15.08.2010, 23:01
I cant get this to work, i have test some other code with no success.
What im trying to do is that if YOU are in a vehicle, and your enemy also is IN a vehicle YOU get +1 in score for killng him. and same if YOUR not in a vehicle and your enemy IS in a vehicle you also get +1 in score for killing him, you understand what i mean?
right now you only get +1 score if you kill a enemy who is NOT in a vehicle with YOUR vehicle, or if none is in a vehicle :S
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(IsPlayerInAnyVehiclekillerid))
{
SetPlayerScore(killerid, GetPlayerScore(killerid)+1);
}
else
{
new cadena[256];
new name[MAX_PLAYER_NAME];
new name2[MAX_PLAYER_NAME];
new Float:px,Float:py,Float:pz;
GetPlayerPos(playerid, px, py, pz);
gPlayerSpawned[playerid] = 0;
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(killerid, name2, sizeof(name2));
SendDeathMessage(killerid, playerid, reason);
if(PlayerInfo[playerid][pGang] != PlayerInfo[killerid][pGang])
PlayerInfo[killerid][pKills] += 1;
PlayerInfo[playerid][pDeaths] += 1;
format(cadena,255,"%s killed %s",name2,name);
SendClientMessageToAll(COLOR_NICERED, cadena);
}
return 1;
}
right now you only get +1 score if you kill a enemy who is NOT in a vehicle with YOUR vehicle, or if none is in a vehicle :S


