extend limits..
#1

Hey is there anyway to extend limits?
3D Labels Global 1024
3D Labels Per-player 1024
I am really looking for something good. I need more the 5k 3d texts :/ thank you.
Thanks for your time and reading
Reply
#2

Use streamer ?
Reply
#3

I am using a streamer. 1k is max for streamer for some reason...
Reply
#4

1k? thats ridiculous. there must be a setting to raise the maximum amount for streamed 3dlabels, cuz the regular limit is 1k, why would you need to stream them then? which streamer are you using?
i suggest the https://sampforum.blast.hk/showthread.php?tid=102865 anyways ^^
Reply
#5

Quote:
Originally Posted by Babul
Посмотреть сообщение
1k? thats ridiculous. there must be a setting to raise the maximum amount for streamed 3dlabels, cuz the regular limit is 1k, why would you need to stream them then? which streamer are you using?
i suggest the https://sampforum.blast.hk/showthread.php?tid=102865 anyways ^^
Heh I know this streamer a great one Ill check right now witch one I use and tell ya
edit
I use it but I think I didn't change the functions Create3DTextLabel
lol
edit:
Still cant see the 3d text after 1004
Reply
#6

You cant see more then 1024 in the same time but if its not in the same location it will work...
Reply
#7

Quote:
Originally Posted by Yagoda
Посмотреть сообщение
You cant see more then 1024 in the same time but if its not in the same location it will work...
It not in the same location why would I do that?...
Reply
#8

to see how much kb/sec you need to transfer (144 chars + protocol)*1000 textlabels? lol
erm. i added some (not too large) map files, they exceed 400 by far. so the streamer works. why shouldnt it apply to textlabels? and why is the limit 1004? i cant imagine that you defined the array like new Label[1004];, so idk whats happening...
edit: stupid, stupid... STUPID me >-<
native Create3DTextLabel. hm. native by SAMP...
copy that out:
Код:
CreateDynamic3DTextLabel
i didnt see that you are still using the "old" native. use the streamer version. youll find it @ the site i recommended. now search for the "dynamic" native you marked. youll find that line:
Код:
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
i guess theres nothing more to mention? ^^
Reply
#9

Quote:
Originally Posted by Babul
Посмотреть сообщение
to see how much kb/sec you need to transfer (144 chars + protocol)*1000 textlabels? lol
erm. i added some (not too large) map files, they exceed 400 by far. so the streamer works. why shouldnt it apply to textlabels? and why is the limit 1004? i cant imagine that you defined the array like new Label[1004];, so idk whats happening...
edit: stupid, stupid... STUPID me >-<
native Create3DTextLabel. hm. native by SAMP...
copy that out:
Код:
CreateDynamic3DTextLabel
i didnt see that you are still using the "old" native. use the streamer version. youll find it @ the site i recommended. now search for the "dynamic" native you marked. youll find that line:
Код:
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
i guess theres nothing more to mention? ^^
yup I did dat'
Reply
#10

cant be real. ill create 4000 labels now. brb
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)