18.09.2010, 17:52
I have got a problem... I have got two recorded NPCs npcmodes -> recording, two compiled files in npcmodes, and this script:
My NPCs can't connect. It's added to filterscripts in server.cfg, when I open the server, they don't connect (no message). Help?
Код:
#include <a_samp>
new Line_1_Vehicle;
new Line_2_Vehicle;
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("Bots - succesfully loaded!");
ConnectNPC("Line_1","Line_1");
ConmectNPC("Line_2","Line_2");
Line_1_Vehicle = AddStaticVehicle(431, 0.0, 0.0, 5.0, 0.0, 6, 666, 5000);
Line_2_Vehicle = AddStaticVehicle(431, 0.0, 0.0, 5.0, 0.0, 6, 666, 5000);
return 1;
)
#else
main()
{
print("Bots - succesfully unloaded!");
}
#endif
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid))
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname));
if(!strcmp(npcname, "Line_1", true))
{
PutPlayerInVehicle(playerid, Line_1_Vehicle, 0);
return 1;
}
if(!strcmp(npcname, "Line_2", true))
{
PutPlayerInVehicle(playerid, Line_2_Vehicle, 0);
return 1;
}
return 1;
}
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(IsPlayerNPC(playerid)) return 1;
return 1;
}

