Question. - Printable Version
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Question. -
TheYoungCapone - 23.03.2011
Well, what I am trying to do is when a player shoots another player it will attach an object to the player that has been shot would I go about doing this?
Re: Question. -
TheYoungCapone - 23.03.2011
Quote:
Originally Posted by [GM]Sasino97
What? lol You Want Like e.g (I Shoot You (kill you) And your Body Attach To My Body?)) 
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I wrote the question wrong read it again XD
Re: Question. -
Stigg - 23.03.2011
Quote:
Originally Posted by [GM]Sasino97
What? lol You Want Like e.g (I Shoot You (kill you) And your Body Attach To My Body?)) 
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Your gonna have trouble trying to do this, because when the player get's shot (dead)the player respawns.
Re: Question. -
TheYoungCapone - 23.03.2011
Quote:
Originally Posted by Stigg
Your gonna have trouble trying to do this, because when the player get's shot (dead)the player respawns.
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I just wanna know how to attach an object to a player that has been shot (not killed) just shot.
Re: Question. -
Stigg - 23.03.2011
Quote:
Originally Posted by TheYoungCapone
I just wanna know how to attach an object to a player that has been shot (not killed) just shot.
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Sozz, thought you said killled, but have a look at this, it may help you:
http://forum.sa-mp.com/showthread.ph...ghlight=aiming
Re: Question. -
mrcoolballs - 23.03.2011
Or do you mean attach yourself as if you are using a grapple?
Re: Question. -
TheYoungCapone - 23.03.2011
Quote:
Originally Posted by Stigg
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how do i save the .txd file as an include?
Re: Question. -
Stigg - 23.03.2011
save as
Re: Question. -
Lutsen - 23.03.2011
Use the OnPlayerShootPlayer function, and attach an object to the targetid.
For the include look here:
https://sampforum.blast.hk/showthread.php?tid=195439
Have fun, btw i know you, right?
Re: Question. -
TheYoungCapone - 23.03.2011
Quote:
Originally Posted by Lutsen
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yes i think you know me