i need help with family /adjust rank names?
#1

Is there a possible way that
i can add /adjust rankname newname
for example theres Godfather Outsider and all that, i can change their names to like
/adjust rankname Outsider Example1
something like that?
ive seen this on another server i just want to no how to do it?

thanks
Reply
#2

Quote:
Originally Posted by Jaztek
Is there a possible way that
i can add /adjust rankname newname
for example theres Godfather Outsider and all that, i can change their names to like
/adjust rankname Outsider Example1
something like that?
ive seen this on another server i just want to no how to do it?

thanks
i
Код:
f(strcmp(cmd, "/adjust", true) == 0)
	{
	  if(IsPlayerConnected(playerid))
	  {
	    if(PlayerInfo[playerid][pFMember] == 255)
	    {
	      SendClientMessage(playerid, COLOR_GREY, "  You are not in a Family !");
	      return 1;
	    }
	    new family = PlayerInfo[playerid][pFMember];
	    new wstring[128];
			GetPlayerName(playerid, sendername, sizeof(sendername));
			format(string, sizeof(string), "%s", sendername);
			strmid(wstring, string, 0, strlen(string), 255);
	    if(strcmp(FamilyInfo[family][FamilyLeader],wstring, true ) == 0 || PlayerInfo[playerid][pRank] > 4)
			{
			  new x_nr[256];
				x_nr = strtok(cmdtext, idx);
				if(!strlen(x_nr))
				{
					SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust [name]");
					SendClientMessage(playerid, COLOR_WHITE, "Available Names: Name, MOTD, Color, Invite, Uninvite, Rank, Rankname, Safe");
					return 1;
				}
			  if(strcmp(x_nr,"name",true) == 0)
				{
          new length = strlen(cmdtext);
					while ((idx < length) && (cmdtext[idx] <= ' '))
					{
						idx++;
					}
					new offset = idx;
					new result[64];
					while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
					{
						result[idx - offset] = cmdtext[idx];
						idx++;
					}
					result[idx - offset] = EOS;
					if(!strlen(result))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust Name [Family Name]");
						return 1;
					}
					strmid(FamilyInfo[family][FamilyName], result, 0, strlen(result), 255);
					SaveFamilies();
				  SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's Name.");
				}
				else if(strcmp(x_nr,"motd",true) == 0)
				{
				  new length = strlen(cmdtext);
					while ((idx < length) && (cmdtext[idx] <= ' '))
					{
						idx++;
					}
					new offset = idx;
					new result[64];
					while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
					{
						result[idx - offset] = cmdtext[idx];
						idx++;
					}
					result[idx - offset] = EOS;
					if(!strlen(result))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust MOTD [Family MOTD Text]");
						return 1;
					}
					strmid(FamilyInfo[family][FamilyMOTD], result, 0, strlen(result), 255);
					SaveFamilies();
				  SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's MOTD.");
				}
				else if(strcmp(x_nr,"color",true) == 0)
				{
				  new length = strlen(cmdtext);
					while ((idx < length) && (cmdtext[idx] <= ' '))
					{
						idx++;
					}
					new offset = idx;
					new result[64];
					while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
					{
						result[idx - offset] = cmdtext[idx];
						idx++;
					}
					result[idx - offset] = EOS;
					if(!strlen(result))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust color [Family Color Sample: 0xFFFFFFAA]");
						return 1;
					}
					if(offset < 10)
					{
					  SendClientMessage(playerid, COLOR_GREY, "  Wrong Color number, take a look at the Sample ! (0xFFFFFFAA)");
					  return 1;
					}
					strmid(FamilyInfo[family][FamilyMOTD], result, 0, strlen(result), 255);
					SaveFamilies();
				  SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's Color.");
				}
				else if(strcmp(x_nr,"safe",true) == 0)
				{
				  SendClientMessage(playerid, COLOR_GRAD1, "Adjusting your Family Safe will reset all your Safe Stats.");
				  SendClientMessage(playerid, COLOR_GRAD1, "If you want to adjust your Safe type /adjust confirm.");
				  SendClientMessage(playerid, COLOR_GRAD1, "Upgrading your family Safe will cost $50,000.");
				  return 1;
				}
				else if(strcmp(x_nr,"confirm",true) == 0)
				{
					if(GetPlayerMoney(playerid) < 50000)
					{
            SendClientMessage(playerid, COLOR_GRAD1, "Upgrading your family Safe costs $50,000.");
            return 1;
					}
					GivePlayerMoney(playerid, -50000);
				  GetPlayerPos(playerid, FamilyInfo[family][FamilySafe][0],FamilyInfo[family][FamilySafe][1],FamilyInfo[family][FamilySafe][2]);
				  FamilyInfo[family][FamilyUSafe] = 1;
				  FamilyInfo[family][FamilyCash] = 0;
				  FamilyInfo[family][FamilyMats] = 0;
				  FamilyInfo[family][FamilyPot] = 0;
				  FamilyInfo[family][FamilyCrack] = 0;
    			pickups++;
				  SaveFamilies();
				  SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's Safe.");
				}
				else if(strcmp(x_nr,"invite",true) == 0)
				{
				  /*if(FamilyInfo[family][FamilyMembers] >= 10)
				  {
				    SendClientMessage(playerid, COLOR_GREY, "  Your Family has reached the Maximum of 10 Family Members, can't invite more !");
				    return 1;
				  }*/
					tmp = strtok(cmdtext, idx);
					if(!strlen(x_nr)) {
					  SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust invite [playerid/PartOfName]");
					  return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					  if(giveplayerid != INVALID_PLAYER_ID)
					  {
					    if(PlayerInfo[giveplayerid][pFMember] != 255 || PlayerInfo[giveplayerid][pMember] != 0 || PlayerInfo[giveplayerid][pLeader] != 0)
					    {
					      SendClientMessage(playerid, COLOR_GREY, "  That player is already in a Family !");
					      return 1;
					    }
					    GetPlayerName(playerid, sendername, sizeof(sendername));
					    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
					    format(string, sizeof(string), "* You've invited %s to join '%s'.",giveplayer, FamilyInfo[family][FamilyName]);
					    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					    format(string, sizeof(string), "* %s has invited you to join '%s', you are now a Member of it.",sendername, FamilyInfo[family][FamilyName]);
					    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					    PlayerInfo[giveplayerid][pFMember] = family;
					    PlayerInfo[giveplayerid][pRank] = 1;
					    FamilyInfo[family][FamilyMembers] ++;
					    SaveFamilies();
					    return 1;
					  }
					}
					else
					{
					  SendClientMessage(playerid, COLOR_GREY, "  That player is Offline !");
					  return 1;
					}
				}
				else if(strcmp(x_nr,"uninvite",true) == 0)
				{
				  tmp = strtok(cmdtext, idx);
					if(!strlen(x_nr)) {
					  SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust uninvite [playerid/PartOfName]");
					  return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					  if(giveplayerid != INVALID_PLAYER_ID)
					  {
					    if(PlayerInfo[giveplayerid][pFMember] != family)
					    {
					      SendClientMessage(playerid, COLOR_GREY, "  That player is not in your Family !");
					      return 1;
					    }
					    GetPlayerName(playerid, sendername, sizeof(sendername));
					    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
					    format(string, sizeof(string), "* You've kicked %s out of your Family.",giveplayer);
					    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					    format(string, sizeof(string), "* Family Leader %s has kicked your out of the Family.",sendername);
					    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					    PlayerInfo[giveplayerid][pFMember] = 255;
					    PlayerInfo[giveplayerid][pRank] = 0;
					    FamilyInfo[family][FamilyMembers] --;
					    SaveFamilies();
					    return 1;
					  }
					}
					else
					{
					  SendClientMessage(playerid, COLOR_GREY, "  That player is Offline !");
					  return 1;
					}
				}
				else if(strcmp(x_nr,"rank",true) == 0)
				{
				  tmp = strtok(cmdtext, idx);
					if(!strlen(x_nr)) {
					  SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rank [RankNr] [playerid/PartOfName]");
					  return 1;
					}
					new rank = strval(tmp);
					if(rank < 1 || rank > 6) { SendClientMessage(playerid, COLOR_GREY, "  RankNr can't be below 1 or above 6 !"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(x_nr)) {
					  SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rank [RankNr] [playerid/PartOfName]");
					  return 1;
					}
					giveplayerid = ReturnUser(tmp);
					if(IsPlayerConnected(giveplayerid))
					{
					  if(giveplayerid != INVALID_PLAYER_ID)
					  {
					    if(PlayerInfo[giveplayerid][pFMember] != family)
					    {
					      SendClientMessage(playerid, COLOR_GREY, "  That player is not in your Family !");
					      return 1;
					    }
					    GetPlayerName(playerid, sendername, sizeof(sendername));
					    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
					    format(string, sizeof(string), "* You've given %s Rank %d.",giveplayer,rank);
					    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					    format(string, sizeof(string), "* Family Leader %s has given you Rank %d.",sendername,rank);
					    SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
					    PlayerInfo[giveplayerid][pRank] = rank;
					    return 1;
					  }
					}
					else
					{
					  SendClientMessage(playerid, COLOR_GREY, "  That player is Offline !");
					  return 1;
					}
				}
				/*else if(strcmp(x_nr,"rankname",true) == 0)
				{
  					tmp = strtok(cmdtext, idx);
					if(!strlen(x_nr))
					{
 						SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rankname [RankNr] [Rank Name]");
	  				return 1;
					}
					new rank = strval(tmp);
					if(rank < 1 || rank > 6)
					{
						SendClientMessage(playerid, COLOR_GREY, "  RankNr can't be below 1 or above 6 !");
						return 1;
					}
					tmp = strtok(cmdtext, idx);
					if(!strlen(x_nr))
					{
  					SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rankname [RankNr] [Rank Name]");
				  	return 1;
					}
					new result[64];
					while ((idx < length) && ((idx - offset) < (sizeof(result) - 2)))
					{
						result[idx - offset] = cmdtext[idx];
						idx++;
					}
					result[idx - offset] = EOS;
					if(!strlen(result))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust rankname [RankNr] [Rank Name]");
						return 1;
					}
					if(rank == 1)
	 				{
	  					strmid(FamilyInfo[family][FamilyRank1], result, 0, strlen(result), 255);
	  					SaveFamilies();
	   				format(string, sizeof(string), "* You've changed Rank 1 to %s.",result);
			    		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					}
					if(rank == 2)
	 				{
	          strmid(FamilyInfo[family][FamilyRank2], result, 0, strlen(result), 255);
	          SaveFamilies();
	   				format(string, sizeof(string), "* You've have changed Rank 2 to %s.",result);
		    		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					}
					if(rank == 3)
	 				{
	 				  strmid(FamilyInfo[family][FamilyRank3], result, 0, strlen(result), 255);
	 				  SaveFamilies();
	   				format(string, sizeof(string), "* You've have changed Rank 3 to %s.",result);
			    		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					}
					if(rank == 4)
	 				{
	 				  strmid(FamilyInfo[family][FamilyRank4], result, 0, strlen(result), 255);
	 				  SaveFamilies();
	   				format(string, sizeof(string), "* You've have changed Rank 4 to %s.",result);
			    		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					}
					if(rank == 5)
	 				{
	  					strmid(FamilyInfo[family][FamilyRank5], result, 0, strlen(result), 255);
	  					SaveFamilies();
	   				format(string, sizeof(string), "* You've have changed Rank 5 to %s.",result);
		    		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					}
					if(rank == 6)
	 				{
	 				  strmid(FamilyInfo[family][FamilyRank6], result, 0, strlen(result), 255);
	 				  SaveFamilies();
	   				format(string, sizeof(string), "* You've have changed Rank 6 to %s.",result);
			    		SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
					}*/
				}
				else
				{
  				SendClientMessage(playerid, COLOR_GREY, "  Invalid Adjust name !");
				  return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "  You are not the Leader of your Family !");
  			return 1;
		  }
	}
Add that to your script
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