Things that don't sync after restreaming -
beckzy - 06.07.2010
- Front bumper on Remingtons
- Moving vehicle parts (Dumper, Packer, Andromada ramp, Forklift, etc)
- Tow truck and tractor trailer attacher thing that moves up and down (only tested with unoccupied vehicles)
- Fire truck, Rhino and SWAT turrets (where they are facing, also tested with only unoccupied vehicles)
- Plane smoke from Stunt and Cropduster that is toggled with the submission key.
- Siren lights when vehicle is unoccupied but siren is still turned on
It thought it would be useful to make a list. If anybody knows anything else that I've missed then post it and I will add it to the list.
Re: Things that don't sync after restreaming -
BP13 - 06.07.2010
The Mr. Whoopie vehicle sound does not resync after being restreamed. I think the most annoying one is sirens because you have to do it every time you go near a new player.
Re: Things that don't sync after restreaming -
Jay_ - 18.08.2010
Police Maverick Light
Re: Things that don't sync after restreaming -
ikey07 - 18.08.2010
Also tuner cars side skirs not sync
and 10x Nos, I enter and exit builing and Nos is gone
Re: Things that don't sync after restreaming -
Vince - 18.08.2010
Just noticed that nitro also doesn't sync. When the vehicle re-streams, the nitro is 'full' again.
It's kinda difficult to explain. If, for example, the vehicle has 1 nitro left from the 5 that were added and restreams after that, it will have 5 nitro again.
Re: Things that don't sync after restreaming -
Lightning[SV] - 19.08.2010
Car vent components.