pawn Код:
if(strcmp(cmd, "/status", true) == 0)
{
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USE: /status [playerid]");
return 1;
}
giveplayerid = strval(tmp);
if(IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "STATUS: Status de %s:", giveplayer);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "Matou: %d", status[giveplayerid][0]);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "Morreu: %d", status[giveplayerid][1]);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "Se Suicidou: %d", status[giveplayerid][2]);
SendClientMessage(playerid, COLOR_WHITE, string);
}
else
{
SendClientMessage(playerid, COLOR_RED, "ERRO: ID invalido!");
}
return 1;
}
if(strcmp(cmdtext, "/gang zona comprar", true) == 0)
{
new property = 999;
if(IsPlayerInCheckpoint(playerid))
{
switch (playerCheckpoint[playerid])
{
case CP_GZ_AUTOBASE_LV:
{
property = P_GZ_AUTOBASE_LV;
gz = 0;
}
case CP_GZ_CONSTRUCAO_LV:
{
property = P_GZ_CONSTRUCAO_LV;
gz = 1;
}
case CP_GZ_RECINTO_LV:
{
property = P_GZ_RECINTO_LV;
gz = 2;
}
case CP_GZ_FABRICA_LV:
{
property = P_GZ_FABRICA_LV;
gz = 3;
}
case CP_GZ_AEROPLACE_LV:
{
property = P_GZ_AEROPLACE_LV;
gz = 4;
}
case CP_GZ_DISNEY_LV:
{
property = P_GZ_DISNEY_LV;
gz = 5;
}
case CP_GZ_EXERCITO_LV:
{
property = P_GZ_EXERCITO_LV;
gz = 6;
}
case CP_GZ_CALIGULAS_LV:
{
property = P_GZ_CALIGULAS_LV;
gz = 7;
}
case CP_GZ_GOLF_LV:
{
property = P_GZ_GOLF_LV;
gz = 8;
}
case CP_GZ_LV:
{
property = P_GZ_LV;
gz = 9;
}
}
if(gz == 999 || property == 999)
{
SendClientMessage(playerid, COLOR_RED, "[GZ INFO] Vб para o checkpoint e digite /gang zona comprar");
return 1;
}
if(GetPlayerMoney(playerid) < propertyValues[property])
{
SendClientMessage(playerid, COLOR_RED, "<GZ INFO> Vocк nгo tem dinheiro para comprar essa Gang Zona!");
return 1;
}
if(playerGang[playerid] > 0)
{
if(gangZonaId[gz] == playerGang[playerid])
{
SendClientMessage(playerid, COLOR_RED, "[GZ]: Essa Gang Zona jб й da tua Gang!");
return 1;
}
new playerCor = gangInfo[playerGang[playerid]][2];
// gangInfo[playerGang[playerid]][2] = playerColors[playerid];
if(GZ_EXISTE[gz][0] == 1)
{
GangZoneDestroy(GZ[gz]);
GZ[gz] = 555;
}
if(gangZonaId[gz] > 0)
{
gangZonaIdAnter[gz] = gangZonaId[gz];
}
switch(gz)
{
case 0:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(1017.134948, 1222.946899, 1096.891235, 1361.736572);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 1:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(2372.279052, 1832.521362, 2496.685302, 1962.471801);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 2:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(2777.4753, 833.6251, 2894.6955, 1022.9479);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 3:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(918.294555, 2043.856567, 996.507202, 2182.339599);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 4:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(1638.5530, 1284.3757, 1716.3368, 1319.3700);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 5:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(2079.743, 978.1417, 2329.653, 1171.545);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 6:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(81.74512, 1763.359, 362.0141, 2055.306);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 7:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(2099.267, 1535.143, 2290.605, 1728.547);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 8:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(1111.341, 2718.771, 1509.635, 2842.55);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
case 9:
{
if((!GZ[gz]) || (GZ[gz] == 555))
{
GZ[gz] = GangZoneCreate(2267.176, 2235.263, 2403.845, 2409.326);
GangZoneShowForAll(GZ[gz], playerCor);
gangZonaId[gz] = playerGang[playerid];
GZ_EXISTE[gz][0] = 1;
GZ_EXISTE[gz][1] = playerCor;
}
}
default: return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "[GZ INFO] Й preciso estar em uma gang para poder comprar!");
return 1;
}
if(GZ_EXISTE[gz][0] == 1)
{
GivePlayerMoney(playerid, 0-propertyValues[property]);
format(string, sizeof(string), "A gang %s comprou a %s da gang %s!", gangNames[gangZonaId[gz]], propertyNames[property], gangNames[gangZonaIdAnter[gz]]);
SendClientMessageToAll(COLOR_GREEN, string);
}
}
else
{
SendClientMessage(playerid, COLOR_RED, "[GZ INFO] Necessario estar no checkpoint para poder /gang zona comprar");
return 1;
}
return 1;
}
if(strcmp(cmdtext,"/subir2", true)==0){
if (IsPlayerAdmin(playerid))
MoveObject(portao2, 1987.026,907.794,33.850, 3.0);
return 1;
}
if(strcmp(cmdtext,"/descer2",true)==0){
if (IsPlayerAdmin(playerid))
MoveObject(portao2, 1987.016,907.800,11.161, 3.0);
return 1;
}
if(strcmp(cmdtext,"/subir", true)==0){
if (IsPlayerAdmin(playerid))
MoveObject(portao, 2000.809,1520.537,587.325, 7.0);
return 1;
}
if(strcmp(cmdtext,"/descer",true)==0){
if (IsPlayerAdmin(playerid))
MoveObject(portao, 2000.822,1520.539,17.630, 7.0);
return 1;
}
if(strcmp(cmd, "/horas", true) == 0)
{
new hour,minuite,second;
gettime(hour,minuite,second);
FixHour(hour);
hour = shifthour;
format(string, sizeof(string), "~w~|~w~%d:%d~w~|", hour, minuite);
GameTextForPlayer(playerid, string, 5000, 1);
return 1;
}
if (strcmp(cmdtext,"/x13", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce e o melhor, prove!", 3000, 5);
SetPlayerPos(playerid,1890.046,-1316.395,49.069);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o x1 3( /x13 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext,"/x12", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce e o melhor, prove!", 3000, 5);
SetPlayerPos(playerid,1531.834,-1131.411,135.488);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o x1 2( /x12 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext,"/x1", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce e o melhor, prove!", 3000, 5);
SetPlayerPos(playerid,2069.187,-1422.428,47.992);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o x1 1( /x1 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext,"/drag2", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta no drag2!", 3000, 5);
SetPlayerPos(playerid, 423.533,2524.998,16.250);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Drag2( /drag2 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
return 1;
}
if (strcmp(cmdtext,"/esconder", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta no esconder!", 3000, 5);
SetPlayerPos(playerid, 2087.724,1781.213,76.106);
return 1;
}
if(strcmp(cmdtext, "/banco", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~w~bem vindo ao banco!!!", 3000, 10);
SetVehiclePos(VehicleID,2187.1077,1991.7286,10.820);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2187.1077,1991.7286,10.820);
}
return 1;
}
if(strcmp(cmdtext, "/grana", true) == 0 && IsPlayerAdmin(playerid) == 1){
GivePlayerMoney(playerid,999999999);
return 1;
}
if(strcmp(cmdtext, "/transfender", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"Bem vindo a transfender!!!!!",3000,3);
SetVehiclePos(VehicleID,2386.6179,1035.6927,10.8203);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para a TransFender( /transfender )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2386.6179,1035.6927,10.8203);
}
return 1;
}
if(strcmp(cmdtext, "/transfender2", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~w~Tune seu Veiculo!!!", 2823, 10);
SetVehiclePos(VehicleID,-2705.7302,216.6704,3.7517);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para a TransFender2( /transfender2 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2705.7302,216.6704,3.7517);
}
return 1;
}
new vehicleid = GetPlayerVehicleID(playerid);
if(strcmp(cmdtext, "/wang", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~w~Bem Vindo a WANG!!!", 3570, 10);
SetVehiclePos(VehicleID,-1978.9912,287.5680,35.1719);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para Wang( /wang )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1978.9912,287.5680,35.1719);
}
return 1;
}
if(strcmp(cmdtext, "/tubo", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~w~Bem Vindo ao Tubo!!!", 3570, 10);
SetVehiclePos(VehicleID,788.4612, -2054.967, 58.3314);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Tubo( /tubo )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,788.4612, -2054.967, 58.3314);
}
return 1;
}
if(strcmp(cmdtext, "/trace", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~w~Bem Vindo ao TRACE!!!", 3570, 10);
SetVehiclePos(VehicleID,3051.8584, -1893.4186, 48.2275);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Tubo de Race( /trace )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,3051.8584, -1893.4186, 48.2275);
}
return 1;
}
if(strcmp(cmdtext, "/AeroLS", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~w~Bem Vindo ao AeroLS!!!", 3570, 10);
SetVehiclePos(VehicleID,2122.3345, -2507.3535, 13.5469);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Stunt( /AeroLS )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2122.3345, -2507.3535, 13.5469);
}
return 1;
}
if(strcmp(cmdtext, "/Jumpb", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
GameTextForPlayer(playerid,"~w~Bem Vindo ao xdrop!!!", 3570, 10);
SetVehiclePos(VehicleID,1437.8646, 1268.7703, 167.0062);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o JumpB( /jump )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1437.8646, 1268.7703, 167.0062);
}
return 1;
}
if(strcmp(cmdtext, "/mochilas", true) == 0)
{
GivePlayerMoney(playerid, -10000);
if(!IsPlayerInAnyVehicle(playerid)) {
SetPlayerSpecialAction(playerid, 2);
} else {
SendClientMessage(playerid, 0xFFF000AA, "Vocк nгo pode usar um jetpack dentro de um veнculo!");
}
return 1;
}
if(strcmp(cmdtext, "/drag", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2902.460,177.891,4.720);
GameTextForPlayer(playerid,"~g~Voce esta na corrida", 3000, 5);
SetPlayerInterior(playerid,0);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Drag( /drag )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2902.460,177.891,4.720);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s foi para o Drag( /drag )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
}
return 1;
}
if (strcmp(cmdtext,"/favelat", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na favela!TRAFICANTE!", 3000, 5);
SetPlayerPos(playerid,1997.7008,-1009.3782,30.4624);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi de Traficante Para ( /favelat )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext,"/favelap", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na favela!POLICIA!", 3000, 5);
SetPlayerPos(playerid,2211.298,-1169.960,25.657);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi de policial para ( /favelap )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext, "/trancar", true) == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Stat5 ;
Stat5=GetPlayerState(playerid);
if(Stat5!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_RED,"Vocк nгo pode trancar esse veнculo!");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(vehicleid,i, 0, 1);
}
}
SendClientMessage(playerid, COLOR_WHITE, "VEНCULO TRANCADO.");
}
else
{
SendClientMessage(playerid, COLOR_RED, "Vocк nгo estб em um veнculo!");
}
return 1;
}
if (strcmp(cmdtext, "/destrancar", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new Stat6 ;
Stat6 = GetPlayerState(playerid);
if(Stat6!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,COLOR_RED,"Voce nгo pode destrancar esse veнculo!");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(vehicleid,i, 0, 0);
}
SendClientMessage(playerid, COLOR_WHITE, "VEНCULO DESTRANCADO.");
}
else
{
SendClientMessage(playerid, COLOR_RED, "Vocк nгo estб em um veнculo!");
}
return 1;
}
if(strcmp(cmdtext, "/kill", true) == 0)
{
SetPlayerHealth(playerid,0.0);
new message[265];
new pname[30];
GetPlayerName(playerid, pname, sizeof(pname));
format(message, sizeof(message), "<SUICIDAS> %s Se Matou!", pname);
SendClientMessageToAll(COLOR_WHITE,message);
GameTextForPlayer(playerid,"~r~Se matou",4000,1);
return 1;
}
if(strcmp(cmd, "/chatv", true) == 0)
{
//new string[256];
//new tmp[256];
cmd = strtok(cmdtext, idx);
GetPlayerName(playerid, sendername, sizeof(sendername));
if(!strlen(cmd))
{
SendClientMessage(playerid, 0xfff000aa, "USE: /chatv [texto]");
return 1;
}
if(IsPlayerInAnyVehicle(playerid))
{
format(string, sizeof(string), "[VEHICLE CHAT]%s: %s", sendername, cmd);
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected( i))
{
if(IsPlayerInVehicle(i, GetPlayerVehicleID(playerid)))
{
SendClientMessage(i,0x33AA33AA, string);
}
}
}
return 1;
}
else
{
SendClientMessage(playerid, 0xfff000aa, "Vocк precisa estar em um veнculo!");
return 1;
}
}
if(strcmp(cmdtext, "/drift", true) == 0) {
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2352.6387,1399.1855,42.8203);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Drift( /drift )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
}
return 1;
}
if (strcmp(cmdtext,"/aguadm", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na arena de agua!", 3000, 5);
SetPlayerPos(playerid,-1137.9557,-461.8962,-15.4766);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o aguadm( /aguadm )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
return 1;
}
if (strcmp(cmdtext,"/x1", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce e o melhor, prove!", 3000, 5);
SetPlayerPos(playerid,1534.7063,-1357.3258,329.4554);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para x1( /x1 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if(strcmp(cmdtext, "/chilliad", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2320.2546,-1627.7273,483.7043);
GameTextForPlayer(playerid,"~g~Voce esta no chilliad", 3000, 5);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2320.2546,-1627.7273,483.7043);
}
return 1;
}
if (strcmp(cmdtext, "/arenadm", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
SetPlayerPos(playerid,-1975.9633,696.0236,145.3203);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Arenadm( /arenadm )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext, "/arenadm2", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na arenadm2", 3000, 5);
SetPlayerPos(playerid,-2055.6570,-218.5506,35.3274);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Arenadm2( /arenadm2 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if(strcmp(cmdtext, "/AeroSF", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-1371.9689,-248.1584,14.1440);
GameTextForPlayer(playerid,"~g~Voce esta no stunt 2", 3000, 5);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Stunt 2( /AeroSF )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1371.9689,-248.1584,14.1440);
}
return 1;
}
if (strcmp(cmdtext, "/sniper", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na arena sniper", 3000, 5);
SetPlayerPos(playerid,-880.6713,-2633.7266,97.9993);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o sniper( /sniper )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
return 1;
}
if (strcmp(cmdtext, "/arenadm3", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na arenadm", 3000, 5);
SetPlayerPos(playerid,-2752.7759,-251.4147,7.1875);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Arenadm3( /arenadm3 )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext, "/abrir2", true)==0){
SendClientMessage(playerid,0x95000096,"SERVER: Para trancar o Portao use /fechar2.");
MoveObject (gate2,2561.50, 1483.45, 3.3, 2.0);
return 1;
}if (strcmp(cmdtext, "/fechar2", true)==0){
SendClientMessage(playerid,0x95000096,"SERVER: Portгo Fechado");
MoveObject (gate2,2561.50, 1483.45, 9.00, 2.0);
return 1;
}if (strcmp(cmdtext, "/abrir", true)==0){
SendClientMessage(playerid,0x95000096,"SERVER: Para trancar o Portao use /fechar.");
MoveObject (gate1,2513.05, 1603.01, 3.3, 2.0);
return 1;
}if (strcmp(cmdtext, "/fechar", true)==0){
SendClientMessage(playerid,0x95000096,"SERVER: Portao trancado");
MoveObject (gate1,2513.05, 1603.01, 9.00, 2.0);
return 1;
}
if (strcmp(cmdtext, "/arena", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce esta na arena!", 3000, 5);
SetPlayerPos(playerid,1350.4232,2153.4683,11.0156);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Arena( /Arena )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,26,9999);
GivePlayerWeapon(playerid,31,9999);
GivePlayerWeapon(playerid,24,9999);
GivePlayerWeapon(playerid,32,9999);
return 1;
}
if (strcmp(cmdtext,"/Arenazoka", true)==0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
SetPlayerInterior(playerid,0);
GameTextForPlayer(playerid,"~g~Voce e o melhor, prove!", 3000, 5);
SetPlayerPos(playerid,2264.034,1162.278,79.315);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para desafio( /arenazoka )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
GivePlayerWeapon(playerid,4,0);
GivePlayerWeapon(playerid,36,9999);
GivePlayerWeapon(playerid,33,9999);
GivePlayerWeapon(playerid,35,9999);
GivePlayerWeapon(playerid,34,9999);
return 1;
}
if(strcmp(cmdtext, "/AeroSF", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-2020.722,445.372,139.403);
GameTextForPlayer(playerid,"~g~Voce esta no stunt", 3000, 5);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-2020.722,445.372,139.403);
}
return 1;
}
if(strcmp(cmd, "/meuskin", true, 11)==0)
{
cmd = strtok(cmdtext, idx);
if(!strlen(cmd))
{
SendClientMessage(playerid, COLOR_RED, "[ERRO]Digite: /meuskin [ID da Skin]");
return 1;
}
new param2=strval(cmd);
if(param2<7)
{
SendClientMessage(playerid, COLOR_RED, "[ERRO]Digite: /meuskin [ID da Skin]");
return 1;
}
if(param2==8||param2==42||param2==65||param2==74||param2==86||param2==208||param2==289) //||74||86||208||289)
{
return 1;
}
if(param2>264 && param2<274)
{
return 1;
}
if(param2>299)
{
SendClientMessage(playerid, COLOR_RED, "[ERRO] Vocк so pode escolher um skin de 7 a 299");
return 1;
}
SetPlayerSkin(playerid, param2);
return 1;
}
if(strcmp(cmdtext, "/drop", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,3790.545,-1877.194,1802.409);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 89.0);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Drop( /drop )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid,0);
}
else{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi para o Drop( /drop )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,3790.545,-1877.194,1802.409);
SetPlayerFacingAngle(playerid,190.9207);
}
return 1;
}
if(strcmp(cmdtext, "/drop2", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,-3099.049,-141.548,2155.232);
GameTextForPlayer(playerid,"~g~Voce esta no drop2", 3000, 5);
SetPlayerInterior(playerid,0);
}
else{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-3099.049,-141.548,2155.232);
}
return 1;
}
if(strcmp(cmdtext, "/megarampa", true) == 0) {
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apуs morrer.!");
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID;
VehicleID = GetPlayerVehicleID(playerid);
SetVehiclePos(VehicleID,467.052,-1358.738,2310.878);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 1.1080);
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE]*** %s foi descer a MG( /megarampa )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid,0);
}
else{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
format(string, sizeof(string), "[TELEPORTE] %s foi descer a megarampa( /megarampa )", pname);
SendClientMessageToAll(COLOR_NOVO, string);
ResetPlayerWeapons(playerid);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,417.138,-1101.635,2261.905);
SetPlayerFacingAngle(playerid,190.9207);
}
return 1;
}
if (strcmp("/veiculosnovos", cmdtext, true, 10) == 0)
if(IsPlayerAdmin(playerid)){
for(new v; v<MAX_VEHICLES; v++) SetVehicleToRespawn(v);
return 1;
}
if(strcmp(cmd, "/desbugarcarro", true) == 0)
{
new Float:X, Float:Y, Float:Z;
if(IsPlayerInAnyVehicle(playerid))
SetCameraBehindPlayer(playerid);
GetPlayerPos(playerid, X, Y, Z);
SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);
return 1;
}
if(strcmp(cmdtext, "/avenida", true) == 0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк sу pode sair daqui apos Morrer!");
new cartype = GetPlayerVehicleID(playerid);
new State=GetPlayerState(playerid);
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2057.0847,840.1503,6.7337);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2057.0847,840.1503,6.7337);
SetVehicleZAngle(cartype,1.0333);}
else
{SetPlayerPos(playerid,2057.0847,840.1503,6.7337);}
GameTextForPlayer(playerid," Seja bem vindo a avenida",2500,3);}
return 1;}
if(strcmp(cmdtext, "/ammu", true) == 0)
{
if(Arena[playerid] == 1) return SendClientMessage(playerid, COLOR_RED, "ERRO: Vocк nгo pode fugir de uma DeathMatch!");
new cartype = GetPlayerVehicleID(playerid);
new State=GetPlayerState(playerid);
SetPlayerInterior(playerid,0);
{if(State!=PLAYER_STATE_DRIVER)
{SetPlayerPos(playerid,2155.5381,943.2191,10.8203);}
else if(IsPlayerInVehicle(playerid, cartype) == 1)
{SetVehiclePos(cartype,2155.5381,943.2191,10.8203);
SetVehicleZAngle(cartype,270.5655);}
else
{SetPlayerPos(playerid,2155.5381,943.2191,10.8203);}
GameTextForPlayer(playerid," Seja bem vindo ao ammunation",2500,3);}
return 1;}
if (strcmp(cmdtext, "/reparar", true)==0) {
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid,COLOR_RED,"ERRO: Voce nгo esta em um veiculo.");
SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0);
return SendClientMessage(playerid,COLOR_GREEN,"VEICULO REPARADO COM SUCESSO!");
}
if(strcmp(cmd, "/transferir", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "DIGITE: /transferir [id do jogador] [quantia]");
return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "DIGITE: /transferir [id do jogador] [quantia]");
return 1;
}
ta ae, jonathan, se eu te passar meu gm, tu resolve o erro ? eu quero pagar um host e usar ele, ele й muito bom, aн tu pode ser dono comigo, jб que estas a me ajudar aqui..