When more then 1 player connects server doesn't work.
#1

lalalal
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#2

#include <a_samp> ?? Lol..
Post your OnPlayerConnect ..
Edit: May I suggest creating the CP for the PLAYER. When someone connects, your creating it for everyone,
Place the CreateDynamicCP's on OnGameModeInit, and it should be fixed.
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#3

Quote:
Originally Posted by 1337connor
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#include <a_samp> ?? Lol..
Post your OnPlayerConnect ..
Edit: May I suggest creating the CP for the PLAYER. When someone connects, your creating it for everyone,
Place the CreateDynamicCP's on OnGameModeInit, and it should be fixed.
Ah fail, that sounds about right lol , i'll go test that out hold up.

edit: hm, OnGameModeInIt still doesn't work, any other ideas?
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#4

I had a problem like this in the past, I dont know if you have sorted it but when I disabled my filterscripts it worked again, Try turning ALL your filterscripts off and go on and see if it does it. Reply back
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#5

Quote:
Originally Posted by LiamM
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I had a problem like this in the past, I dont know if you have sorted it but when I disabled my filterscripts it worked again, Try turning ALL your filterscripts off and go on and see if it does it. Reply back
1, i don't use fliterscripts
2, this topic is old
3, i fixed it ages ago.
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