Question.
#1

Well, what I am trying to do is when a player shoots another player it will attach an object to the player that has been shot would I go about doing this?
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#2

Quote:
Originally Posted by [GM]Sasino97
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What? lol You Want Like e.g (I Shoot You (kill you) And your Body Attach To My Body?))
I wrote the question wrong read it again XD
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#3

Quote:
Originally Posted by [GM]Sasino97
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What? lol You Want Like e.g (I Shoot You (kill you) And your Body Attach To My Body?))
Your gonna have trouble trying to do this, because when the player get's shot (dead)the player respawns.
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#4

Quote:
Originally Posted by Stigg
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Your gonna have trouble trying to do this, because when the player get's shot (dead)the player respawns.
I just wanna know how to attach an object to a player that has been shot (not killed) just shot.
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#5

Quote:
Originally Posted by TheYoungCapone
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I just wanna know how to attach an object to a player that has been shot (not killed) just shot.
Sozz, thought you said killled, but have a look at this, it may help you:

http://forum.sa-mp.com/showthread.ph...ghlight=aiming
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#6

Or do you mean attach yourself as if you are using a grapple?
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#7

Quote:
Originally Posted by Stigg
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Sozz, thought you said killled, but have a look at this, it may help you:

http://forum.sa-mp.com/showthread.ph...ghlight=aiming
how do i save the .txd file as an include?
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#8

save as
Код:
.inc
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#9

Use the OnPlayerShootPlayer function, and attach an object to the targetid.
For the include look here:

https://sampforum.blast.hk/showthread.php?tid=195439

Have fun, btw i know you, right?
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#10

Quote:
Originally Posted by Lutsen
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Use the OnPlayerShootPlayer function, and attach an object to the targetid.
For the include look here:

https://sampforum.blast.hk/showthread.php?tid=195439

Have fun, btw i know you, right?
yes i think you know me
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