What's wrong with my local /me script?
#1

Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
{
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
  if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
  {
    if(!cmdtext[3])
SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
{
    new string[128];
    GetPlayerName(playerid, string, sizeof(string));
    format(string, sizeof(string), "* %s %s", string, cmdtext[4]);
    ProxDetector(30, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
    }
 return 1;
}

  return 1;
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
}

	if(IsPlayerConnected(playerid))
	{
		new Float:posx, Float:posy, Float:posz;
		new Float:oldposx, Float:oldposy, Float:oldposz;
		new Float:tempposx, Float:tempposy, Float:tempposz;
		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
		//radi = 2.0; //Trigger Radius
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
			if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
			{
				if(!BigEar[i])
				{
					GetPlayerPos(i, posx, posy, posz);
					tempposx = (oldposx -posx);
					tempposy = (oldposy -posy);
					tempposz = (oldposz -posz);
					//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
					if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
					{
						SendClientMessage(i, col1, string);
					}
					else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
					{
						SendClientMessage(i, col2, string);
					}
					else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
					{
						SendClientMessage(i, col3, string);
					}
					else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
					{
						SendClientMessage(i, col4, string);
					}
					else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
					{
						SendClientMessage(i, col5, string);
					}
				}
				else
				{
					SendClientMessage(i, col1, string);
				}
			}
		}
	}//not connected
	forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
	return 1;
}
Код:
 C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : error 029: invalid expression, assumed zero
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : error 017: undefined symbol "ProxDetector"
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : error 033: array must be indexed (variable "-unknown-")
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : fatal error 107: too many error messages on one line
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#2

Which of these lines in 273?
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#3

Код:
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
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#4

Quote:
Originally Posted by Knocc_Out
Посмотреть сообщение
Код:
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
I'm not an expert but where did you open this?
Also Undefined symbol ProxDetector. You probably have to define it or to do something with it.

new or #define... idk
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#5

put the 'forward' in the top of the script..
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#6

Код:
#include <a_samp>
#include <core>
#include <float>
#include <string>
#include <file>
#include <time>
#include <datagram>
#include <a_players>
#include <a_vehicles>
#include <a_objects>
#include <a_sampdb>
new name[MAX_PLAYER_NAME];
#define TEAM_SWEET 270
#define COLOR_FADE1 0xE6E6E6E6 // Different colors of grey, starting from light to dark
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#if defined FILTERSCRIPT
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
I did, still not working.

Код:
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(245) : warning 217: loose indentation
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : error 029: invalid expression, assumed zero
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : error 017: undefined symbol "ProxDetector"
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : error 033: array must be indexed (variable "-unknown-")
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
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