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Hi, for an "example" (note... Example)
What would one average SA-MP player need to play a in a server without lag when connecting to a server? Lets say for an "example" I was to host a game from my own PC (example) I have a 4MB Download and 0.5MB Upload rate. How many players can I have on such a connection? I take it the upload rate applies here.
Now, another "example" question. How much bandwidth will a 100 slot server, with 100 players in the server at all times... Need per month? 1TB perhaps?
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(putting the connection aside)
CPU: Pentium 4 3.2Ghz ~ Hyper Threading ~ 2MB Cache
RAM: 2GB DDR2 800Mhz
HDD: 80GB Sata 7,200rpm
Will a PC of this specification, be able to pull off and handle 200 players?
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Yes of course, what's your connection (Not download, upload)?
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10MB would not help .. You would need around 25-50MB Connection
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If the server is actually full 24/7, the processor may get iffy on the bigger gamemodes.
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Anyone?
What is the rough upstream that needs to be reserved for 1 player? Around 512kbps correct? (0.5MB)
Thanks!
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It depends on the server you're playing on, but an 0.5mb connection seems fairly sufficient to play without much lag, I have a 1mbps connection (or something really bad) and I don't lag too badly.
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It all depends on your gamemode, you could run 500 players with LVDM on a Pentium 4 but it would die when running an horribly scripted gamemode such as the Godfather.
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SAMP uses roughly 4mbps / 100 players
4mbps/8 = 0.5MB(500kb)
500kb*60*60*24*30 = 1,296,000,000 kb * 2 = 2,592,000,000 kb / mo
~2.4tb / mo
Thats how much you'd need for 200 players IF the server has 200 players online 24/7
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My bad. I saw a thread with a similar context, though about playing.
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May I ask, why would you want to start off with 200 player slots?
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Maybe she/he is just curious..