10.03.2011, 14:01
Hello how to get these 2 working together =?
Код:
/***************************************** - [Random Messages by: Hoxxy] - *****************************************/ /* Hoxxy's InGameTeleport Maker v1.0 */ /* You don't have permission to DELETE or CHANGE credits. */ /* You don't have permission to EDIT my FS, and UPLOAD it as yours. */ /* You don't have permission to publish it on your BLOGS or WEBSITES. */ /* If you want that, send me E-mail or PM on sa-mp.com forum */ /* My E-mail is opanakk@gmail.com, and name is Pooh7 */ /* www.sa-mp.com | www.nl-gaming.net */ /*************************************************************************************************************************/ #define FILTERSCRIPT #include <a_samp> #include <Fini> #include <sscanf2> #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_ORANGE 0xFF9900AA #define COLOR_BLUE 0x00C2ECFF #define COLOR_GREEN 0x48E31CFF #define COLOR_LIGHTGREEN 0x80FF80FF #define COLOR_YELLOW 0xFFFF00AA #define COLOR_LIGHTYELLOW 0xFFFF80FF #define MAX_LOCATIONS 30 #define File "Teleports.ini" #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 new bool:TeleportForAll; enum tInfo { Location[32], Float:tX, Float:tY, Float:tZ, }; new TeleportInfo[MAX_LOCATIONS][tInfo]; #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Ingame teleport maker by Hoxxy LOADED"); print("--------------------------------------\n"); TeleportForAll = true; LoadTeleports(); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Ingame teleport maker by Hoxxy UNLOADED"); print("----------------------------------\n"); } #endif public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(makeport, 8, cmdtext); dcmd(teleport, 8, cmdtext); dcmd(toggleport, 10, cmdtext); dcmd(reloadteleports, 15, cmdtext); dcmd(teleporthelp, 12, cmdtext); return 0; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == 2000 && response) { TeleportPlayer(playerid, listitem); } return 1; } stock LoadTeleports() { if(!Fini_Exists(File)) { printf("DEBUG: The file %s doesn't exists. Creating...", File); Fini_Create(File); printf("DEBUG: File %s is created.", File); return 1; } new location[32], stringfromfile[128], id[3]; Fini_OpenFile(File); for(new i = 0; i < sizeof(TeleportInfo); i++) { format(id, sizeof(id), "%d", i); strmid(stringfromfile, Fini_GetStr(id), 1, strlen(Fini_GetStr(id)), 255); if(!strlen(stringfromfile)) break; sscanf(stringfromfile, "p<|>s[32]fff", location, TeleportInfo[i][tX], TeleportInfo[i][tY], TeleportInfo[i][tZ]); strmid(TeleportInfo[i][Location], location, 0, strlen(location), 255); printf("Teleport Info: %d, %s, %f, %f", i, TeleportInfo[i][Location], TeleportInfo[i][tX], TeleportInfo[i][tY], TeleportInfo[i][tZ]); } Fini_CloseFile(); return 1; } stock TeleportPlayer(playerid, id) { if(IsPlayerInAnyVehicle(playerid)) SetVehiclePos(GetPlayerVehicleID(playerid), TeleportInfo[id][tX], TeleportInfo[id][tY], TeleportInfo[id][tZ]); else SetPlayerPos(playerid, TeleportInfo[id][tX], TeleportInfo[id][tY], TeleportInfo[id][tZ]); new string[64]; format(string, sizeof(string), "You have been teleported to {FFFFFF}%s.", TeleportInfo[id][Location]); SendClientMessage(playerid, COLOR_LIGHTGREEN, string); return 1; } dcmd_makeport(playerid, params[]) { if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_GRAD2, " (error) You are not authorized to use this command!"); new teleloc[32], Float:Pos[3], TeleportMaxID = 0, string[128], id[3]; if(sscanf(params, "s[32]", teleloc)) return SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /makeport [Location name]"); for(new i = 0; i < MAX_LOCATIONS; i++) { if(strlen(TeleportInfo[i][Location]) > 0) { TeleportMaxID++; } } format(id, sizeof(id), "%d", TeleportMaxID); GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); format(string, sizeof(string), "Location name: {FFFF00}%s {FF9900}| X: {FFFF00}%f {FF9900}| Y: {FFFF00}%f {FF9900}| Z: {FFFF00}%f", teleloc, Pos[0], Pos[1], Pos[2]); SendClientMessage(playerid, COLOR_ORANGE, string); SendClientMessage(playerid, COLOR_ORANGE, "You have added new teleport! Use /teleport."); strmid(TeleportInfo[TeleportMaxID][Location], teleloc, 0, strlen(teleloc), 255); TeleportInfo[TeleportMaxID][tX] = Pos[0]; TeleportInfo[TeleportMaxID][tY] = Pos[1]; TeleportInfo[TeleportMaxID][tZ] = Pos[2]; format(string, sizeof(string), "%s|%f|%f|%f", teleloc, Pos[0], Pos[1], Pos[2]); if(!Fini_Exists(File)) Fini_Create(File); Fini_OpenFile(File); Fini_SetStr(id, string); Fini_SaveFile(); Fini_CloseFile(); return 1; } dcmd_teleport(playerid, params[]) { #pragma unused params if(!IsPlayerAdmin(playerid) && TeleportForAll == false) return SendClientMessage(playerid, COLOR_GRAD2, " (error) You are not authorized to use this command!"); new string[32], var[512]; for(new i; i < sizeof(TeleportInfo); i++) { format(string, sizeof(string), "%s\n", TeleportInfo[i][Location]); strcat(var, string); } ShowPlayerDialog(playerid, 2000, DIALOG_STYLE_LIST, "Teleport menu", var, "Teleport!", "Close"); return 1; } dcmd_toggleport(playerid, params[]) { #pragma unused params if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_GRAD2, " (error) You are not authorized to use this command!"); if(TeleportForAll == true) { TeleportForAll = false; SendClientMessage(playerid, COLOR_BLUE, "Teleport for all {FFFFFF}disabled."); return 1; } if(TeleportForAll == false) { TeleportForAll = true; SendClientMessage(playerid, COLOR_BLUE, "Teleport for all {FFFFFF}enabled."); return 1; } return 1; } dcmd_reloadteleports(playerid, params[]) { #pragma unused params if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_GRAD2, " (error) You are not authorized to use this command!"); LoadTeleports(); SendClientMessage(playerid, COLOR_GREEN, "Teleports reloaded!"); return 1; } dcmd_teleporthelp(playerid, params[]) { #pragma unused params if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, COLOR_GRAD2, " (error) You are not authorized to use this command!"); SendClientMessage(playerid, COLOR_YELLOW, " /makeport - {FFFF80}Will make new teleport location on your current position"); SendClientMessage(playerid, COLOR_YELLOW, " /teleport - {FFFF80}Will show you teleport menu"); SendClientMessage(playerid, COLOR_YELLOW, " /toggleport - {FFFF80}Enable or disable showing teleport menu for all"); SendClientMessage(playerid, COLOR_YELLOW, " /reloadteleports - {FFFF80}Will (re)load teleports"); SendClientMessage(playerid, COLOR_YELLOW, " /teleporthelp - {FFFF80}Will show help menu"); return 1; }
Код:
#include <a_samp>
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1],#%1,true,(%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid,"")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid,(%3)[(%2) + 2]))))) return 1
#define COLOR_RED 0xF60000AA
dcmd_tune(playerid, params[])
{
#pragma unused params
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, COLOR_RED, "You have to be in vehicle to use this command!");
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Tuning Menu", "Rims\nColours\nHidraulics\nNitro\nStereo\nRepair", "Choose", "Cancel");
TogglePlayerControllable(playerid, false);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(tune, 4, cmdtext);
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new vehicleid = GetPlayerVehicleID(playerid);
if(dialogid == 1)
{
if(response == 1)
{
if(listitem == 0) //Rims
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 1) //Colors
{
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Colours menu", "White\nBlack\nGreen\nBlue\nYellow\nRed", "Choose", "Back");
}
if(listitem == 2) //Hidraulics
{
AddVehicleComponent(vehicleid, 1087);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Tuning Menu", "Rims\nColours\nHidraulics\nNitro\nStereo\nRepair", "Choose", "Cancel");
}
if(listitem == 3) //Nitro
{
AddVehicleComponent(vehicleid, 1010);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Tuning Menu", "Rims\nColours\nHidraulics\nNitro\nStereo\nRepair", "Choose", "Cancel");
}
if(listitem == 4) //Stereo
{
AddVehicleComponent(vehicleid, 1086);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Tuning Menu", "Rims\nColours\nHidraulics\nNitro\nStereo\nRepair", "Choose", "Cancel");
}
if(listitem == 5) //Repair
{
RepairVehicle(vehicleid);
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Tuning Menu", "Rims\nColours\nHidraulics\nNitro\nStereo\nRepair", "Choose", "Cancel");
}
}
if(response == 0) return TogglePlayerControllable(playerid, true);
}
if(dialogid == 2)
{
if(response == 1)
{
if(listitem == 0)
{
AddVehicleComponent(vehicleid, 1080); //Switch
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 1)
{
AddVehicleComponent(vehicleid, 1074); //Mega
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 2)
{
AddVehicleComponent(vehicleid, 1079); //Cutter
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 3)
{
AddVehicleComponent(vehicleid, 1025); //Offroad
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 4)
{
AddVehicleComponent(vehicleid, 1073); //Shadow
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 5)
{
AddVehicleComponent(vehicleid, 1075); //Rimshine
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 6)
{
AddVehicleComponent(vehicleid, 1076); //Wires
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 7)
{
AddVehicleComponent(vehicleid, 1077); //Classic
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 8)
{
AddVehicleComponent(vehicleid, 1078); //Twist
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 9)
{
AddVehicleComponent(vehicleid, 1081); //Grove
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 10)
{
AddVehicleComponent(vehicleid, 1082); //Import
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 11)
{
AddVehicleComponent(vehicleid, 1083); //Dollar
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 12)
{
AddVehicleComponent(vehicleid, 1084); //Trance
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 13)
{
AddVehicleComponent(vehicleid, 1085); //Atomic
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 14)
{
AddVehicleComponent(vehicleid, 1096); //Ahab
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 15)
{
AddVehicleComponent(vehicleid, 1097); //Virtual
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
if(listitem == 16)
{
AddVehicleComponent(vehicleid, 1098); //Access
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "Rims menu", "Switch\nMega\nCutter\nOffroad\nShadow\nRimshine\nWires\nClassic\nTwist\nGrove\nImport\nDollar\nTrance\nAtomic\nAhab\nVirtual\nAccess\n", "Choose", "Back");
}
}
if(response == 0) return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Tuning Menu", "Rims\nColours\nHidraulics\nNitro\nStereo\nRepair", "Choose", "Cancel");
}
if(dialogid == 3)
{
if(response == 1)
{
if(listitem == 0)
{
ChangeVehicleColor(vehicleid, 1, 1);
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Colours menu", "White\nBlack\nGreen\nBlue\nYellow\nRed", "Choose", "Back");
}
if(listitem == 1)
{
ChangeVehicleColor(vehicleid, 0, 0);
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Colours menu", "White\nBlack\nGreen\nBlue\nYellow\nRed", "Choose", "Back");
}
if(listitem == 2)
{
ChangeVehicleColor(vehicleid, 252, 252);
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Colours menu", "White\nBlack\nGreen\nBlue\nYellow\nRed", "Choose", "Back");
}
if(listitem == 3)
{
ChangeVehicleColor(vehicleid, 158, 158);
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Colours menu", "White\nBlack\nGreen\nBlue\nYellow\nRed", "Choose", "Back");
}
if(listitem == 4)
{
ChangeVehicleColor(vehicleid, 6, 6);
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Colours menu", "White\nBlack\nGreen\nBlue\nYellow\nRed", "Choose", "Back");
}
if(listitem == 5)
{
ChangeVehicleColor(vehicleid, 170, 170);
ShowPlayerDialog(playerid, 3, DIALOG_STYLE_LIST, "Colours menu", "White\nBlack\nGreen\nBlue\nYellow\nRed", "Choose", "Back");
}
}
if(response == 0) return ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Tuning Menu", "Rims\nColours\nHidraulics\nNitro\nStereo\nRepair", "Choose", "Cancel");
}
return 0;
}


i love it.