20.10.2009, 00:43 
	
	
	
		I'm creating a script that switches "rounds" within the gamemode. Whenever the server detects one 
person left in a vehicle it sets a timer to SetTimerEx("OnRoundEnd", 2000, false, "playerid"); yet the
stuff in OnRoundEnd only applies to ID 0 for some reason.
	
	
	
person left in a vehicle it sets a timer to SetTimerEx("OnRoundEnd", 2000, false, "playerid"); yet the
stuff in OnRoundEnd only applies to ID 0 for some reason.


