25.02.2010, 23:01
Is there any reason why gates wouldn't work on my server? I've tried every gate on aGateGenerator as a filterscript and the dont work
#include <a_samp>
//=====
new BrandonGate1;
//=====
forward BrandonGate1Timer(playerid);
//=====
public OnFilterScriptInit()
{
BrandonGate1 = CreateObject(969, 1530.947265625, 96.14453125, 28.636119842529, 0, 0, 25.801391601563);
SetTimer("BrandonGate1Timer", 1000, 1);
}
//=====
public BrandonGate1Timer(playerid)
{
if(IsPlayerInRangeOfPoint(playerid, 4, 1530.947265625, 96.14453125, 28.636119842529))
{
MoveObject(BrandonGate1, 1538.9044189453, 100.001953125, 28.584012985229, 2);
}else{
MoveObject(BrandonGate1, 1530.947265625, 96.14453125, 28.636119842529, 2);
}
}