There it is i not know is it 100%
:
Код:
if (strcmp(cmdtext, "/gotoxyz", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float:X, Float:Y, Float:Z;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "HASZNБLAT: /gotoxyz [cords]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] >= 2)
{
SendClientMessage(playerid, COLOR_GREEN, " ** Elteleportбltбl ezekhez a kordinatбkhoz X, Y, Z !");
SetPlayerPos(playerid, X, Y, Z);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!");
}
}
return 1;
}
if (strcmp(cmdtext, "/goto", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 2)
{
ShowPlayerDialog(playerid, GOTOMENU, DIALOG_STYLE_LIST, "Teleportok","LS\nSF\nLV\nJet\nBank\nInt\nMC\nSAST\nstad\nBхrtцn\nStadium 2\nAll Saints\nFehйr Hбz\nReptйr\nEdzхterem\nCounty\nFBI\nHitman HQ\nDMV\nLab1 ", "Goto", "Cancel");
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!");
}
}
return 1;
}
And others:
Код:
/*----------------------------------[Goto Safe]---------------------------------*/
if(strcmp(cmd, "/gotosafe", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 3)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 2175.2559,-994.4435,62.6977);
SetVehicleZAngle(tmpcar, 350);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 2287.4226,-933.3575,26.4948);
}
SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported !");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot !");
}
}
return 1;
}
/*----------------------------------[Goto LS]---------------------------------
if(strcmp(cmd, "/gotols", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 1)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1529.6,-1691.2,13.3);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1529.6,-1691.2,13.3);
}
SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported !");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!");
}
}
return 1;
}
//----------------------------------[Goto LV]---------------------------------
if(strcmp(cmd, "/gotolv", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, 1699.2, 1435.1, 10.7);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, 1699.2,1435.1, 10.7);
}
SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!");
}
}
return 1;
}
//----------------------------------[Goto SF]---------------------------------
if(strcmp(cmd, "/gotosf", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 1)
{
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehiclePos(tmpcar, -1417.0,-295.8,14.1);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
}
else
{
SetPlayerPos(playerid, -1417.0,-295.8,14.1);
}
SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported");
SetPlayerInterior(playerid,0);
PlayerInfo[playerid][pInt] = 0;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!");
}
}
return 1;
}
//----------------------------------[Goto Bank]---------------------------------
if(strcmp(cmd, "/gotobank" , true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGM] >= 2)
{
new vehicleid;
vehicleid = GetPlayerVehicleID(playerid);
SetVehiclePos(vehicleid, 1459.2296,-1023.7513,23.8331);
SetPlayerPos(playerid, 1459.2296,-1023.7513,23.8331);
SendClientMessage(playerid, COLOR_ALLDEPT, "You have been teleported to Los Santos Bank.");
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " You aren't authorized to use this command!");
return 1;
}
}
return 1;
}
And /gotoid
Код:
if(strcmp(cmd, "/gotoid", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "HASZNБLAT: /gotoid [playerid/PartOfName]");
return 1;
}
new Float:plocx,Float:plocy,Float:plocz;
new plo;
plo = ReturnUser(tmp);
if (IsPlayerConnected(plo))
{
if(plo != INVALID_PLAYER_ID)
{
if (PlayerInfo[playerid][pAdmin] >= 2 || PlayerInfo[playerid][pGM] >= 3 || PlayerInfo[playerid][pGMOnDuty] == 1)
{
if(Spectate[playerid] != 255)
{
Spectate[playerid] = 256;
}
GetPlayerPos(plo, plocx, plocy, plocz);
if(PlayerInfo[plo][pInt] > 0)
{
SetPlayerInterior(playerid,GetPlayerInterior(plo));
PlayerInfo[playerid][pInt] = PlayerInfo[plo][pInt];
PlayerInfo[playerid][pLocal] = PlayerInfo[plo][pLocal];
}
if (GetPlayerState(playerid) == 2)
{
new tmpcar = GetPlayerVehicleID(playerid);
SetVehicleVirtualWorld(tmpcar, GetPlayerVirtualWorld(plo));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(plo));
SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
SetPlayerInterior(playerid,GetPlayerInterior(plo));
PlayerInfo[playerid][pInt] = PlayerInfo[plo][pInt];
PlayerInfo[playerid][pLocal] = PlayerInfo[plo][pLocal];
}
else
{
SetPlayerPos(playerid,plocx,plocy+2, plocz);
SetPlayerInterior(playerid,GetPlayerInterior(plo));
SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(plo));
}
SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported");
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!");
}
}
}
else
{
format(string, sizeof(string), " %d is not an active player.", plo);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}
End :S little bit large...