20.08.2010, 02:56
You should just make this into a MySQL based account system, then people would LOVE you.
#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#include <dudb>
#pragma unused ret_memcpy
enum pInfo
{
pAdminLevel,
pCash,
pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "%s.ini"
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print(" Dialog Register System by MiRCea.");
return 1;
}
#endif
public OnPlayerConnect(playerid)
{
gPlayerLogged[playerid] = 0;
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if (!dini_Exists(file))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register", "Welcome, your not registered, input your registration password below", "Register", "Leave");
}
if(fexist(file))
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", "This name is registered, please put your password below.", "Login", "Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(gPlayerLogged[playerid] == 1)
{
dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
}
gPlayerLogged[playerid] = 0;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 1)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register", "Welcome, your not registered, input your registration password below", "Register", "Leave");
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
format(string, 128, "SERVER: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
SendClientMessage(playerid, 0xFFFFFFFF, string);
gPlayerLogged[playerid] = 1;
}
return 1;
}
if (dialogid == 2)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", "This name is registered, please put your password below.", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp) {
SendClientMessage(playerid, 0xFF0000FF, "Wrong Password.");
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", "This name is registered, please put your password below.", "Login", "Leave");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,COLOR_RED, "SERVER: Successfully logged in!");
}
}
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(28) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(132) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(172) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(280) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(298) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(337) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(379) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dutils.inc(462) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\pawno\include\dini.inc(46) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(35) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(35) : warning 219: local variable "file" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(51) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(51) : warning 219: local variable "file" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(68) : warning 219: local variable "name" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(68) : warning 219: local variable "file" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(68) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(86) : error 010: invalid function or declaration
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(89) : error 021: symbol already defined: "GetPlayerName"
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(91) : error 010: invalid function or declaration
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(92) : error 010: invalid function or declaration
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(94) : error 010: invalid function or declaration
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(95) : error 010: invalid function or declaration
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(99) : error 010: invalid function or declaration
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(108) : warning 203: symbol is never used: "file"
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(108) : warning 203: symbol is never used: "name"
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(108) : warning 203: symbol is never used: "string"
C:\Documents and Settings\Home\Рабочий стол\Pawn\filterscripts\DReg.pwn(108) : warning 203: symbol is never used: "tmp"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
7 Errors.
#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#include <dudb>
#pragma unused ret_memcpy
#define COLOR_YELLOW 0xFFFF00
#define COLOR_RED 0xFF0000
#define SERVER_USER_FILE "%s.ini"
enum pInfo
{
pAdminLevel,
pCash,
pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
gPlayerLogged[playerid] = 0;
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if (!dini_Exists(file))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello There! You are not registered.", "Please input a password below to create an account...", "Register", "Leave");
}
if(fexist(file))
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello There! You are registered.", "Please input your password below to login to your account...", "Login", "Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(gPlayerLogged[playerid] == 1)
{
dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
}
gPlayerLogged[playerid] = 0;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 1)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello There! You are not registered.", "Please input a password below to create an account...", "Register", "Leave");
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
SendClientMessage(playerid, COLOR_YELLOW, string);
gPlayerLogged[playerid] = 1;
}
else if (dialogid == 2)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Fucken awesome mate, your registered :D. Inpute your pw below", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp)
{
SendClientMessage(playerid, COLOR_RED, "Wrong PW sir.");
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello There! You are registered.", "Please input your password below to login to your account...", "Login", "Leave");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!");
}
}
return 1;
}
@ GangsTa[MD]
Okay, I've re-created your script. Please keep in mind I've removed the callbacks and functions that weren't used, or relevant to this system. I usually recommend MySQL, but your going with Dini, which is alright. Please review the attached files, you'll need them to be located in your 'pawno/includes' folder. pawn Code:
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if(fexist(file)) { ShowPlayerDialog(playerid, 3, DIALOG_STYLE_INPUT, "Welcome!","Your account has benn create!\nentry your password","Connect","Quit"); }
if (dialogid == 3) { new name[MAX_PLAYER_NAME], file[256]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), SERVER_USER_FILE, name); if(!response) return Kick(playerid); if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 3, DIALOG_STYLE_INPUT,Welcome!","Your account has benn create!\nentry your password","Connect","Quit"); new tmp; tmp = dini_Int(file, "Password"); if(udb_hash(inputtext) != tmp) { SendClientMessage(playerid, COLOR_RED, "Your password is wrong."); ShowPlayerDialog(playerid, 3, DIALOG_STYLE_INPUT, "Welcome!","Your account has benn create!\nentry your password","Connect","Quit"); } else { gPlayerLogged[playerid] = 1; PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel"); SetPlayerScore(playerid, PlayerInfo[playerid][pScore]); GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid)); SendClientMessage(playerid,COLOR_RED, "Your are logged"); } }
C:\Users\Andrй\Desktop\SAMP\gamemodes\name.pwn(6) : fatal error 100: cannot read from file: "Dini"
new gPlayerLogged[MAX_PLAYERS];