04.11.2010, 18:03
I'm happy to announce that SA-MP 0.3c is now in development and we have some long requested features on the way.
Colour Embedding
Servers can now format messages to contain embedded colours in chat text.
The colour embedding also works in 3D Text labels and dialogs.
The return of custom license plates
The car license plate system has been redesigned and now every vehicle in the game can have a custom license plate. The license plate text can also contain embedded colours.
Server control of vehicle engines, lights, car alarms, boots, bonnets, door locking.
The server can now take full control of the vehicle's engine and lights, meaning they can be conditionally enabled or prevented from being turned on. We also added server control over the boot, bonnet and car alarm.
Particle objects
New object IDs have been added which can be used to create particles. These use the same functions as normal server objects, so they can be worked in with existing streamers. There are over 80 different particle types available which is all the available particle types in GTA: San Andreas. I know there are quite a few servers that want to get their fire departments working, so here is an example of a house fire created on the server with particle objects:
Stunting primitives and additional objects
Thanks to Matite and co. over at GamerX server, SA-MP 0.3c will include some new object IDs which can be used as additional stunting objects for mappers. These include tubes, curved roads, new ramps etc.
And, since there is still time before release, we've got a few more features planned for SA-MP 0.3c that we'll announce at a later date. So stay tuned.
Colour Embedding
Servers can now format messages to contain embedded colours in chat text.
The colour embedding also works in 3D Text labels and dialogs.
The return of custom license plates
The car license plate system has been redesigned and now every vehicle in the game can have a custom license plate. The license plate text can also contain embedded colours.
Server control of vehicle engines, lights, car alarms, boots, bonnets, door locking.
The server can now take full control of the vehicle's engine and lights, meaning they can be conditionally enabled or prevented from being turned on. We also added server control over the boot, bonnet and car alarm.
Particle objects
New object IDs have been added which can be used to create particles. These use the same functions as normal server objects, so they can be worked in with existing streamers. There are over 80 different particle types available which is all the available particle types in GTA: San Andreas. I know there are quite a few servers that want to get their fire departments working, so here is an example of a house fire created on the server with particle objects:
Stunting primitives and additional objects
Thanks to Matite and co. over at GamerX server, SA-MP 0.3c will include some new object IDs which can be used as additional stunting objects for mappers. These include tubes, curved roads, new ramps etc.
And, since there is still time before release, we've got a few more features planned for SA-MP 0.3c that we'll announce at a later date. So stay tuned.