Checkpoints issue
#1

Hey again ! Alright, so, my question is simple. How can I do this way, when a player enters a certain location, a small checkpoint will pop up for the player and when he leaves the zone, the checkpoint will dissapear.

I know that I must use IsPlayerInRangeOfPoint function .. but where do I have to put it? I`m guessing that if I put it in the OnPlayerUpdate it`ll lag my server.
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#2

Do you use pickups?
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#3

That`s the idea. I want to avoid using pickups ... I don`t like having milions of pickups everywhere.

Maybe I can make an invisible pickup which can be pickable? Or ?
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#4

Do 1 second timer when player spawns?
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#5

Quote:
Originally Posted by Marricio
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Do 1 second timer when player spawns?
Oh, that seems a pretty resonable solution ... Hm still waiting for other solutions, if you can think at any other ones ...

Thanks for your help till now :P
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#6

If you use OnPlayerUpdate, it will update 8/7 times.. So dont use it, i'd recommend using a simple timer.
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