25.12.2010, 08:04
Hello.
I have a textdraw which updates when the player does something. The problem is, this TXD can reach 1000 strlen.
The bug is the fact that if the length passes the 280 string length, it crashes the client with error:
I may state that I use ~n~ to form some kind of list in the textdraw.
Any ideas?
I have a textdraw which updates when the player does something. The problem is, this TXD can reach 1000 strlen.
The bug is the fact that if the length passes the 280 string length, it crashes the client with error:
Код:
SA-MP 0.3c Exception At Address: 0x45203A6D Registers: EAX: 0xFFFF000D EBX: 0x0F1CFBF9 ECX: 0x0000FFFF EDX: 0xFFFFFFFF ESI: 0x4396DB6C EDI: 0x44360000 EBP: 0x76B17E90 ESP: 0x0022FB5C EFLAGS: 0x00010212 Stack: +0000: 0x7974706D 0x007E6E7E 0x6E007E6E 0x0F1C007E +0010: 0x0071A780 0x0022FB8C 0x44360000 0x4396DB6C +0020: 0x0F1CFBF9 0x0F1CFBF9 0x0F1CF7F8 0x00000000 +0030: 0x49742400 0xC9742400 0xC9742400 0x49742400 +0040: 0x03F4C095 0x44360000 0x4396DB6C 0x0F1CFBF9 +0050: 0x0F1AF0D0 0x0000000B 0x44A00000 0x3ACCCCCD +0060: 0x44800000 0x3B124925 0x03F06348 0x0000001A +0070: 0x00000000 0x03F42C9E 0x0022FBE4 0x68DB97BB +0080: 0x0022FC00 0x00000000 0x0022FC0C 0x68CC37A5 +0090: 0x08CD0040 0x0022FC00 0x00000000 0x04AFAF00 +00A0: 0x04AFDA3C 0x00000006 0x000002BF 0x00000002 +00B0: 0x00000000 0x04AFAF00 0x00000000 0x0022FC38 +00C0: 0x68CAEDFD 0x04AFAF00 0x00000000 0x00000000 +00D0: 0x00000000 0x00000000 0x00000000 0x000000AF +00E0: 0x03F5D7AB 0x04AFAF00 0x00000000 0x00000000 +00F0: 0x00000001 0x00000000 0x007FDE41 0x04460F58 +0100: 0x00000000 0x00000000 0x00B7CD98 0x00000000 +0110: 0x000000AF 0x007FE7DC 0x00000000 0x00000000 +0120: 0x00B7CD98 0x0000021B 0x0072859C 0x00000001 +0130: 0x00000000 0x00000005 0x00C80468 0x00000004 +0140: 0x00584954 0x4339504F 0x445D1D38 0x4322AFB1 +0150: 0x445D1D38 0x4339504F 0x44577510 0x4322AFB1 +0160: 0x44577510 0x0022FD04 0x00000376 0x4339504F +0170: 0x44577510 0x4322AFB1 0x44577510 0x4322AFB1 +0180: 0x445D1D38 0x4339504F 0x445D1D38 0x00588727 +0190: 0x00BAA258 0x432E0000 0x445A4924 0x00000004 +01A0: 0x00000010 0x00588538 0x00000001 0x03F43CF4 +01B0: 0x00000008 0x00585C2C 0x00000008 0x00000001 +01C0: 0x00000000 0x0000001A 0x00000000 0x76B17E90 +01D0: 0x00000000 0x000000AF 0x00000000 0x80000000 +01E0: 0x432E0000 0x445A4924 0x00000000 0x438A0000 +01F0: 0x445A4924 0x40C2EAEA 0xC1EA2CD9 0x447AE32A +0200: 0x00000000 0x0000001A 0x0058FCE9 0x00000001 +0210: 0x0053E504 0x00000001 0x00000001 0x76B17E90 +0220: 0x0022FD90 0x00000000 0x015946B8 0x00B6F028 +0230: 0x03F92261 0x0000001A 0x00000001 0x00000000 +0240: 0x0053EB17 0x44200000 0x44000000 0x0053ECC2 +0250: 0x00000001 0x00619B71 0x0000001A 0x00000001 +0260: 0x00000001 0x0000000A 0x00748DA0 0x0000001A +0270: 0x00000001 0x757028F7 0x00000000 0x0022FF88 SCM Op: 0x77E, lDbg: 0 Game Version: US 1.0 State Information: Ped Context: 0
Any ideas?