20.08.2010, 08:55
Hello everyone .. i have a little problem , i think you can help me..
I've just made a /rentboat command a few days ago , with DIALOG. You go on a pickup and you type /rentboat. It will appear a menu , which boat you want to rent. So i want to make something. If a boat is rented and if someone tries to rent the same boat , say : "Someone already rents this boat."
Look my code :
I've just made a /rentboat command a few days ago , with DIALOG. You go on a pickup and you type /rentboat. It will appear a menu , which boat you want to rent. So i want to make something. If a boat is rented and if someone tries to rent the same boat , say : "Someone already rents this boat."
Look my code :
Код:
if(listitem == 0)
{
if(SBizzInfo[16][sbProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
if(PlayerInfo[playerid][pPbiskey] == 12)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}
if (GetPlayerMoney(playerid) < 35000)
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !");
return 1;
}
if(HireCar[playerid] != 299)
{
gCarLock[HireCar[playerid]] = 0;
UnLockCar(HireCar[playerid]);
}
---I think here is the problem for(new i=0; i<MAX_PLAYERS; i++)
---- it doesn't work {
if(HireCar[i] != GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Someone already rents this yacht !");
return 1;
}
}
GivePlayerMoney(playerid,-35000);
PutPlayerInVehicle(playerid, 228, 0);
SBizzInfo[16][sbTill] += 35000;
ExtortionSBiz(16, 35000);
SBizzInfo[16][sbProducts]--;
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
GameTextForPlayer(playerid, "We hope you enjoy this yacht", 5000, 3);
}

