extend limits.. - Printable Version
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extend limits.. -
propilot - 22.12.2010
Hey is there anyway to extend limits?
3D Labels Global 1024
3D Labels Per-player 1024
I am really looking for something good. I need more the 5k 3d texts :/ thank you.
Thanks for your time and reading
Re: extend limits.. -
Leeroy. - 22.12.2010
Use streamer ?
Re: extend limits.. -
propilot - 22.12.2010
I am using a streamer. 1k is max for streamer for some reason...
Re: extend limits.. -
Babul - 22.12.2010
1k? thats ridiculous. there must be a setting to raise the maximum amount for streamed 3dlabels, cuz the regular limit is 1k, why would you need to stream them then? which streamer are you using?
i suggest the
https://sampforum.blast.hk/showthread.php?tid=102865 anyways ^^
Re: extend limits.. -
propilot - 22.12.2010
Quote:
Originally Posted by Babul
1k? thats ridiculous. there must be a setting to raise the maximum amount for streamed 3dlabels, cuz the regular limit is 1k, why would you need to stream them then? which streamer are you using?
i suggest the https://sampforum.blast.hk/showthread.php?tid=102865 anyways ^^
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Heh I know this streamer a great one Ill check right now witch one I use and tell ya
edit
I use it but I think I didn't change the functions Create3DTextLabel
lol
edit:
Still cant see the 3d text after 1004
Re: extend limits.. -
Yagoda - 22.12.2010
You cant see more then 1024 in the same time but if its not in the same location it will work...
Re: extend limits.. -
propilot - 22.12.2010
Quote:
Originally Posted by Yagoda
You cant see more then 1024 in the same time but if its not in the same location it will work...
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It not in the same location why would I do that?...
Re: extend limits.. -
Babul - 22.12.2010
to see how much kb/sec you need to transfer (144 chars + protocol)*1000 textlabels? lol
erm. i added some (not too large) map files, they exceed 400 by far. so the streamer works. why shouldnt it apply to textlabels? and why is the limit 1004? i cant imagine that you defined the array like new Label[1004];, so idk whats happening...
edit: stupid, stupid... STUPID me >-<
native Create3DTextLabel. hm. native by SAMP...
copy that out:
Код:
CreateDynamic3DTextLabel
i didnt see that you are still using the "old" native. use the streamer version. youll find it @ the site i recommended. now search for the "dynamic" native you marked. youll find that line:
Код:
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
i guess theres nothing more to mention? ^^
Re: extend limits.. -
propilot - 22.12.2010
Quote:
Originally Posted by Babul
to see how much kb/sec you need to transfer (144 chars + protocol)*1000 textlabels? lol
erm. i added some (not too large) map files, they exceed 400 by far. so the streamer works. why shouldnt it apply to textlabels? and why is the limit 1004? i cant imagine that you defined the array like new Label[1004];, so idk whats happening...
edit: stupid, stupid... STUPID me >-<
native Create3DTextLabel. hm. native by SAMP...
copy that out:
Код:
CreateDynamic3DTextLabel
i didnt see that you are still using the "old" native. use the streamer version. youll find it @ the site i recommended. now search for the "dynamic" native you marked. youll find that line:
Код:
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);
i guess theres nothing more to mention? ^^
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yup I did dat'
Re: extend limits.. -
Babul - 22.12.2010
cant be real. ill create 4000 labels now. brb