SA-MP Forums Archive
[Include] [INC]Get Family Skin V1.0 - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Filterscripts (https://sampforum.blast.hk/forumdisplay.php?fid=17)
+---- Forum: Includes (https://sampforum.blast.hk/forumdisplay.php?fid=83)
+---- Thread: [Include] [INC]Get Family Skin V1.0 (/showthread.php?tid=100084)



[INC]Get Family Skin V1.0 - cristab - 02.10.2009


Hello I present a small groups which include some Skin by family I based Wiki SA-MP for classifying

Functions

Code:
native IsPlayerGroove(playerid);
native IsPlayerBallas(playerid);
native IsPlayerAztec(playerid);
native IsPlayerVagos(playerid);
native IsPlayerDaNang(playerid);
native IsPlayerRifa(playerid);
native IsPlayerTriad(playerid);
native IsPlayerBiker(playerid);
native IsPlayerMafia(playerid);
native IsPlayerFBI(playerid);
native IsPlayerMedic(playerid);
native IsPlayerFire(playerid);
native IsPlayerPolice(playerid);
native IsPlayerSwat(playerid);
native IsPlayerForceSpec(playerid);
native IsPlayerArmy(playerid);
native IsPlayerGirlfriends(playerid);
native IsPlayerBeach(playerid);
native IsPlayerFarm(playerid);
How do I use?

it just high enough for your GM put #include <GetFamilySkin> below #include <a_samp>

Here is a sample command

Code:
if(strcmp(cmdtext, "/openlvpd1", true)==0)
{
 if(IsPlayerCop(playerid))
 {
  MoveObject(PDGate,2237.768, 2466.190, 12.593, 6.5);
  SendClientMessage(playerid, 0x33AA33AA,"You open the first door");
  return 1;
 }
 else
 {
  SendClientMessage(playerid,0xAA3333AA,"Only the police have access to this command");
 }
 return 1;
}
V 1.0
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
PASTEBIN
_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-



Re: [INC]Get Family Skin V1.0 - [NYRP]Mike. - 02.10.2009

Great mate! Exactly what i needed, Good job.

-Mike.


Re: [INC]Get Family Skin V1.0 - Correlli - 02.10.2009

Well, not bad.


Re: [INC]Get Family Skin V1.0 - Ayoub-B - 02.10.2009

Well done!


Re: [INC]Get Family Skin V1.0 - nuriel6633 - 02.10.2009

not bad
tanks (:


Re: [INC]Get Family Skin V1.0 - Mive - 02.10.2009

Really nice and useful


Re: [INC]Get Family Skin V1.0 - cristab - 03.10.2009


Thank you to all of you if you have any suggestions I am a buyer for a future release


Re: [INC]Get Family Skin V1.0 - nuriel6633 - 05.10.2009

tanks


Re: [INC]Get Family Skin V1.0 - Abernethy - 05.10.2009

Looks simple, but the idea itself is genius. I don't see how anybody didn't come up with this earlier. Should be very helpful, goodjob mate


Re: [INC]Get Family Skin V1.0 - cristab - 05.10.2009

Thank you in the next version we will be able to add more skin facillement with this kind of code

AddPlayerGroove(Float,Float:y,Float:z,Float:Angl e,Weapon1,Ammo1,Weapon2,Ammo2,Weapon3,Ammo3),

And will add all the skin of the family add.


Not yet developed