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I am sure this is an out-of-season April Fools' joke.
Will we see an open source SA-MP anytime soon? It's pretty clear you don't enjoy working on it anymore.
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I think that the 89 posts since Kalcor's statement have more or less made the community picture clear. It's true that a great many of those posting here now may not have been on the forum contributing here specifically until now — even I am guilty of that — but we do exist, and we would prefer to see it stay.
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One of the things I think should be an upgrade on this old client ...
SA: MP Client Update for the 21st Century
1. New design on the client, allowing new functions totally necessary for the time we are:
- IsPlayerGlobalID (playerid) - Allows client-created accounts to get a unique ID so server owners can create banning systems by preventing the player from switching IP, creating fake accounts and hampering in-game gameplay, it also helps to further enhance the opportunity for server owners to set a client level for the player to access the server should the banned user create another account to cheat again.
- Player Profile on Client - This will allow you to see that client's punishment history on other servers (if the server makes an ID ban), if unbanning information will be removed from the history. You will also be able to see the list of interests, preferred servers, which the client himself will be able to tag on his profile, will also allow other clients to follow that profile, release a timeline area, such as the profiles a player follows, will appear. in the timeline as an example: "wearLy has marked 198.50.206.176:7777 as a favorite server". (as if it were a social network).
- Client server profile - As we see today in software around the world, such as Steam, we could at SA: MP have an opportunity as soon as players click on a server, open a tab or pop -up by giving server information like latest updates, with images, nick of online players on server, players following that server, we could post updates and appear on the timeline of those who follow, we could push to a proper player area (example: We created an image and boosted it for players in Brazil), in the timeline it appears sponsored, of course, this will be paid to SA-MP ...
To my mind, such a sophisticated update would, in fact, bring a major evolution to SA-MP.
I can not put 100% what I think could be done, I think with values that can be donated or values paid by HOSTED-TAB. SA-MP has a chance to live it, and yes, that would make it over sooner. But we depend on the other people in this community. I just wrote 30% of what I think about the customer, I don't want to make it bigger than I did, it's just an idea. And this idea is just for the client upgrade, which would be a GIANT step.
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How hard is it to make the download option be available in the next version? DL update is all we had since 2015.
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We dont need next fake update
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My opinion might not matter much because to this day I haven't really finished building a script and run a server with players, but let me put my two cents here anyway.
After working on a project for the past years, there have been two reasons as to why I didn't adopt 0.3DL into my WIP project immediately after it came out. One being that I suck at modelling so I wouldn't be able to provide fitting models for the project (at least not if I'm the only one working on it). Now, there are a lot of talented people that released really cool things for use, so I'm guessing this wouldn't be a big hurdle for DL adoption today. The other reason being that, because 0.3DL wasn't 'marketed' as main version (like it not being on the downloads page), I thought adopting DL could wait until it was at some point merged in the main release and got more exposure.
The decision to not include the DL feature won't make me quit development, that's for sure, though I think projects (not just mine, but all around this community) could have been even more beautiful with it.
Now that the decision has been made, I just really hope for a positive outcome.
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I guess y less was right, you really are trying to kill this game off lol.
Think again, Kalkor, you are making a very big mistake, believe the whole community, this mistake can lead to big problems in terms of life SA:MP
#saveDL
Of course it's still worth it, keep 0.3DL up, there's no honor and no dignity in rushing the death of SA-MP. Let it slowly die on its own and say its final goodbyes.