symbol already defined: "OnGameModeExit" WTF
#1

Код:
symbol already defined: "OnGameModeExit"
WTF!?
I have only 1 callback OnGameModeExit!
Include list:
#include <a_samp>
#include <core>
#include <float>
#include <time>
#include <file>
#include <utils>
#include <D_Ikone>
#include <streamer>
#include <morphinc>
#include <dini>


How to fix this error?
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#2

show the first part of the error
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#3

^ wtf are you trying to get his name and his server directory?

btw. one of your includes use another ongamemodeinit, i suggest you search through them and make the stuff inside that callback a function, otherwise if no matches, check for a duplicate in your gamemode of ongamemodeinit
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#4

no im trying to see if its in a include or in his script, dont go saying shit like im hacking people, damn.
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#5

alright but that error mostly comes throughout the gamemode >.<
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#6

Try going through this include :
pawn Код:
#include <D_Ikone>
I think that might be the one there
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#7

check if you have two 'public OnGameModeInit()'.
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#8

Quote:
Originally Posted by Marricio
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check if you have two 'public OnGameModeInit()'.
You mean: OnGameModeExit
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