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How about removing the limit of created textdraws and playertextdraws (instead just keeping the limits of "shown" textdraws) ?
Also, I would really like a system where we could use {colors} in textdraws.
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i have one question for version naming.
Why samp is 0.3.9?
#define GAME_VERSION_MAJOR (0)
#define GAME_VERSION_NINOR (3)
#define GAME_VERSION_PATCH (9)
is it all because of the patched client/server versioning!!!
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Well, samp is a pretty old mod. There's a struggle between finding a new path forward with custom content and keeping it as it was during its prime.
There are plenty of online games I wish never changed, so I could go back and play them as they were. Some people left TF2 after hats and crafting were added.
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But that depends on how servers would use the custom content. It might not neccessarily change the SA-MP as whole, but simply enhance it a bit. I can tell that players were eager for that controllable yacht or even for that beta skin of LVPD bike patrol officer, which I recently introduced on my servers. These are simply features that make the game enjoyable no matter how old it is. Because even new games can't bring so much of features or possibilities that SA-MP has.
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But players mostly want the DL feature too. What about reducing the amount of objects and skins server can use for download? Let's say 100 skins and 100 object models? Or limit it by overall size (10 MB?). I recognize you are unsure whether downloading wouldn't annoy players, but if downloading would take less than minute, I guess players wouldn't have any reason to dislike it.
If HTTP download could be somehow set by default in the server package (or enabled HTTP downloads only), I assume downloading 10 MB of models and skins would take even less than 15 seconds for most players.
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Sorry guys. My intuition is telling me to reverse course on the whole model downloading thing.
If it actually improved the player count on servers, I would have given it more of a chance. If the player count is going to decline anyway, it's best to leave the mod in a preserved state.
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The DL client was only recently removed from the download page. It was up for 6-8 months and servers showed no improvement.