[FilterScript] PRace System + Race Editor v1.1
#21

Quote:
Originally Posted by vyper
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Nice script

Maybe translate all variables & functions in english too?
If you want , maybe in the next version
I'm planning AutoVelox & chase races similar to need for speed ones.
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#22

Yes when a race does not exist it return back that message, don't worry it's not a problem :/ If you see in scripfiles/Races it's obvious why ...
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#23

Quote:
Originally Posted by Phanto90
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If you want , maybe in the next version
I'm planning AutoVelox & chase races similar to need for speed ones.
I already did something similar to that nfs chase but it's a bit buggy so i hope you're going to make it better
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#24

I've already done in a GM called "Shell City Need For Speed" and works perfectly, also with a nice textdraw system showing the distance between the chased and the hunter xD
I didn't published it on forum samp because it's a 10000 lines gamemode released for italian server.
But it's cool (A sort of RACE-RP) with a lot of features xD
Maybe i will post here too, but i doubt most of users will understand italian LOL
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#25

You don't have to post the whole gamemode

Just include the chase system in this race script if you say it works good... ofc. if you want to
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#26

Well the chasing system is not a problem, obviously, i'm planning the best way to read from the race file wether a race is an autovelox one or a chasing one xD
The original gamemode lacks of the autovelox system because i've had some problem with it, but with this simply fs i think that all will go fine.
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#27

You can make a simple command like /challenge (playerid) or /carduel (playerid) and the other one will get dialog with accept and decline for the chase system and not a race type
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#28

Well the basic chase system was actually a bit complex LoL
It works as the race system you saw (this one), but has a limit of 2 player per race chase type.
The autovelox system i think i will check the velocity on player enter race checkpoint and should be fine with some nice textdraw showing the total miles per hour
I have to say that this FS isn't my priority now, to me is only some kinda boring FS i do in free time, so i did not even give much importance to it xD
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#29

2 questions.

1. how can i make it that when a player selects a race, and goes to the start cp, that his vehicle teleports with the person? Because now it only teleports the player without vehicle when selecting a race.
2. how do i change the italian names, such as 'vai!'. I want to change this in "go!". I cant seem to find this in the script :S

Help is appreciated. Wonderfull script
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#30

Quote:
Originally Posted by Stigg
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Knock up a English version. Wont take long.
Off to test the multirace.
yep..
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#31

Current version has english language. Only functions and variabile names are not english.
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#32

I cant' wait the chase race upgrade How much work did you done?
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#33

Well the chase system is yet ready, but i need to improve some aspects as textdraw signin distance , score and others. Actually i did not spend much time on Pawno so it could take longer than you expect.
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#34

God job , gonna wait for the update :P
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#35

Hey Phanto , casualmente ho letto la tua discussione ( Can I speak Italian with You ? )
Volevo dirti che quando faccio /Race , mi esce il Dialog, seleziono una gara E NON SUCCEDE NULLA !
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#36

very nice
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#37

Coool , nice one!
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#38

Good news guys. PRace System v1.2 is finished. I added a new type of race ("Chase").
Give me some minutes to release
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