Players in are
#1

Anyone got any idea of a functiont that can check if players or in a gangzone like a greated gangzone would be a real help if anyone could come up with one thanks.
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#2

If you have your zones defined simply check whether the player position ( GetPlayerPos(playerid) ) is inside them (best in a small recursive / timer function).
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#3

Quote:
Originally Posted by ray187
If you have your zones defined simply check whether the player position ( GetPlayerPos(playerid) ) is inside them (best in a small recursive / timer function).
Timer of 1000 with IsPlayerInRangeOfPoint,
Is much more better and more recommended
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#4

And the getplayerposition will return like the same value that the gangzone does you know to make the square are rectangle?
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#5

Quote:
Originally Posted by sdaly330
And the getplayerposition will return like the same value that the gangzone does you know to make the square are rectangle?
Use a timer and IsPlayerInRangeOfPoint,

Alot better, Faster and more recommended than GetPlayerPos
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#6

Is player in range of point returns X,Y,Z and then you have to define a radious how would you work out the radious of the gang turf
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#7

You could use IsPlayerInArea?
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#8

UnOwned1 = GangZoneCreate(1682.684326, -1877.423461, 1810.684326, -1525.423461);

theres and example of the gang turf what would the is player in range of point for that location look like?
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#9

Im not sure: Use IsPlayerInArea
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#10

Ok so in the example of my gang zone above what would i use to put in the isplayerinarea function like what co-ords from it
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