30.11.2009, 22:45
Well uhm i've made repair command:
And those are publics for the timers:
Now the problem is that this command works PERFECT for me! but if somebody else tries to use it, it dosent unfreeze him after 10seconds, and it sends:
to me not to the player that is using this command at the moment. I tried many things to solve this
but it still dosent work. Please help!
Regards.
Код:
dcmd_repair(const playerid, const cmdtext[])
{
#pragma unused cmdtext
if(IsPlayerInAnyVehicle(playerid) == 1)
if(Tanker[playerid] == 1)
{
if(repair[playerid] == 0)
{
GameTextForPlayer(playerid,"~y~You are Repairing vehicle ~n~~n~wait 10 seconds!",10000, 3);
TogglePlayerControllable(playerid, false);
repair[playerid] = 1;
SetTimer("Repair", 60000, 0);
SetTimer("opoznienier", 10000, 0);
}
else
{
SendClientMessage(playerid,0xE2C063FF, "You have to wait 1 minute before you can use this command again!");
}
}
return 1;
}
Код:
public opoznienier(playerid)
{
TogglePlayerControllable(playerid, 1);
RepairVehicle(GetPlayerVehicleID(playerid));
GameTextForPlayer(playerid,"~y~ You repaired the vehicle!",1000, 1);
return 1;
}
Код:
public Repair(playerid)
{
repair[playerid] = 0;
return 0;
}
Код:
GameTextForPlayer(playerid,"~y~ You repaired the vehicle!",1000, 1);
but it still dosent work. Please help!
Regards.

