Checkpoints issue - Printable Version
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Checkpoints issue -
antonio112 - 15.03.2011
Hey again ! Alright, so, my question is simple. How can I do this way, when a player enters a certain location, a small checkpoint will pop up for the player and when he leaves the zone, the checkpoint will dissapear.
I know that I must use
IsPlayerInRangeOfPoint function .. but where do I have to put it? I`m guessing that if I put it in the
OnPlayerUpdate it`ll lag my server.
Re: Checkpoints issue -
GNGification - 15.03.2011
Do you use pickups?
Re: Checkpoints issue -
antonio112 - 15.03.2011
That`s the idea. I want to avoid using pickups ... I don`t like having milions of pickups everywhere.
Maybe I can make an invisible pickup which can be pickable? Or ?
Re: Checkpoints issue -
Marricio - 15.03.2011
Do 1 second timer when player spawns?
Re: Checkpoints issue -
antonio112 - 15.03.2011
Quote:
Originally Posted by Marricio
Do 1 second timer when player spawns?
|
Oh, that seems a pretty resonable solution ... Hm still waiting for other solutions, if you can think at any other ones ...
Thanks for your help till now :P
Re: Checkpoints issue -
Marricio - 15.03.2011
If you use OnPlayerUpdate, it will update 8/7 times.. So dont use it, i'd recommend using a simple timer.