02.10.2009, 17:17
Hello I present a small groups which include some Skin by family I based Wiki SA-MP for classifying
Functions
Code:
native IsPlayerGroove(playerid); native IsPlayerBallas(playerid); native IsPlayerAztec(playerid); native IsPlayerVagos(playerid); native IsPlayerDaNang(playerid); native IsPlayerRifa(playerid); native IsPlayerTriad(playerid); native IsPlayerBiker(playerid); native IsPlayerMafia(playerid); native IsPlayerFBI(playerid); native IsPlayerMedic(playerid); native IsPlayerFire(playerid); native IsPlayerPolice(playerid); native IsPlayerSwat(playerid); native IsPlayerForceSpec(playerid); native IsPlayerArmy(playerid); native IsPlayerGirlfriends(playerid); native IsPlayerBeach(playerid); native IsPlayerFarm(playerid);
it just high enough for your GM put #include <GetFamilySkin> below #include <a_samp>
Here is a sample command
Code:
if(strcmp(cmdtext, "/openlvpd1", true)==0) { if(IsPlayerCop(playerid)) { MoveObject(PDGate,2237.768, 2466.190, 12.593, 6.5); SendClientMessage(playerid, 0x33AA33AA,"You open the first door"); return 1; } else { SendClientMessage(playerid,0xAA3333AA,"Only the police have access to this command"); } return 1; }
V 1.0
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