public OnPlayerCommandText(playerid, cmdtext[])
{
{
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
{
if(!cmdtext[3])
SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
{
new string[128];
GetPlayerName(playerid, string, sizeof(string));
format(string, sizeof(string), "* %s %s", string, cmdtext[4]);
ProxDetector(30, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
return 1;
}
return 1;
public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
}
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
//radi = 2.0; //Trigger Radius
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
if(!BigEar[i])
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
//printf("DEBUG: X:%f Y:%f Z:%f",posx,posy,posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendClientMessage(i, col1, string);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendClientMessage(i, col2, string);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendClientMessage(i, col3, string);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendClientMessage(i, col4, string);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendClientMessage(i, col5, string);
}
}
else
{
SendClientMessage(i, col1, string);
}
}
}
}//not connected
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
return 1;
}
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : error 029: invalid expression, assumed zero C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : error 017: undefined symbol "ProxDetector" C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : error 033: array must be indexed (variable "-unknown-") C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(273) : fatal error 107: too many error messages on one line
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
|
Код:
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); |
#include <a_samp> #include <core> #include <float> #include <string> #include <file> #include <time> #include <datagram> #include <a_players> #include <a_vehicles> #include <a_objects> #include <a_sampdb> new name[MAX_PLAYER_NAME]; #define TEAM_SWEET 270 #define COLOR_FADE1 0xE6E6E6E6 // Different colors of grey, starting from light to dark #define COLOR_FADE2 0xC8C8C8C8 #define COLOR_FADE3 0xAAAAAAAA #define COLOR_FADE4 0x8C8C8C8C #define COLOR_FADE5 0x6E6E6E6E #if defined FILTERSCRIPT forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(245) : warning 217: loose indentation C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : error 029: invalid expression, assumed zero C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : error 017: undefined symbol "ProxDetector" C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : error 033: array must be indexed (variable "-unknown-") C:\Users\Brian\Desktop\San Andreas Multiplayer Server Map\gamemodes\Untitled.pwn(276) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.