Originally Posted by zalyy
what code?
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if (strcmp(cmdtext, "/gotoxyz", true) == 0) { if(IsPlayerConnected(playerid)) { new Float:X, Float:Y, Float:Z; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "HASZNБLAT: /gotoxyz [cords]"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 2) { SendClientMessage(playerid, COLOR_GREEN, " ** Elteleportбltбl ezekhez a kordinatбkhoz X, Y, Z !"); SetPlayerPos(playerid, X, Y, Z); } else { SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!"); } } return 1; } if (strcmp(cmdtext, "/goto", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 2) { ShowPlayerDialog(playerid, GOTOMENU, DIALOG_STYLE_LIST, "Teleportok","LS\nSF\nLV\nJet\nBank\nInt\nMC\nSAST\nstad\nBхrtцn\nStadium 2\nAll Saints\nFehйr Hбz\nReptйr\nEdzхterem\nCounty\nFBI\nHitman HQ\nDMV\nLab1 ", "Goto", "Cancel"); } else { SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!"); } } return 1; }
/*----------------------------------[Goto Safe]---------------------------------*/ if(strcmp(cmd, "/gotosafe", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 3) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, 2175.2559,-994.4435,62.6977); SetVehicleZAngle(tmpcar, 350); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, 2287.4226,-933.3575,26.4948); } SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported !"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot !"); } } return 1; } /*----------------------------------[Goto LS]--------------------------------- if(strcmp(cmd, "/gotols", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, 1529.6,-1691.2,13.3); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, 1529.6,-1691.2,13.3); } SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported !"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!"); } } return 1; } //----------------------------------[Goto LV]--------------------------------- if(strcmp(cmd, "/gotolv", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, 1699.2, 1435.1, 10.7); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, 1699.2,1435.1, 10.7); } SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!"); } } return 1; } //----------------------------------[Goto SF]--------------------------------- if(strcmp(cmd, "/gotosf", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] >= 1) { if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehiclePos(tmpcar, -1417.0,-295.8,14.1); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; } else { SetPlayerPos(playerid, -1417.0,-295.8,14.1); } SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = 0; } else { SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!"); } } return 1; } //----------------------------------[Goto Bank]--------------------------------- if(strcmp(cmd, "/gotobank" , true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGM] >= 2) { new vehicleid; vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, 1459.2296,-1023.7513,23.8331); SetPlayerPos(playerid, 1459.2296,-1023.7513,23.8331); SendClientMessage(playerid, COLOR_ALLDEPT, "You have been teleported to Los Santos Bank."); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,0); } else { SendClientMessage(playerid, COLOR_GRAD1, " You aren't authorized to use this command!"); return 1; } } return 1; }
if(strcmp(cmd, "/gotoid", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "HASZNБLAT: /gotoid [playerid/PartOfName]"); return 1; } new Float:plocx,Float:plocy,Float:plocz; new plo; plo = ReturnUser(tmp); if (IsPlayerConnected(plo)) { if(plo != INVALID_PLAYER_ID) { if (PlayerInfo[playerid][pAdmin] >= 2 || PlayerInfo[playerid][pGM] >= 3 || PlayerInfo[playerid][pGMOnDuty] == 1) { if(Spectate[playerid] != 255) { Spectate[playerid] = 256; } GetPlayerPos(plo, plocx, plocy, plocz); if(PlayerInfo[plo][pInt] > 0) { SetPlayerInterior(playerid,GetPlayerInterior(plo)); PlayerInfo[playerid][pInt] = PlayerInfo[plo][pInt]; PlayerInfo[playerid][pLocal] = PlayerInfo[plo][pLocal]; } if (GetPlayerState(playerid) == 2) { new tmpcar = GetPlayerVehicleID(playerid); SetVehicleVirtualWorld(tmpcar, GetPlayerVirtualWorld(plo)); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(plo)); SetVehiclePos(tmpcar, plocx, plocy+4, plocz); TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0; SetPlayerInterior(playerid,GetPlayerInterior(plo)); PlayerInfo[playerid][pInt] = PlayerInfo[plo][pInt]; PlayerInfo[playerid][pLocal] = PlayerInfo[plo][pLocal]; } else { SetPlayerPos(playerid,plocx,plocy+2, plocz); SetPlayerInterior(playerid,GetPlayerInterior(plo)); SetPlayerVirtualWorld(playerid, GetPlayerVirtualWorld(plo)); } SendClientMessage(playerid, COLOR_GRAD1, " You have been teleported"); } else { SendClientMessage(playerid, COLOR_GRAD1, " Nem hasznбlhatod ezt a parancsot!"); } } } else { format(string, sizeof(string), " %d is not an active player.", plo); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; }