25.02.2010, 23:01
Is there any reason why gates wouldn't work on my server? I've tried every gate on aGateGenerator as a filterscript and the dont work
#include <a_samp> //===== new BrandonGate1; //===== forward BrandonGate1Timer(playerid); //===== public OnFilterScriptInit() { BrandonGate1 = CreateObject(969, 1530.947265625, 96.14453125, 28.636119842529, 0, 0, 25.801391601563); SetTimer("BrandonGate1Timer", 1000, 1); } //===== public BrandonGate1Timer(playerid) { if(IsPlayerInRangeOfPoint(playerid, 4, 1530.947265625, 96.14453125, 28.636119842529)) { MoveObject(BrandonGate1, 1538.9044189453, 100.001953125, 28.584012985229, 2); }else{ MoveObject(BrandonGate1, 1530.947265625, 96.14453125, 28.636119842529, 2); } }