Things that don't sync after restreaming
#1

- Front bumper on Remingtons
- Moving vehicle parts (Dumper, Packer, Andromada ramp, Forklift, etc)
- Tow truck and tractor trailer attacher thing that moves up and down (only tested with unoccupied vehicles)
- Fire truck, Rhino and SWAT turrets (where they are facing, also tested with only unoccupied vehicles)
- Plane smoke from Stunt and Cropduster that is toggled with the submission key.
- Siren lights when vehicle is unoccupied but siren is still turned on

It thought it would be useful to make a list. If anybody knows anything else that I've missed then post it and I will add it to the list.
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#2

The Mr. Whoopie vehicle sound does not resync after being restreamed. I think the most annoying one is sirens because you have to do it every time you go near a new player.
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#3

Police Maverick Light
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#4

Also tuner cars side skirs not sync

and 10x Nos, I enter and exit builing and Nos is gone
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#5

Just noticed that nitro also doesn't sync. When the vehicle re-streams, the nitro is 'full' again.
It's kinda difficult to explain. If, for example, the vehicle has 1 nitro left from the 5 that were added and restreams after that, it will have 5 nitro again.
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#6

Car vent components.
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