27.06.2020, 23:45
I have this in my OnPlayerTakeDamage callback:
The problem is that when a teammate damage me, I lose my health.
Even this message is shown to my teammate, "Do not damage to your teammates."
How do I fix it
pawn Code:
if(PlayerTeamID[issuerid] == PlayerTeamID[playerid])
{
SendClientMessage(issuerid, -1, "Do not damage to your teammates.");
return false;
}
Even this message is shown to my teammate, "Do not damage to your teammates."
How do I fix it
