331.2935);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,292);
}
if (RandomSpawn == 6)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -6.8291,1506.0853,12.7900);
SetPlayerFacingAngle(playerid, 222.2524);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,285);
}
if (RandomSpawn == 7)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 31.0777,1496.0863,12.7900);
SetPlayerFacingAngle(playerid, 222.2524);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,292);
}
if (RandomSpawn == 8)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 51.3692,1530.6277,12.7960);
SetPlayerFacingAngle(playerid, 52.7610);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,285);
}
if (RandomSpawn == 9)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 15.4309,1530.8241,12.7900);
SetPlayerFacingAngle(playerid, 46.7841);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,292);
}
if (RandomSpawn == 10)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 8.5201,1549.0991,12.7960);
SetPlayerFacingAngle(playerid, 331.2935);
SetCameraBehindPlayer(playerid);
SetPlayerSkin(playerid,285);
}
GivePlayerWeapon(playerid, 24, 40);
GivePlayerWeapon(playerid, 30, 300);
GivePlayerWeapon(playerid,34,10);
GivePlayerWeapon(playerid, 16, 2);
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 0);
IsInDM[playerid] = 1;
SendClientMessage(playerid, COLOR_RED, "Welcome to Counter Strike DM");
format(CSS, sizeof(CSS), "[Teleport] %s has teleported to /css - Counter Strike", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, CSS);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/minigun", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
SetPlayerVirtualWorld(playerid,2);
ResetPlayerWeapons(playerid);
new MinigunDM[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 1332.1469,2213.2004,18.9766,199.9778);
SetPlayerFacingAngle(playerid, 247.9706);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 1412.5846,2103.7671,18.9766,90.9835);
SetPlayerFacingAngle(playerid, 329.4380);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 1332.1469,2213.2004,18.9766,199.9778);
SetPlayerFacingAngle(playerid, 46.8321);
SetCameraBehindPlayer(playerid);
}
GivePlayerWeapon(playerid, 38, 20000);
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 0);
IsInDM[playerid] = 1;
SendClientMessage(playerid, COLOR_RED, "Welcome to Minigun Deathmatch");
format(MinigunDM, sizeof(MinigunDM), "[Teleport] %s has teleported to /minigun", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, MinigunDM);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/tf", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerVirtualWorld(playerid,7);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
new tfdm[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(14);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
InCar[playerid] = false;
SetPlayerPos(playerid,-2420.5967,2288.3796,9.5565);
SetPlayerFacingAngle(playerid, 182.8171);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,37,9999);
GivePlayerWeapon(playerid,42,150);
SetPlayerSkin(playerid,181);
SendClientMessage(playerid, COLOR_RED, "TEAM RED: Pyroman");
}
if (RandomSpawn == 1)
{
InCar[playerid] = false;
SetPlayerPos(playerid,-2347.6250,2292.5000,9.5706);
SetPlayerFacingAngle(playerid,179.0337);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,37,9999);
GivePlayerWeapon(playerid,42,150);
SetPlayerSkin(playerid,181);
SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Pyroman");
}
if (RandomSpawn == 2)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2409.3232,2289.4658,9.5565);
SetPlayerFacingAngle(playerid, 12.9889);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,31,5000);
GivePlayerWeapon(playerid,6,1);
SetPlayerSkin(playerid,287);
SendClientMessage(playerid, COLOR_RED, "TEAM RED: Soldier");
}
if (RandomSpawn == 3)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2339.7314,2291.9282,9.5706);
SetPlayerFacingAngle(playerid, 351.9953);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,31,5000);
GivePlayerWeapon(playerid,6,1);
SetPlayerSkin(playerid,287);
SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Soldier");
}
if (RandomSpawn == 4)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2425.2900,2295.9226,9.5565);
SetPlayerFacingAngle(playerid,55.9158);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,24,500);
GivePlayerWeapon(playerid,5,1);
SetPlayerSkin(playerid,26);
SendClientMessage(playerid, COLOR_RED, "TEAM RED: Scout");
}
if (RandomSpawn == 5)
{
InCar[playerid] = false;
SetPlayerPos(playerid,-2356.8726,2292.0042,9.5706);
SetPlayerFacingAngle(playerid, 181.5637);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,24,500);
GivePlayerWeapon(playerid,5,1);
SetPlayerSkin(playerid,26);
SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Scout");
}
if (RandomSpawn == 6)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2428.0535,2302.2905,9.9565);
SetPlayerFacingAngle(playerid, 351.9953);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,34,100);
GivePlayerWeapon(playerid,8,1);
SetPlayerSkin(playerid,23);
SendClientMessage(playerid, COLOR_RED, "TEAM RED: Sniper");
}
if (RandomSpawn == 7)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2358.2617,2303.1042,9.3706);
SetPlayerFacingAngle(playerid,55.9158);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,34,100);
GivePlayerWeapon(playerid,8,1);
SetPlayerSkin(playerid,23);
SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Sniper");
}
if (RandomSpawn == 8)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2416.7991,2301.3601,9.9565);
SetPlayerFacingAngle(playerid, 181.5637);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,23,300);
GivePlayerWeapon(playerid,4,1);
SetPlayerSkin(playerid,165);
SendClientMessage(playerid, COLOR_RED, "TEAM RED: Spy");
}
if (RandomSpawn == 9)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2347.8547,2302.5498,9.2706);
SetPlayerFacingAngle(playerid, 351.9953);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,23,300);
GivePlayerWeapon(playerid,4,1);
SetPlayerSkin(playerid,165);
SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Spy");
}
if (RandomSpawn == 10)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2407.3206,2295.4702,9.2565);
SetPlayerFacingAngle(playerid,55.9158);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,27,300);
GivePlayerWeapon(playerid,1,1);
SetPlayerSkin(playerid,264);
SendClientMessage(playerid, COLOR_RED, "TEAM RED: Heavy");
}
if (RandomSpawn == 11)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2338.3374,2302.0210,9.2706);
SetPlayerFacingAngle(playerid, 181.5637);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,27,300);
GivePlayerWeapon(playerid,1,1);
SetPlayerSkin(playerid,264);
SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Heavy");
}
if (RandomSpawn == 12)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2407.4160,2303.3901,9.2565);
SetPlayerFacingAngle(playerid,55.9158);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,16,25);
GivePlayerWeapon(playerid,8,1);
SetPlayerSkin(playerid,260);
SendClientMessage(playerid, COLOR_RED, "TEAM RED: Demoman");
}
if (RandomSpawn == 13)
{
InCar[playerid] = false;
SetPlayerPos(playerid, -2356.5339,2283.6399,9.9706);
SetPlayerFacingAngle(playerid, 181.5637);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,16,25);
GivePlayerWeapon(playerid,8,1);
SetPlayerSkin(playerid,260);
SendClientMessage(playerid, COLOR_BLUE, "TEAM BLUE: Demoman");
}
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 0);
IsInDM[playerid] = 1;
format(tfdm, sizeof(tfdm), "[Teleport] %s has teleported to /tf", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, tfdm);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/rocket", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerVirtualWorld(playerid,7);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
new rocketdm[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(11);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
InCar[playerid] = false;
SetPlayerPos(playerid,2618.1104,2721.5310,36.5386);
SetPlayerFacingAngle(playerid, 182.8171);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
InCar[playerid] = false;
SetPlayerPos(playerid,2608.7087,2769.7107,23.8222);
SetPlayerFacingAngle(playerid,179.0337);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2652.5449,2699.1731,19.3222);
SetPlayerFacingAngle(playerid, 12.9889);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 3)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2619.5269,2792.4536,10.8203);
SetPlayerFacingAngle(playerid, 351.9953);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 4)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2564.4573,2815.7114,10.8203);
SetPlayerFacingAngle(playerid,55.9158);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 5)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2523.6716,2825.9155,10.8203);
SetPlayerFacingAngle(playerid, 181.5637);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 6)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2586.1956,2772.7607,10.8203);
SetPlayerFacingAngle(playerid, 88.8161);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 7)
{
InCar[playerid] = false;
SetPlayerPos(playerid,2613.3259,2661.8582,37.9935);
SetPlayerFacingAngle(playerid, 355.7553);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 8)
{
InCar[playerid] = false;
SetPlayerPos(playerid,2689.5447,2687.5215,28.1563);
SetPlayerFacingAngle(playerid, 24.8956);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 9)
{
InCar[playerid] = false;
SetPlayerPos(playerid,2729.3088,2685.6765,59.0234);
SetPlayerFacingAngle(playerid, 38.0791);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 10)
{
InCar[playerid] = false;
SetPlayerPos(playerid,2650.0364,2825.8066,36.3222);
SetPlayerFacingAngle(playerid, 180.0204);
SetCameraBehindPlayer(playerid);
}
GivePlayerWeapon(playerid,35,500);
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 110);
SetPlayerArmour(playerid, 0);
IsInDM[playerid] = 1;
SendClientMessage(playerid, COLOR_RED, "Welcome to Rocket DM");
format(rocketdm, sizeof(rocketdm), "[Teleport] %s has teleported to /rocket", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, rocketdm);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/arena", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetCameraBehindPlayer(playerid);
IsInDM[playerid] = 1;
SetPlayerVirtualWorld(playerid,4);
ResetPlayerWeapons(playerid);
new fight[128], playerName[MAX_PLAYER_NAME], RandomSpawn = random(4);
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
if (RandomSpawn == 0)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2235.3196,1091.4121,41.0979);
SetPlayerFacingAngle(playerid, 325.6300);
SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
SetPlayerSkin(playerid,203);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 1)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2233.4895,1087.5908,41.0979);
SetPlayerSkin(playerid,81);
SetPlayerFacingAngle(playerid, 40.2041);
SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 2)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2229.6316,1089.6366,41.0979);
SetPlayerFacingAngle(playerid, 325.6300);
SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
SetPlayerSkin(playerid,204);
SetCameraBehindPlayer(playerid);
}
if (RandomSpawn == 3)
{
InCar[playerid] = false;
SetPlayerPos(playerid, 2231.7522,1093.6510,41.0979);
SetPlayerSkin(playerid,80);
SetPlayerFacingAngle(playerid, 40.2041);
SetPlayerFightingStyle(playerid, FIGHT_STYLE_BOXING);
SetCameraBehindPlayer(playerid);
}
SetPlayerInterior(playerid, 0);
SetPlayerHealth(playerid, 100);
SetPlayerArmour(playerid, 0);
SendClientMessage(playerid, COLOR_RED,"Welcome to the Arena! RMB + Enter");
format(fight, sizeof(fight), "[Teleport]*%s has teleported to the /arena", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, fight);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/pj1", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, 1543.9169,-1355.2810,329.4709);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid, 46, 1);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid, 0);
GivePlayerWeapon(playerid,46,1);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /pj1", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/pj7", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
ResetPlayerWeapons(playerid);
SetPlayerPos(playerid, -2669.3911,1595.1528,217.2739);
SetPlayerHealth(playerid, 100);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid, 46, 1);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /pj7 ", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/race1", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new race1car;
race1car = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(race1car,777.7574,-2628.3093,105.88884);
else SetPlayerPos(playerid,777.7574,-2628.3093,105.88884);
nojump2[playerid] = 1;
SetCameraBehindPlayer(playerid);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /race1 - Sky", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/race2", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new race2car;
race2car = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(race2car,1035.5735,507.8015,19.8828);
else SetPlayerPos(playerid,1035.5735,507.8015,19.8828);
nojump2[playerid] = 1;
SetPlayerHealth(playerid, 100);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /race2 - Los Santos", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/drag2", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new drag2car;
drag2car = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(drag2car,577.0596,-1392.1021,14.2137);
else SetPlayerPos(playerid,577.0596,-1392.1021,14.2137);
nojump2[playerid] = 1;
SetCameraBehindPlayer(playerid);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /drag2 - Los Santos", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/drag1", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
new drag1car;
drag1car = GetPlayerVehicleID(playerid);
if(!GetPlayerVehicleSeat(playerid)) SetVehiclePos(drag1car,-1099.9956,1150.2324,37.7972);
else SetPlayerPos(playerid,-1099.9956,1150.2324,37.7972);
nojump2[playerid] = 1;
SetCameraBehindPlayer(playerid);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 0);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /drag1 - San Fierro", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/kill", true) == 0)
{
ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
InCar[playerid] = false;
IsInDM[playerid] = 0;
nojump2[playerid] = 0;
SetPlayerHealth(playerid, 0);
return 1;
}
if(strcmp(cmdtext, "/explore1", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, -1827.147338,7.207418,1061.143554);
SetPlayerHealth(playerid, 100);
SetCameraBehindPlayer(playerid);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid, 14);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /explore1", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/explore2", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
nojump2[playerid] = 0;
SetPlayerPos(playerid, -2006.5679,224.8392,27.9742);
SetPlayerHealth(playerid, 100);
ResetPlayerWeapons(playerid);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid, 14);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] %s has teleported to /explore2", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/tdoff", true) == 0)
{
TextDrawHideForPlayer(playerid,Textdraw1);
return 1;
}
if(strcmp(cmdtext, "/tdon", true) == 0)
{
TextDrawShowForPlayer(playerid,Textdraw1);
return 1;
}
if(strcmp(cmdtext, "/fix", true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
RepairVehicle(GetPlayerVehicleID(playerid));
SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You're not in a Vehicle");
}
return 1;
}
if(strcmp(cmdtext, "/teleson", true) == 0)
{
if(ReceiveInfo[playerid] == false)
{
ReceiveInfo[playerid] = true;
SendClientMessage(playerid, COLOR_GREEN, "You will see where others teleport!");
PlayerPlaySound(playerid, 1137, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COLOR_GREEN, "It's already on!");
}
return 1;
}
if(strcmp(cmdtext, "/telesoff", true) == 0)
{
if(ReceiveInfo[playerid] == true)
{
ReceiveInfo[playerid] = false;
SendClientMessage(playerid, COLOR_RED, "You won't see where others teleport!");
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COLOR_RED, "It's already off!");
}
return 1;
}
if (strcmp(cmdtext, "/flip", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Float:PX, Float:PY, Float:PZ, Float:PA;
GetPlayerPos(playerid, PX, PY, PZ);
GetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
SetVehiclePos(GetPlayerVehicleID(playerid), PX, PY, PZ+1);
SetVehicleZAngle(GetPlayerVehicleID(playerid), PA);
PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COLOR_RED,"You can't flip yourself");
}
return 1;
}
if(strcmp("/tagson", cmdtext, true) == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"Player name tags have been enabled. To disable them, use /tagsoff");
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, true);
return GameTextForPlayer(playerid,"~g~Nametags on!",3000,3);
}
if(strcmp("/tagsoff",cmdtext, true) == 0)
{
SendClientMessage(playerid,COLOR_RED,"Player name tags have been disabled. To disable them, use /tagson");
for(new i = 0; i < MAX_PLAYERS; i++) ShowPlayerNameTagForPlayer(playerid, i, false);
return GameTextForPlayer(playerid,"~r~Nametags off!",3000,3);
}
if(strcmp(cmdtext, "/off", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to use commands, /leavedm");
return 1;
}
return 1;
}
if(strcmp(cmdtext, "/skin", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to use commands, /leavedm");
return 1;
}
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Skin ID Selection", "Please type the Skin ID [0-299]", "Select", "Cancel");
return 1;
}
if(strcmp(cmdtext, "/drink", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"If you want to teleport use /leavedm");
return 1;
}
SetPlayerDrunkLevel(playerid, 5000);
SendClientMessage(playerid, COLOR_CYAN, "Use /sober if you don't want to be drunk anymore!");
return 1;
}
if(strcmp(cmdtext, "/sober", true) == 0)
{
SetPlayerDrunkLevel(playerid, 0);
return 1;
}
if(strcmp(cmdtext, "/buyscore", true) == 0)
{
SendClientMessage(playerid, COLOR_RED, "CORRECT: /buyscore 1-10");
return 1;
}
if(strcmp(cmdtext, "/buyscore 1", true) == 0)
{
if (GetPlayerMoney(playerid) < 70000) return SendClientMessage(playerid,COLOR_RED, "You need 70.000$ for 1 point");
SetPlayerScore(playerid,GetPlayerScore(playerid)+1);
GivePlayerMoney(playerid, -70000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 2", true) == 0)
{
if (GetPlayerMoney(playerid) < 140000) return SendClientMessage(playerid,COLOR_RED, "You need 140.000$ for 2 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+2);
GivePlayerMoney(playerid, -140000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 3", true) == 0)
{
if (GetPlayerMoney(playerid) < 210000) return SendClientMessage(playerid,COLOR_RED, "You need 210.000$ for 3 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+3);
GivePlayerMoney(playerid, -210000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 4", true) == 0)
{
if (GetPlayerMoney(playerid) < 280000) return SendClientMessage(playerid,COLOR_RED, "You need 280.000$ for 4 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+4);
GivePlayerMoney(playerid, -280000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 5", true) == 0)
{
if (GetPlayerMoney(playerid) < 350000) return SendClientMessage(playerid,COLOR_RED, "You need 350.000$ for 5 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+5);
GivePlayerMoney(playerid, -350000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 6", true) == 0)
{
if (GetPlayerMoney(playerid) < 420000) return SendClientMessage(playerid,COLOR_RED, "You need 420.000$ for 6 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+6);
GivePlayerMoney(playerid, -420000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 7", true) == 0)
{
if (GetPlayerMoney(playerid) < 490000) return SendClientMessage(playerid,COLOR_RED, "You need 490.000$ for 7 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+7);
GivePlayerMoney(playerid, -490000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 8", true) == 0)
{
if (GetPlayerMoney(playerid) < 560000) return SendClientMessage(playerid,COLOR_RED, "You need 560.000$ for 8 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+8);
GivePlayerMoney(playerid, -560000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 9", true) == 0)
{
if (GetPlayerMoney(playerid) < 630000) return SendClientMessage(playerid,COLOR_RED, "You need 630.000$ for 9 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+9);
GivePlayerMoney(playerid, -630000);
return 1;
}
if(strcmp(cmdtext, "/buyscore 10", true) == 0)
{
if (GetPlayerMoney(playerid) < 700000) return SendClientMessage(playerid,COLOR_RED, "You need 700.000$ for 10 points");
SetPlayerScore(playerid,GetPlayerScore(playerid)+10);
GivePlayerMoney(playerid, -700000);
return 1;
}
if(strcmp(cmdtext, "/party", true) == 0)
{
if(IsInDM[playerid] ==1)
{
SendClientMessage(playerid,COLOR_RED,"You can't use this command in a DM!");
return 1;
}
ResetPlayerWeapons(playerid);
nojump2[playerid] = 0;
SetPlayerInterior(playerid,17);
SetPlayerPos(playerid,493.390991,-22.722799,1000.679687);
SendClientMessage(playerid,COLOR_CYAN,"Get drunk, do /drink");
SetCameraBehindPlayer(playerid);
new string[128], playerName[MAX_PLAYER_NAME];
GetPlayerName(playerid, playerName, MAX_PLAYER_NAME);
format(string, sizeof(string), "[Teleport] *%s went to the /party", playerName);
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(ReceiveInfo[i] == true)
{
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
}
}
return 1;
}
if(strcmp(cmdtext, "/bigfall", true) == 0) {
if(IsPlayerInAnyVehicle(playerid)) {
new Float:X;
new Float:Y;
new Float:Z;
new VehicleID;
GetPlayerPos(playerid, X, Y, Z);
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID, X, Y, Z + 800.00);
GivePlayerWeapon(playerid,46,1);
} else {
new Float:X;
new Float:Y;
new Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z + 800.00);
GivePlayerWeapon(playerid,46,1);
GameTextForPlayer(playerid, "~w~Weeeeeeeeeeeeeeeeee!!",8000,5);
}
return 1;
}
if(strcmp(cmdtext, "/healme", true) == 0)
{
SetPlayerHealth(playerid,100.0);
SendClientMessage (playerid,GREEN,"Your Health Is Now 100");
return 1;
}
if(!strcmp(cmdtext, "/do", true, 3)) // 3 is the length of /do
{
if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /do [action]");
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s (( %s ))", str, cmdtext[4]);
SendClientMessageToAll(0xFFFF00AA, str);
return 1;
}
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
{
if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
SendClientMessageToAll(0xFFFF00AA, str);
return 1;
}
if(strcmp(cmdtext,"/nitro",true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerState(playerid) == 2)
{
new vid = GetPlayerVehicleID(playerid);
AddVehicleComponent(vid, 1010);
Timers[playerid] = SetTimerEx("Update", 20000, true, "i", playerid);
SendClientMessage(playerid,COLOR_WHITE,"Your Car Now Has Unlimited Nitro!");
}
else
{
return SendClientMessage(playerid,COLOR_WHITE,"You Can Not Add Nos To The Car As The Passenger!");
}
}
else
{
SendClientMessage(playerid,COLOR_WHITE,"You Cant Add Nitro To Your Body! Get In A Car!");
}
return 1;
}
//===========================================================================================================================================
if (strcmp("/fb", cmdtext, true) == 0)
{
ShowPlayerDialog(playerid,125,DIALOG_STYLE_LIST,"Funny Bones","Funny Bone 1 \nFunny Bone 2 \nFunny Bone 3 \nFunny Bone 4 \nFunny Bone 5 \nFunny Bone 6 \nFunny Bone 7 \nFunny Bone 8 \nFunny Bone 9 \nFunny Bone 10 \nFunny Bone 11 \nFunny Bone 12 \nRemove All Funny Bones","Open","Close");
return 1;
}
if(strcmp(cmdtext, "/flip", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been flipped.");
return 1;
}
else
{
SendClientMessage(playerid, 0xFFFFFFFF, "You are not in any vehicle!");
return 1;
}
}
//==========================================================================================================================================
if (strcmp(cmdtext, "/lock", true)==0){
if(IsPlayerInAnyVehicle(playerid)){
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER){
SendClientMessage(playerid,COLOR_GREY,"You can only lock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++){
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
SendClientMessage(playerid, COLOR_GREY, "Vehicle locked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
}else{
SendClientMessage(playerid, COLOR_GREY, "You're not in a vehicle!");
}
return 1;
}
if (strcmp(cmdtext, "/unlock", true)==0){
if(IsPlayerInAnyVehicle(playerid)){
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER){
SendClientMessage(playerid, COLOR_GREY,"You can only unlock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++){
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
}
SendClientMessage(playerid, COLOR_GREY, "Vehicle unlocked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1057,pX,pY,pZ);
}else{
SendClientMessage(playerid, COLOR_GREY, "You're not in a vehicle!");
}
return 1;
}
if(strcmp(cmdtext, "/fix", true) == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
RepairVehicle(GetPlayerVehicleID(playerid));
SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You're not in a Vehicle");
}
return 1;
}
if(strcmp(cmdtext, "/lol", true) == 0)
{
SendClientMessage(playerid,grey,"Sup Man");
SendClientMessage(playerid,grey,"WeLCOME");
SendClientMessage(playerid,grey,";)");
SendClientMessage(playerid,grey,"lol");
SendClientMessage(playerid,grey,"If You Like red I hate Red If You Hate Red So I Like Red Lol");
SendClientMessage(playerid,grey,"I Love You");
return 1;
}
if (strcmp("/afk", cmdtext, true, 10) == 0)
{
if(afk[playerid] == 1)
{
SendClientMessage(playerid, COLOR_NORMALRED, "You are already in AFK mode. Type /back to return");
}
else
{
afk[playerid] = 1;
currentcolor[playerid] = GetPlayerColor(playerid);
SetPlayerColor(playerid, COLOR_GREY);
currentvw = GetPlayerVirtualWorld(playerid);
SetPlayerVirtualWorld(playerid, AFKVW);
TogglePlayerControllable(playerid, 0);
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s is now in AFK mode",name);
SendClientMessageToAll(COLOR_GREY, string);
Textdraw0 = TextDrawCreate(266.000000, 145.000000, "Type /back to return");
TextDrawFont(Textdraw0, 1);
TextDrawLetterSize(Textdraw0, 0.300000, 0.799998);
TextDrawColor(Textdraw0, -1);
TextDrawSetOutline(Textdraw0, 1);
TextDrawSetProportional(Textdraw0, 1);
Textdraw1 = TextDrawCreate(268.000000, 124.000000, "AFK Mode");
TextDrawBackgroundColor(Textdraw1, 255);
TextDrawFont(Textdraw1, 2);
TextDrawLetterSize(Textdraw1, 0.500000, 2.599998);
TextDrawColor(Textdraw1, 65535);
TextDrawSetOutline(Textdraw1, 1);
TextDrawSetProportional(Textdraw1, 1);
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
}
return 1;
}
if (strcmp("/back", cmdtext, true, 10) == 0)
{
if(afk[playerid] == 1)
{
afk[playerid] = 0;
SetPlayerVirtualWorld(playerid, currentvw);
TogglePlayerControllable(playerid, 1);
GameTextForPlayer(playerid, "Welcome back", 3000, 5);
new name[MAX_PLAYER_NAME], string[44];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "%s is back from AFK mode",name);
SendClientMessageToAll(COLOR_GREY, string);
TextDrawHideForPlayer(playerid, Textdraw0);
TextDrawDestroy(Textdraw0);
TextDrawHideForPlayer(playerid, Textdraw1);
TextDrawDestroy(Textdraw1);
return 1;
}
else SendClientMessage(playerid, COLOR_NORMALRED, "You need to be in AFK mode to use this command. Type /afk to go AFK");
return 1;
}
new string[256];
if (strcmp("/afklist", cmdtext, true) == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "-----------------------------------");
SendClientMessage(playerid, COLOR_GREEN, "AFK LIST:");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(afk[i] == 1)
{
new name[128];
GetPlayerName(i,name,128);
format(string, 256, "%s", name);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
}
SendClientMessage(playerid, COLOR_YELLOW, "-----------------------------------");
return 1;
}
return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds");
}
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
Because SendClientMessage returns 1. Use this instead:
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
Oops, my bad - ignore my last post, I didn't think properly.
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
return SendClientMessage(playerid, COLOR_RED, "Unknown command, Unkown Command: Use /cmds");
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -
Indent, indent, indent. Just do it.
Re: return SendClientMessage(playerid, COLOR_RED, "ERROR : Unkown Command Use /cmds To The Cool Cmds ...... don't show : -