Originally Posted by Jaztek
Is there a possible way that
i can add /adjust rankname newname for example theres Godfather Outsider and all that, i can change their names to like /adjust rankname Outsider Example1 something like that? ive seen this on another server i just want to no how to do it? thanks |
f(strcmp(cmd, "/adjust", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pFMember] == 255) { SendClientMessage(playerid, COLOR_GREY, " You are not in a Family !"); return 1; } new family = PlayerInfo[playerid][pFMember]; new wstring[128]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s", sendername); strmid(wstring, string, 0, strlen(string), 255); if(strcmp(FamilyInfo[family][FamilyLeader],wstring, true ) == 0 || PlayerInfo[playerid][pRank] > 4) { new x_nr[256]; x_nr = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust [name]"); SendClientMessage(playerid, COLOR_WHITE, "Available Names: Name, MOTD, Color, Invite, Uninvite, Rank, Rankname, Safe"); return 1; } if(strcmp(x_nr,"name",true) == 0) { new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust Name [Family Name]"); return 1; } strmid(FamilyInfo[family][FamilyName], result, 0, strlen(result), 255); SaveFamilies(); SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's Name."); } else if(strcmp(x_nr,"motd",true) == 0) { new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust MOTD [Family MOTD Text]"); return 1; } strmid(FamilyInfo[family][FamilyMOTD], result, 0, strlen(result), 255); SaveFamilies(); SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's MOTD."); } else if(strcmp(x_nr,"color",true) == 0) { new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust color [Family Color Sample: 0xFFFFFFAA]"); return 1; } if(offset < 10) { SendClientMessage(playerid, COLOR_GREY, " Wrong Color number, take a look at the Sample ! (0xFFFFFFAA)"); return 1; } strmid(FamilyInfo[family][FamilyMOTD], result, 0, strlen(result), 255); SaveFamilies(); SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's Color."); } else if(strcmp(x_nr,"safe",true) == 0) { SendClientMessage(playerid, COLOR_GRAD1, "Adjusting your Family Safe will reset all your Safe Stats."); SendClientMessage(playerid, COLOR_GRAD1, "If you want to adjust your Safe type /adjust confirm."); SendClientMessage(playerid, COLOR_GRAD1, "Upgrading your family Safe will cost $50,000."); return 1; } else if(strcmp(x_nr,"confirm",true) == 0) { if(GetPlayerMoney(playerid) < 50000) { SendClientMessage(playerid, COLOR_GRAD1, "Upgrading your family Safe costs $50,000."); return 1; } GivePlayerMoney(playerid, -50000); GetPlayerPos(playerid, FamilyInfo[family][FamilySafe][0],FamilyInfo[family][FamilySafe][1],FamilyInfo[family][FamilySafe][2]); FamilyInfo[family][FamilyUSafe] = 1; FamilyInfo[family][FamilyCash] = 0; FamilyInfo[family][FamilyMats] = 0; FamilyInfo[family][FamilyPot] = 0; FamilyInfo[family][FamilyCrack] = 0; pickups++; SaveFamilies(); SendClientMessage(playerid, COLOR_WHITE, "You've adjusted your Family's Safe."); } else if(strcmp(x_nr,"invite",true) == 0) { /*if(FamilyInfo[family][FamilyMembers] >= 10) { SendClientMessage(playerid, COLOR_GREY, " Your Family has reached the Maximum of 10 Family Members, can't invite more !"); return 1; }*/ tmp = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust invite [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pFMember] != 255 || PlayerInfo[giveplayerid][pMember] != 0 || PlayerInfo[giveplayerid][pLeader] != 0) { SendClientMessage(playerid, COLOR_GREY, " That player is already in a Family !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've invited %s to join '%s'.",giveplayer, FamilyInfo[family][FamilyName]); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* %s has invited you to join '%s', you are now a Member of it.",sendername, FamilyInfo[family][FamilyName]); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pFMember] = family; PlayerInfo[giveplayerid][pRank] = 1; FamilyInfo[family][FamilyMembers] ++; SaveFamilies(); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } else if(strcmp(x_nr,"uninvite",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust uninvite [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pFMember] != family) { SendClientMessage(playerid, COLOR_GREY, " That player is not in your Family !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've kicked %s out of your Family.",giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Family Leader %s has kicked your out of the Family.",sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pFMember] = 255; PlayerInfo[giveplayerid][pRank] = 0; FamilyInfo[family][FamilyMembers] --; SaveFamilies(); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } else if(strcmp(x_nr,"rank",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rank [RankNr] [playerid/PartOfName]"); return 1; } new rank = strval(tmp); if(rank < 1 || rank > 6) { SendClientMessage(playerid, COLOR_GREY, " RankNr can't be below 1 or above 6 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rank [RankNr] [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pFMember] != family) { SendClientMessage(playerid, COLOR_GREY, " That player is not in your Family !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You've given %s Rank %d.",giveplayer,rank); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Family Leader %s has given you Rank %d.",sendername,rank); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); PlayerInfo[giveplayerid][pRank] = rank; return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } /*else if(strcmp(x_nr,"rankname",true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rankname [RankNr] [Rank Name]"); return 1; } new rank = strval(tmp); if(rank < 1 || rank > 6) { SendClientMessage(playerid, COLOR_GREY, " RankNr can't be below 1 or above 6 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(x_nr)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /adjust rankname [RankNr] [Rank Name]"); return 1; } new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 2))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /adjust rankname [RankNr] [Rank Name]"); return 1; } if(rank == 1) { strmid(FamilyInfo[family][FamilyRank1], result, 0, strlen(result), 255); SaveFamilies(); format(string, sizeof(string), "* You've changed Rank 1 to %s.",result); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } if(rank == 2) { strmid(FamilyInfo[family][FamilyRank2], result, 0, strlen(result), 255); SaveFamilies(); format(string, sizeof(string), "* You've have changed Rank 2 to %s.",result); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } if(rank == 3) { strmid(FamilyInfo[family][FamilyRank3], result, 0, strlen(result), 255); SaveFamilies(); format(string, sizeof(string), "* You've have changed Rank 3 to %s.",result); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } if(rank == 4) { strmid(FamilyInfo[family][FamilyRank4], result, 0, strlen(result), 255); SaveFamilies(); format(string, sizeof(string), "* You've have changed Rank 4 to %s.",result); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } if(rank == 5) { strmid(FamilyInfo[family][FamilyRank5], result, 0, strlen(result), 255); SaveFamilies(); format(string, sizeof(string), "* You've have changed Rank 5 to %s.",result); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } if(rank == 6) { strmid(FamilyInfo[family][FamilyRank6], result, 0, strlen(result), 255); SaveFamilies(); format(string, sizeof(string), "* You've have changed Rank 6 to %s.",result); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); }*/ } else { SendClientMessage(playerid, COLOR_GREY, " Invalid Adjust name !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You are not the Leader of your Family !"); return 1; } }