When more then 1 player connects server doesn't work. - Printable Version
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When more then 1 player connects server doesn't work. -
Haydz - 27.12.2010
lalalal
Re: When more then 1 player connects server doesn't work. -
1337connor - 27.12.2010
#include <a_samp> ?? Lol..
Post your OnPlayerConnect ..
Edit: May I suggest creating the CP for the PLAYER. When someone connects, your creating it for everyone,
Place the CreateDynamicCP's on OnGameModeInit, and it should be fixed.
Re: When more then 1 player connects server doesn't work. -
Haydz - 27.12.2010
Quote:
Originally Posted by 1337connor
#include <a_samp> ?? Lol..
Post your OnPlayerConnect ..
Edit: May I suggest creating the CP for the PLAYER. When someone connects, your creating it for everyone,
Place the CreateDynamicCP's on OnGameModeInit, and it should be fixed.
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Ah fail, that sounds about right lol
, i'll go test that out hold up.
edit: hm, OnGameModeInIt still doesn't work, any other ideas?
Re: When more then 1 player connects server doesn't work. -
LiamM - 31.12.2010
I had a problem like this in the past, I dont know if you have sorted it but when I disabled my filterscripts it worked again, Try turning ALL your filterscripts off and go on and see if it does it. Reply back
Re: When more then 1 player connects server doesn't work. -
Haydz - 31.12.2010
Quote:
Originally Posted by LiamM
I had a problem like this in the past, I dont know if you have sorted it but when I disabled my filterscripts it worked again, Try turning ALL your filterscripts off and go on and see if it does it. Reply back
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1, i don't use fliterscripts
2, this topic is old
3, i fixed it ages ago.