09.04.2011, 19:23
Anyone got a code where it freezes a player, but they can still move the camera? And they cant shoot either?
new Float:TempPoses[MAX_PLAYERS][4]; //Tempory Save to Set Positions and get info when a player is freezed OnPlayerUpdate(playerid) { if(TempPoses[playerid][3]==1.0) SetPlayerPos(playerid,TempPoses[playerid][0],TempPoses[playerid][1],TempPoses[playerid][2]); return 1; } stock FreezeNoCam(playerid,freeze=1) //If freeze is = 1 the player get freezed, if 0 he get unfreezed { GetPlayerPos(playerid,TempPoses[playerid][0],TempPoses[playerid][1],TempPoses[playerid][2]); TempPoses[playerid][3]=float(freeze); return 1; }